diff options
-rw-r--r-- | engines/wintermute/Base/BScriptHolder.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/wintermute/Base/BScriptHolder.cpp b/engines/wintermute/Base/BScriptHolder.cpp index 131cec631f..f44cfde02c 100644 --- a/engines/wintermute/Base/BScriptHolder.cpp +++ b/engines/wintermute/Base/BScriptHolder.cpp @@ -80,21 +80,21 @@ void CBScriptHolder::setFilename(const char *filename) { //////////////////////////////////////////////////////////////////////////
-HRESULT CBScriptHolder::applyEvent(const char *EventName, bool Unbreakable) {
- int NumHandlers = 0;
+HRESULT CBScriptHolder::applyEvent(const char *eventName, bool unbreakable) {
+ int numHandlers = 0;
HRESULT ret = E_FAIL;
for (int i = 0; i < _scripts.GetSize(); i++) {
if (!_scripts[i]->_thread) {
- CScScript *handler = _scripts[i]->InvokeEventHandler(EventName, Unbreakable);
+ CScScript *handler = _scripts[i]->InvokeEventHandler(eventName, unbreakable);
if (handler) {
//_scripts.Add(handler);
- NumHandlers++;
+ numHandlers++;
ret = S_OK;
}
}
}
- if (NumHandlers > 0 && Unbreakable) Game->_scEngine->TickUnbreakable();
+ if (numHandlers > 0 && unbreakable) Game->_scEngine->TickUnbreakable();
return ret;
}
@@ -173,11 +173,11 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *script, CScStack *stack, CScStac else if (strcmp(name, "DetachScript") == 0) {
stack->correctParams(2);
const char *filename = stack->pop()->getString();
- bool KillThreads = stack->pop()->getBool(false);
+ bool killThreads = stack->pop()->getBool(false);
bool ret = false;
for (int i = 0; i < _scripts.GetSize(); i++) {
if (scumm_stricmp(_scripts[i]->_filename, filename) == 0) {
- _scripts[i]->finish(KillThreads);
+ _scripts[i]->finish(killThreads);
ret = true;
break;
}
@@ -364,64 +364,64 @@ HRESULT CBScriptHolder::parseProperty(byte *buffer, bool complete) { buffer = params;
}
- char *PropName = NULL;
- char *PropValue = NULL;
+ char *propName = NULL;
+ char *propValue = NULL;
while ((cmd = parser.getCommand((char **)&buffer, commands, (char **)¶ms)) > 0) {
switch (cmd) {
case TOKEN_NAME:
- delete[] PropName;
- PropName = new char[strlen((char *)params) + 1];
- if (PropName) strcpy(PropName, (char *)params);
+ delete[] propName;
+ propName = new char[strlen((char *)params) + 1];
+ if (propName) strcpy(propName, (char *)params);
else cmd = PARSERR_GENERIC;
break;
case TOKEN_VALUE:
- delete[] PropValue;
- PropValue = new char[strlen((char *)params) + 1];
- if (PropValue) strcpy(PropValue, (char *)params);
+ delete[] propValue;
+ propValue = new char[strlen((char *)params) + 1];
+ if (propValue) strcpy(propValue, (char *)params);
else cmd = PARSERR_GENERIC;
break;
}
}
if (cmd == PARSERR_TOKENNOTFOUND) {
- delete[] PropName;
- delete[] PropValue;
- PropName = NULL;
- PropValue = NULL;
+ delete[] propName;
+ delete[] propValue;
+ propName = NULL;
+ propValue = NULL;
Game->LOG(0, "Syntax error in PROPERTY definition");
return E_FAIL;
}
- if (cmd == PARSERR_GENERIC || PropName == NULL || PropValue == NULL) {
- delete[] PropName;
- delete[] PropValue;
- PropName = NULL;
- PropValue = NULL;
+ if (cmd == PARSERR_GENERIC || propName == NULL || propValue == NULL) {
+ delete[] propName;
+ delete[] propValue;
+ propName = NULL;
+ propValue = NULL;
Game->LOG(0, "Error loading PROPERTY definition");
return E_FAIL;
}
CScValue *val = new CScValue(Game);
- val->setString(PropValue);
- scSetProperty(PropName, val);
+ val->setString(propValue);
+ scSetProperty(propName, val);
delete val;
- delete[] PropName;
- delete[] PropValue;
- PropName = NULL;
- PropValue = NULL;
+ delete[] propName;
+ delete[] propValue;
+ propName = NULL;
+ propValue = NULL;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-void CBScriptHolder::makeFreezable(bool Freezable) {
- _freezable = Freezable;
+void CBScriptHolder::makeFreezable(bool freezable) {
+ _freezable = freezable;
for (int i = 0; i < _scripts.GetSize(); i++)
- _scripts[i]->_freezable = Freezable;
+ _scripts[i]->_freezable = freezable;
}
@@ -450,15 +450,15 @@ CScScript *CBScriptHolder::invokeMethodThread(const char *methodName) { //////////////////////////////////////////////////////////////////////////
-void CBScriptHolder::scDebuggerDesc(char *Buf, int BufSize) {
- strcpy(Buf, scToString());
+void CBScriptHolder::scDebuggerDesc(char *buf, int bufSize) {
+ strcpy(buf, scToString());
if (_name && strcmp(_name, "<unnamed>") != 0) {
- strcat(Buf, " Name: ");
- strcat(Buf, _name);
+ strcat(buf, " Name: ");
+ strcat(buf, _name);
}
if (_filename) {
- strcat(Buf, " File: ");
- strcat(Buf, _filename);
+ strcat(buf, " File: ");
+ strcat(buf, _filename);
}
}
@@ -466,8 +466,8 @@ void CBScriptHolder::scDebuggerDesc(char *Buf, int BufSize) { //////////////////////////////////////////////////////////////////////////
// IWmeObject
//////////////////////////////////////////////////////////////////////////
-bool CBScriptHolder::sendEvent(const char *EventName) {
- return SUCCEEDED(applyEvent(EventName));
+bool CBScriptHolder::sendEvent(const char *eventName) {
+ return SUCCEEDED(applyEvent(eventName));
}
} // end of namespace WinterMute
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