diff options
-rw-r--r-- | debug.cpp | 181 | ||||
-rw-r--r-- | debug.h | 50 | ||||
-rw-r--r-- | gfx.cpp | 1 | ||||
-rw-r--r-- | scumm.h | 22 | ||||
-rw-r--r-- | scummvm.cpp | 1 |
5 files changed, 217 insertions, 38 deletions
@@ -26,6 +26,7 @@ #include "stdafx.h" #include "scumm.h" #include "actor.h" +#include "debug.h" #ifdef HAVE_READLINE #include "debugrl.h" @@ -34,7 +35,7 @@ enum { CMD_INVALID, CMD_HELP, - CMD_QUIT, + CMD_CONTINUE, CMD_GO, CMD_ACTOR, CMD_SCRIPTS, @@ -42,7 +43,7 @@ enum { CMD_DUMPBOX, CMD_VAR, CMD_WATCH, - CMD_EXIT + CMD_QUIT }; void ScummDebugger::attach(Scumm *s) @@ -60,25 +61,24 @@ void ScummDebugger::attach(Scumm *s) #endif } -void BoxTest(int num); - bool ScummDebugger::do_command() { switch (get_command()) { case CMD_HELP: printf("Debugger commands:\n" + "(a)ctor [actornum] -> show actor information\n" + "(b)oxes -> list and draw boxen\n" + "(c)ontinue -> exit the debugger and continue the program\n" "(h)elp -> display this help text\n" - "(q)uit -> quit the debugger\n" "(g)o [numframes] -> increase frame\n" - "(a)ctor [actornum] -> show actor information\n" "(r)oom [roomnum] -> load room\n" "(s)cripts -> show running scripts\n" - "(b)oxes -> list and draw boxen\n" "(v)ariable -> set or show a variable value\n" - "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n" "(e)xit -> exit game\n"); + "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n" + "(q)uit -> exit game\n"); return true; - case CMD_QUIT: + case CMD_CONTINUE: detach(); return false; @@ -127,8 +127,7 @@ bool ScummDebugger::do_command() printf("\nWalk boxes:\n"); for (i = 0; i < num; i++) { - //warning("BoxTest currently unimplemented in new graphics code\n"); - /*BoxTest(i); */ + boxTest(i); _s->getBoxCoordinates(i, &box); flags = _s->getBoxFlags(i); printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x\n", i, @@ -162,7 +161,7 @@ bool ScummDebugger::do_command() printf("Watching vars[%d]\n", _s->_varwatch); } return true; - case CMD_EXIT: + case CMD_QUIT: exit(1); default: /* this line is never reached */ @@ -207,7 +206,7 @@ struct DebuggerCommands { static const DebuggerCommands debugger_commands[] = { {"h", 1, CMD_HELP}, - {"q", 1, CMD_QUIT}, + {"c", 1, CMD_CONTINUE}, {"g", 1, CMD_GO}, {"a", 1, CMD_ACTOR}, {"s", 1, CMD_SCRIPTS}, @@ -215,7 +214,7 @@ static const DebuggerCommands debugger_commands[] = { {"b", 1, CMD_DUMPBOX}, {"v", 1, CMD_VAR}, {"w", 1, CMD_WATCH}, - {"e", 1, CMD_EXIT}, + {"q", 1, CMD_QUIT}, {"", 0, 0} }; @@ -231,7 +230,7 @@ int ScummDebugger::get_command() buf = _cmd_buffer; printf("debug> "); if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin)) - return CMD_QUIT; + return CMD_CONTINUE; i = strlen(_cmd_buffer); while (i > 0 && _cmd_buffer[i - 1] == 10) @@ -247,7 +246,7 @@ int ScummDebugger::get_command() buf = readline("debug> "); if (!buf) { printf("\n"); - return CMD_QUIT; + return CMD_CONTINUE; } if (strlen(buf) == 0) { continue; @@ -316,3 +315,153 @@ void ScummDebugger::printScripts() } printf("+---------------------------------+\n"); } + + + + +/************ ENDER: Temporary debug code for boxen **************/ +/* +int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 color) +*/ + +static int gfxPrimitivesCompareInt(const void *a, const void *b); + +static int *gfxPrimitivesPolyInts = NULL; +static int gfxPrimitivesPolyAllocated = 0; + + +static byte *getBasePtr(Scumm *_s, int x, int y) +{ + VirtScreen *vs = _s->findVirtScreen(y); + + if (vs == NULL) + return NULL; + + return vs->screenPtr + x + (y - vs->topline) * 320 + + _s->_screenStartStrip * 8 + (_s->camera._cur.y - 100) * 320; +} + +static void hline(Scumm *scumm, int x1, int x2, int y, byte color) +{ + byte *ptr; + + if (x2 < x1) + x2 ^= x1 ^= x2 ^= x1; // Swap x2 and x1 + + ptr = getBasePtr(scumm, x1, y); + + if (ptr == NULL) + return; + + while (x1++ <= x2) { + *ptr++ = color; + } +} + + +static void filledPolygonColor(Scumm *scumm, int16 *vx, int16 *vy, int n, int color) +{ + int i; + int y; + int miny, maxy; + int x1, y1; + int x2, y2; + int ind1, ind2; + int ints; + + /* Sanity check */ + if (n < 3) { + return; + } + + /* Allocate temp array, only grow array */ + if (!gfxPrimitivesPolyAllocated) { + gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n); + gfxPrimitivesPolyAllocated = n; + } else { + if (gfxPrimitivesPolyAllocated < n) { + gfxPrimitivesPolyInts = (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n); + gfxPrimitivesPolyAllocated = n; + } + } + + /* Determine Y maxima */ + miny = vy[0]; + maxy = vy[0]; + for (i = 1; (i < n); i++) { + if (vy[i] < miny) { + miny = vy[i]; + } else if (vy[i] > maxy) { + maxy = vy[i]; + } + } + + /* Draw, scanning y */ + for (y = miny; (y <= maxy); y++) { + ints = 0; + for (i = 0; (i < n); i++) { + if (!i) { + ind1 = n - 1; + ind2 = 0; + } else { + ind1 = i - 1; + ind2 = i; + } + y1 = vy[ind1]; + y2 = vy[ind2]; + if (y1 < y2) { + x1 = vx[ind1]; + x2 = vx[ind2]; + } else if (y1 > y2) { + y2 = vy[ind1]; + y1 = vy[ind2]; + x2 = vx[ind1]; + x1 = vx[ind2]; + } else { + continue; + } + if ((y >= y1) && (y < y2)) { + gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; + } else if ((y == maxy) && (y > y1) && (y <= y2)) { + gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; + } + } + qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt); + + for (i = 0; (i < ints); i += 2) { + hline(scumm, gfxPrimitivesPolyInts[i], gfxPrimitivesPolyInts[i + 1], y, color); + } + } + + return; +} + +static int gfxPrimitivesCompareInt(const void *a, const void *b) +{ + return (*(const int *)a) - (*(const int *)b); +} + +void ScummDebugger::boxTest(int num) +{ + BoxCoords box; + int16 rx1[4], ry1[4]; + + _s->getBoxCoordinates(num, &box); + rx1[0] = box.ul.x; + ry1[0] = box.ul.y; + rx1[1] = box.ur.x; + ry1[1] = box.ur.y; + rx1[2] = box.lr.x; + ry1[2] = box.lr.y; + rx1[3] = box.ll.x; + ry1[3] = box.ll.y; + + // TODO - maybe use different colors for each box, and/or print the box number inside it? + filledPolygonColor(_s, &rx1[0], &ry1[0], 4, 255); + + VirtScreen *vs = _s->findVirtScreen(box.ul.y); + if (vs != NULL) + _s->setVirtscreenDirty(vs, 0, 0, 320, 200); + _s->drawDirtyScreenParts(); + _s->_system->update_screen(); +} diff --git a/debug.h b/debug.h new file mode 100644 index 0000000000..d620f42a02 --- /dev/null +++ b/debug.h @@ -0,0 +1,50 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifndef DEBUG_H +#define DEBUG_H + +class Scumm; + +struct ScummDebugger { + Scumm *_s; + byte _command; + char *_parameters; + + bool _welcome; + + int _go_amount; + + char _cmd_buffer[256]; + + void on_frame(); + bool do_command(); + void enter(); + int get_command(); + void attach(Scumm *s); + void detach(); + + void printActors(int act); + void printScripts(); + + void boxTest(int box); +}; + +#endif @@ -2765,3 +2765,4 @@ void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, in } } } + @@ -1446,28 +1446,6 @@ class Scumm_v7 : public Scumm { }; -struct ScummDebugger { - Scumm *_s; - byte _command; - char *_parameters; - - bool _welcome; - - int _go_amount; - - char _cmd_buffer[256]; - - void on_frame(); - bool do_command(); - void enter(); - int get_command(); - void attach(Scumm *s); - void detach(); - - void printActors(int act); - void printScripts(); -}; - extern uint16 _debugLevel; extern const byte revBitMask[8]; diff --git a/scummvm.cpp b/scummvm.cpp index 341783f8da..67dbebd051 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -25,6 +25,7 @@ #include "sound/mididrv.h" #include "sound/imuse.h" #include "actor.h" +#include "debug.h" #include "gameDetector.h" #include "gui.h" #include "newgui.h" |