diff options
-rw-r--r-- | engines/hugo/hugo.h | 9 | ||||
-rw-r--r-- | engines/mohawk/mohawk.h | 8 | ||||
-rw-r--r-- | engines/sword25/detection.cpp | 2 | ||||
-rw-r--r-- | engines/sword25/sword25.h | 8 | ||||
-rw-r--r-- | engines/toon/toon.h | 9 |
5 files changed, 35 insertions, 1 deletions
diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 1ff672d00f..b9a3047b45 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -45,7 +45,16 @@ namespace Common { class RandomSource; } +/** + * This is the namespace of the Hugo engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Hugo { + enum GameType { kGameTypeNone = 0, kGameTypeHugo1, diff --git a/engines/mohawk/mohawk.h b/engines/mohawk/mohawk.h index e4d26d16f7..4b6efb3301 100644 --- a/engines/mohawk/mohawk.h +++ b/engines/mohawk/mohawk.h @@ -37,6 +37,14 @@ namespace Common { class SeekableReadStream; } +/** + * This is the namespace of the Mohawk engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Mohawk { enum MohawkGameType { diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp index e210f4d27c..da34597e78 100644 --- a/engines/sword25/detection.cpp +++ b/engines/sword25/detection.cpp @@ -68,7 +68,7 @@ static const ADGameDescription gameDescriptions[] = { AD_TABLE_END_MARKER }; -} // end of namespace Sword25 +} // End of namespace Sword25 static const char *directoryGlobs[] = { "system", // Used by extracted dats diff --git a/engines/sword25/sword25.h b/engines/sword25/sword25.h index 8f31a05562..ff97a18f03 100644 --- a/engines/sword25/sword25.h +++ b/engines/sword25/sword25.h @@ -35,6 +35,14 @@ struct ADGameDescription; +/** + * This is the namespace of the Sword25 engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Sword25 { enum { diff --git a/engines/toon/toon.h b/engines/toon/toon.h index 30aa344517..c1b036127e 100644 --- a/engines/toon/toon.h +++ b/engines/toon/toon.h @@ -46,7 +46,16 @@ #define TOON_SAVEGAME_VERSION 4 #define DATAALIGNMENT 4 +/** + * This is the namespace of the Toon engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Toon { + enum ToonGameType { GType_TOON = 1 }; |