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-rw-r--r--engines/sci/engine/script_patches.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index d6972b9d38..64f242cab4 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -3360,7 +3360,7 @@ static const uint16 gk2InventoryScrollDirSignature2[] = {
0x78, // push1
0x63, 0x98, // pToa client
0x4a, SIG_MAGICDWORD, // send 06 [ client scrollSelections: 1 ]
- SIG_UINT16(0x0006),
+ SIG_UINT16(0x0006),
0x35, 0x02, // ldi 02
0x65, 0x56, // aTop cel
SIG_END
@@ -3378,7 +3378,7 @@ static const uint16 gk2InventoryScrollDirPatch2[] = {
// The init code 'GK2::init' that runs when GK2 starts up unconditionally resets
// the music volume to 63, but the game should always use the volume stored in
// ScummVM.
-// Applies to at least: English 1.00 CD
+// Applies to: All versions
// Fixes bug: #9700
static const uint16 gk2VolumeResetSignature[] = {
SIG_MAGICDWORD,