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-rw-r--r--engines/titanic/game/announce.cpp36
1 files changed, 26 insertions, 10 deletions
diff --git a/engines/titanic/game/announce.cpp b/engines/titanic/game/announce.cpp
index 6e43b9c22f..19a5477dcb 100644
--- a/engines/titanic/game/announce.cpp
+++ b/engines/titanic/game/announce.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/announce.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -59,13 +60,13 @@ bool CAnnounce::TimerMsg(CTimerMsg *msg) {
if (msg->_actionVal == 1) {
CString numStr = "0";
- CString waveNames1[18] = {
+ const char *const WAVE_NAMES1_EN[18] = {
"z#181.wav", "z#211.wav", "z#203.wav", "z#202.wav", "z#201.wav",
"z#200.wav", "z#199.wav", "z#198.wav", "z#197.wav", "z#196.wav",
"z#210.wav", "z#209.wav", "z#208.wav", "z#207.wav", "z#206.wav",
"z#205.wav", "z#204.wav", "z#145.wav"
};
- CString waveNames2[30] = {
+ const char *const WAVE_NAMES2_EN[30] = {
"z#154.wav", "z#153.wav", "z#152.wav", "z#151.wav", "z#150.wav",
"z#149.wav", "z#148.wav", "z#169.wav", "z#171.wav", "z#178.wav",
"z#176.wav", "z#177.wav", "z#165.wav", "z#170.wav", "z#180.wav",
@@ -73,6 +74,21 @@ bool CAnnounce::TimerMsg(CTimerMsg *msg) {
"z#161.wav", "z#179.wav", "z#163.wav", "z#164.wav", "z#162.wav",
"z#159.wav", "z#175.wav", "z#166.wav", "z#174.wav", "z#157.wav"
};
+ const char *const WAVE_NAMES1_DE[18] = {
+ "z#712.wav", "z#741.wav", "z#733.wav", "z#732.wav", "z#731.wav",
+ "z#730.wav", "z#729.wav", "z#728.wav", "z#727.wav", "z#726.wav",
+ "z#740.wav", "z#739.wav", "z#738.wav", "z#737.wav", "z#736.wav",
+ "z#735.wav", "z#734.wav", "z#701.wav"
+ };
+ const char *const WAVE_NAMES2_DE[31] = {
+ "z#711.wav", "z#710.wav", "z#709.wav", "z#708.wav", "z#707.wav",
+ "z#706.wav", "z#705.wav", "z#704.wav", "z#688.wav", "z#690.wav",
+ "z#697.wav", "z#695.wav", "z#696.wav", "z#684.wav", "z#689.wav",
+ "z#699.wav", "z#675.wav", "z#691.wav", "z#692.wav", "z#679.wav",
+ "z#677.wav", "z#680.wav", "z#698.wav", "z#682.wav", "z#683.wav",
+ "z#681.wav", "z#678.wav", "z#694.wav", "z#685.wav", "z#693.wav",
+ "z#676.wav"
+ };
CProximity prox;
prox._soundType = Audio::Mixer::kSpeechSoundType;
@@ -81,21 +97,21 @@ bool CAnnounce::TimerMsg(CTimerMsg *msg) {
switch (randVal) {
case 0:
case 1:
- _soundHandle = playSound("z#189.wav", prox);
+ _soundHandle = playSound(TRANSLATE("z#189.wav", "z#719.wav"), prox);
if (_nameIndex < 18) {
- queueSound(waveNames1[_nameIndex], _soundHandle, 100, 0, false,
- Audio::Mixer::kSpeechSoundType);
+ queueSound(TRANSLATE(WAVE_NAMES1_EN[_nameIndex], WAVE_NAMES1_DE[_nameIndex]),
+ _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType);
++_nameIndex;
} else {
- queueSound(waveNames1[getRandomNumber(17)], _soundHandle,
- 100, 0, false, Audio::Mixer::kSpeechSoundType);
+ queueSound(TRANSLATE(WAVE_NAMES1_EN[getRandomNumber(17)], WAVE_NAMES1_DE[getRandomNumber(17)]),
+ _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType);
}
break;
case 2:
- _soundHandle = playSound("z#189.wav", prox);
- queueSound(waveNames2[getRandomNumber(29)], _soundHandle,
- 100, 0, false, Audio::Mixer::kSpeechSoundType);
+ _soundHandle = playSound(TRANSLATE("z#189.wav", "z#719.wav"), prox);
+ queueSound(TRANSLATE(WAVE_NAMES2_EN[getRandomNumber(29)], WAVE_NAMES2_DE[getRandomNumber(30)]),
+ _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType);
break;
default: