diff options
-rw-r--r-- | engines/drascula/drascula.cpp | 2 | ||||
-rw-r--r-- | engines/drascula/drascula.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 2631f5187e..e136a542ca 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -2149,7 +2149,7 @@ void DrasculaEngine::color_abc(int cl) { setvgapalette256((byte *)&palJuego); } -byte DrasculaEngine::LimitaVGA(byte valor) { +char DrasculaEngine::LimitaVGA(char valor) { return (valor & 0x3F) * (valor > 0); } diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index 1515f9803b..50586884a4 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -358,7 +358,7 @@ public: void lee_dibujos(const char *); void descomprime_dibujo(byte *dir_escritura, int plt); - typedef byte DacPalette256[256][3]; + typedef char DacPalette256[256][3]; void asigna_rgb(byte *dir_lectura, int plt); void funde_rgb(int plt); @@ -494,7 +494,7 @@ public: int resta_objeto(int osj); void fliplay(const char *filefli, int vel); void FundeDelNegro(int VelocidadDeFundido); - byte LimitaVGA(byte valor); + char LimitaVGA(char valor); void color_abc(int cl); void centra_texto(const char *,int,int); void comienza_sound(const char *); |