diff options
-rw-r--r-- | gui/themes/scummclassic.zip | bin | 112109 -> 115643 bytes | |||
-rw-r--r-- | gui/themes/scummclassic/classic_layout.stx | 6 | ||||
-rw-r--r-- | gui/themes/scummclassic/classic_layout_lowres.stx | 8 | ||||
-rw-r--r-- | gui/themes/scummmodern.zip | bin | 1491605 -> 1491681 bytes | |||
-rw-r--r-- | gui/themes/scummmodern/scummmodern_layout.stx | 4 | ||||
-rw-r--r-- | gui/themes/scummmodern/scummmodern_layout_lowres.stx | 4 | ||||
-rw-r--r-- | gui/widget.cpp | 2 | ||||
-rw-r--r-- | gui/widgets/tab.cpp | 8 | ||||
-rw-r--r-- | gui/widgets/tab.h | 1 |
9 files changed, 21 insertions, 12 deletions
diff --git a/gui/themes/scummclassic.zip b/gui/themes/scummclassic.zip Binary files differindex 43fcea12fd..561f2a5dd3 100644 --- a/gui/themes/scummclassic.zip +++ b/gui/themes/scummclassic.zip diff --git a/gui/themes/scummclassic/classic_layout.stx b/gui/themes/scummclassic/classic_layout.stx index 65724d9faf..5172326859 100644 --- a/gui/themes/scummclassic/classic_layout.stx +++ b/gui/themes/scummclassic/classic_layout.stx @@ -222,7 +222,7 @@ <dialog name = 'GlobalOptions' overlays = 'Dialog.Launcher.GameList' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '16, 16, 16, 16'> <space/> <widget name = 'Cancel' @@ -551,7 +551,7 @@ <dialog name = 'GameOptions' overlays = 'Dialog.Launcher.GameList' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0' spacing = '16'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '16, 16, 16, 4'> <space/> <widget name = 'Cancel' @@ -850,7 +850,7 @@ <dialog name = 'FluidSynthSettings' overlays = 'GlobalOptions' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '16, 16, 16, 16'> <space/> <widget name = 'ResetSettings' diff --git a/gui/themes/scummclassic/classic_layout_lowres.stx b/gui/themes/scummclassic/classic_layout_lowres.stx index f73f6e864b..0013b91ee2 100644 --- a/gui/themes/scummclassic/classic_layout_lowres.stx +++ b/gui/themes/scummclassic/classic_layout_lowres.stx @@ -97,7 +97,7 @@ padding = '0, 0, 2, 0' /> <widget name = 'TabWidget.Body' - padding = '0, 0, 0, -8' + padding = '0, 0, 0, 0' /> <widget name = 'TabWidget.NavButton' size = '32, 18' @@ -219,7 +219,7 @@ <dialog name = 'GlobalOptions' overlays = 'screen' inset = '16' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '8, 8, 8, 8'> <space/> <widget name = 'Cancel' @@ -556,7 +556,7 @@ <dialog name = 'GameOptions' overlays = 'screen' inset = '16' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0' spacing = '16'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '8, 8, 8, 8'> <space/> <widget name = 'Cancel' @@ -863,7 +863,7 @@ <dialog name = 'FluidSynthSettings' overlays = 'GlobalOptions' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '8, 8, 8, 8'> <space/> <widget name = 'ResetSettings' diff --git a/gui/themes/scummmodern.zip b/gui/themes/scummmodern.zip Binary files differindex d7246fa382..d80c481ffc 100644 --- a/gui/themes/scummmodern.zip +++ b/gui/themes/scummmodern.zip diff --git a/gui/themes/scummmodern/scummmodern_layout.stx b/gui/themes/scummmodern/scummmodern_layout.stx index 56a54f8646..026fa7bc64 100644 --- a/gui/themes/scummmodern/scummmodern_layout.stx +++ b/gui/themes/scummmodern/scummmodern_layout.stx @@ -565,7 +565,7 @@ <dialog name = 'GameOptions' overlays = 'Dialog.Launcher.GameList' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0' spacing = '16'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '16, 16, 16, 4'> <space/> <widget name = 'Cancel' @@ -864,7 +864,7 @@ <dialog name = 'FluidSynthSettings' overlays = 'GlobalOptions' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '16, 16, 16, 16'> <space/> <widget name = 'ResetSettings' diff --git a/gui/themes/scummmodern/scummmodern_layout_lowres.stx b/gui/themes/scummmodern/scummmodern_layout_lowres.stx index a3f06bd0f9..169e61a9bb 100644 --- a/gui/themes/scummmodern/scummmodern_layout_lowres.stx +++ b/gui/themes/scummmodern/scummmodern_layout_lowres.stx @@ -217,7 +217,7 @@ <dialog name = 'GlobalOptions' overlays = 'screen' inset = '16' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '8, 8, 8, 8'> <space/> <widget name = 'Cancel' @@ -861,7 +861,7 @@ <dialog name = 'FluidSynthSettings' overlays = 'GlobalOptions' shading = 'dim'> <layout type = 'vertical' padding = '0, 0, 0, 0'> - <widget name = 'TabWidget'/> + <widget name = 'TabWidget' type = 'TabWidget'/> <layout type = 'horizontal' padding = '8, 8, 8, 8'> <space/> <widget name = 'ResetSettings' diff --git a/gui/widget.cpp b/gui/widget.cpp index 32ca0223c5..f2a29c3100 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -156,7 +156,7 @@ void Widget::draw() { Widget *Widget::findWidgetInChain(Widget *w, int x, int y) { while (w) { // Stop as soon as we find a widget that contains the point (x,y) - if (x >= w->_x && x < w->_x + w->_w && y >= w->_y && y < w->_y + w->_h) + if (x >= w->_x && x < w->_x + w->_w && y >= w->_y && y < w->_y + w->getHeight()) break; w = w->_next; } diff --git a/gui/widgets/tab.cpp b/gui/widgets/tab.cpp index 784e438952..15e6a9d370 100644 --- a/gui/widgets/tab.cpp +++ b/gui/widgets/tab.cpp @@ -85,6 +85,14 @@ int16 TabWidget::getChildY() const { return getAbsY() + _tabHeight; } +uint16 TabWidget::getHeight() const { + // NOTE: if you change that, make sure to do the same + // changes in the ThemeLayoutTabWidget (gui/ThemeLayout.cpp) + // NOTE: this height is used for clipping, so it *includes* + // tabs, because it starts from getAbsY(), not getChildY() + return _h + _tabHeight; +} + int TabWidget::addTab(const String &title) { // Add a new tab page Tab newTab; diff --git a/gui/widgets/tab.h b/gui/widgets/tab.h index 148f164fbb..17b85986b5 100644 --- a/gui/widgets/tab.h +++ b/gui/widgets/tab.h @@ -110,6 +110,7 @@ protected: // We overload getChildY to make sure child widgets are positioned correctly. // Essentially this compensates for the space taken up by the tab title header. virtual int16 getChildY() const; + virtual uint16 getHeight() const; virtual void drawWidget(); |