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-rw-r--r--engines/lure/detection.cpp32
1 files changed, 6 insertions, 26 deletions
diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp
index 69bc7d551a..83ede92569 100644
--- a/engines/lure/detection.cpp
+++ b/engines/lure/detection.cpp
@@ -175,34 +175,14 @@ static const LureGameDescription gameDescriptions[] = {
} // End of namespace Lure
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Lure::gameDescriptions,
- // Size of that superset structure
- sizeof(Lure::LureGameDescription),
- // Number of bytes to compute MD5 sum for
- 1024,
- // List of all engine gameid
- lureGames,
- // Structure for autoupgrading obsolete gameids
- 0,
- // Name of single gameid (optional)
- "lure",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- kADFlagUseExtraAsHint,
- // Additional GUI options (for every game}
- Common::GUIO_NOSPEECH,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class LureMetaEngine : public AdvancedMetaEngine {
public:
- LureMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ LureMetaEngine() : AdvancedMetaEngine(Lure::gameDescriptions, sizeof(Lure::LureGameDescription), lureGames) {
+ params.md5Bytes = 1024;
+ params.singleid = "lure";
+ params.flags = kADFlagUseExtraAsHint;
+ params.guioptions = Common::GUIO_NOSPEECH;
+ }
virtual const char *getName() const {
return "Lure";