diff options
-rw-r--r-- | backends/events/sdl/sdl-events.cpp (renamed from backends/platform/sdl/events.cpp) | 74 | ||||
-rw-r--r-- | backends/events/sdl/sdl-events.h | 85 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 38 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.h | 48 |
4 files changed, 156 insertions, 89 deletions
diff --git a/backends/platform/sdl/events.cpp b/backends/events/sdl/sdl-events.cpp index fc5332adb5..c5c8964260 100644 --- a/backends/platform/sdl/events.cpp +++ b/backends/events/sdl/sdl-events.cpp @@ -23,10 +23,11 @@ * */ +#if defined(WIN32) || defined(UNIX) || defined(MACOSX) + +#include "backends/events/sdl/sdl-events.h" #include "backends/platform/sdl/sdl.h" -#include "common/util.h" -#include "common/events.h" -#include "graphics/scaler/aspect.h" // for aspect2Real +#include "common/config-manager.h" // FIXME move joystick defines out and replace with confile file options // we should really allow users to map any key to a joystick button @@ -47,8 +48,35 @@ #define JOY_BUT_SPACE 4 #define JOY_BUT_F5 5 +SdlEventManager::SdlEventManager(Common::EventSource *boss) + : + _scrollLock(false), + _joystick(0), + DefaultEventManager(boss) { + + // reset mouse state + memset(&_km, 0, sizeof(_km)); + + int joystick_num = ConfMan.getInt("joystick_num"); + + if (joystick_num > -1) { + if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + } + + // enable joystick + if (joystick_num > -1 && SDL_NumJoysticks() > 0) { + printf("Using joystick: %s\n", SDL_JoystickName(0)); + _joystick = SDL_JoystickOpen(joystick_num); + } +} +SdlEventManager::~SdlEventManager() { + if (_joystick) + SDL_JoystickClose(_joystick); +} static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { if (key >= SDLK_F1 && key <= SDLK_F9) { @@ -67,7 +95,7 @@ static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { return key; } -void OSystem_SDL::fillMouseEvent(Common::Event &event, int x, int y) { +void SdlEventManager::fillMouseEvent(Common::Event &event, int x, int y) { event.mouse.x = x; event.mouse.y = y; @@ -84,8 +112,8 @@ void OSystem_SDL::fillMouseEvent(Common::Event &event, int x, int y) { }*/ } -void OSystem_SDL::handleKbdMouse() { - uint32 curTime = getMillis(); +void SdlEventManager::handleKbdMouse() { + uint32 curTime = g_system->getMillis(); if (curTime >= _km.last_time + _km.delay_time) { _km.last_time = curTime; if (_km.x_down_count == 1) { @@ -178,7 +206,7 @@ static void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) { event.kbd.flags |= Common::KBD_CAPS; } -bool OSystem_SDL::pollEvent(Common::Event &event) { +bool SdlEventManager::pollSdlEvent(Common::Event &event) { SDL_Event ev; handleKbdMouse(); @@ -198,7 +226,7 @@ bool OSystem_SDL::pollEvent(Common::Event &event) { return false; } -bool OSystem_SDL::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { switch (ev.type) { case SDL_KEYDOWN: return handleKeyDown(ev, event); @@ -218,7 +246,7 @@ bool OSystem_SDL::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { return handleJoyAxisMotion(ev, event); case SDL_VIDEOEXPOSE: - ((SdlGraphicsManager *)_graphicsManager)->forceFullRedraw(); + ((OSystem_SDL *) g_system)->getGraphicsManager()->forceFullRedraw(); break; case SDL_QUIT: @@ -231,7 +259,7 @@ bool OSystem_SDL::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { } -bool OSystem_SDL::handleKeyDown(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) { SDLModToOSystemKeyFlags(SDL_GetModState(), event); @@ -312,7 +340,7 @@ bool OSystem_SDL::handleKeyDown(SDL_Event &ev, Common::Event &event) { // Ctrl-Alt-<key> will change the GFX mode if ((event.kbd.flags & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) { - if (((SdlGraphicsManager *)_graphicsManager)->handleScalerHotkeys(ev.key)) + if (((OSystem_SDL *) g_system)->getGraphicsManager()->handleScalerHotkeys(ev.key)) return false; } @@ -326,7 +354,7 @@ bool OSystem_SDL::handleKeyDown(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::handleKeyUp(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) { if (remapKey(ev, event)) return true; @@ -341,22 +369,22 @@ bool OSystem_SDL::handleKeyUp(SDL_Event &ev, Common::Event &event) { if (_scrollLock) event.kbd.flags |= Common::KBD_SCRL; - if (((SdlGraphicsManager *)_graphicsManager)->isScalerHotkey(event)) + if (((OSystem_SDL *) g_system)->getGraphicsManager()->isScalerHotkey(event)) // Swallow these key up events return false; return true; } -bool OSystem_SDL::handleMouseMotion(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleMouseMotion(SDL_Event &ev, Common::Event &event) { event.type = Common::EVENT_MOUSEMOVE; fillMouseEvent(event, ev.motion.x, ev.motion.y); - ((SdlGraphicsManager *)_graphicsManager)->setMousePos(event.mouse.x, event.mouse.y); + ((OSystem_SDL *) g_system)->getGraphicsManager()->setMousePos(event.mouse.x, event.mouse.y); return true; } -bool OSystem_SDL::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { if (ev.button.button == SDL_BUTTON_LEFT) event.type = Common::EVENT_LBUTTONDOWN; else if (ev.button.button == SDL_BUTTON_RIGHT) @@ -379,7 +407,7 @@ bool OSystem_SDL::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { if (ev.button.button == SDL_BUTTON_LEFT) event.type = Common::EVENT_LBUTTONUP; else if (ev.button.button == SDL_BUTTON_RIGHT) @@ -395,7 +423,7 @@ bool OSystem_SDL::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { if (ev.jbutton.button == JOY_BUT_LMOUSE) { event.type = Common::EVENT_LBUTTONDOWN; fillMouseEvent(event, _km.x, _km.y); @@ -426,7 +454,7 @@ bool OSystem_SDL::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { if (ev.jbutton.button == JOY_BUT_LMOUSE) { event.type = Common::EVENT_LBUTTONUP; fillMouseEvent(event, _km.x, _km.y); @@ -457,7 +485,7 @@ bool OSystem_SDL::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { int axis = ev.jaxis.value; if ( axis > JOY_DEADZONE) { axis -= JOY_DEADZONE; @@ -505,7 +533,7 @@ bool OSystem_SDL::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { return true; } -bool OSystem_SDL::remapKey(SDL_Event &ev, Common::Event &event) { +bool SdlEventManager::remapKey(SDL_Event &ev, Common::Event &event) { #ifdef LINUPY // On Yopy map the End button to quit if ((ev.key.keysym.sym == 293)) { @@ -573,9 +601,11 @@ bool OSystem_SDL::remapKey(SDL_Event &ev, Common::Event &event) { return false; } -void OSystem_SDL::toggleMouseGrab() { +void SdlEventManager::toggleMouseGrab() { if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) SDL_WM_GrabInput(SDL_GRAB_ON); else SDL_WM_GrabInput(SDL_GRAB_OFF); } + +#endif diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h new file mode 100644 index 0000000000..49b040dc8f --- /dev/null +++ b/backends/events/sdl/sdl-events.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if !defined(BACKEND_EVENTS_SDL_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER) +#define BACKEND_EVENTS_SDL_H + +#include "backends/events/default/default-events.h" + +#if defined(__SYMBIAN32__) +#include <esdl\SDL.h> +#else +#include <SDL.h> +#endif + +class SdlEventManager : public DefaultEventManager { +public: + SdlEventManager(Common::EventSource *boss); + ~SdlEventManager(); + + virtual bool pollSdlEvent(Common::Event &event); + +protected: + virtual void preprocessEvents(SDL_Event *event) {} + + // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18. + // I am keeping the rest of the code in for now, since the joystick + // code (or rather, "hack") uses it, too. + struct KbdMouse { + int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count; + uint32 last_time, delay_time, x_down_time, y_down_time; + }; + + KbdMouse _km; + + // Scroll lock state - since SDL doesn't track it + bool _scrollLock; + + // joystick + SDL_Joystick *_joystick; + + virtual bool dispatchSDLEvent(SDL_Event &ev, Common::Event &event); + + // Handlers for specific SDL events, called by pollEvent. + // This way, if a backend inherits fromt the SDL backend, it can + // change the behavior of only a single event, without having to override all + // of pollEvent. + virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event); + virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event); + + virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend + void toggleMouseGrab(); + + void handleKbdMouse(); + virtual bool remapKey(SDL_Event &ev, Common::Event &event); +}; + +#endif diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 76e795004d..46984d1c8e 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -45,6 +45,8 @@ #include "backends/mixer/sdl/sdl-mixer.h" +#include "backends/events/sdl/sdl-events.h" + #include "icons/scummvm.xpm" #include <time.h> // for getTimeAndDate() @@ -86,15 +88,11 @@ static Uint32 timer_handler(Uint32 interval, void *param) { void OSystem_SDL::initBackend() { assert(!_inited); - int joystick_num = ConfMan.getInt("joystick_num"); uint32 sdlFlags = 0; if (ConfMan.hasKey("disable_sdl_parachute")) sdlFlags |= SDL_INIT_NOPARACHUTE; - if (joystick_num > -1) - sdlFlags |= SDL_INIT_JOYSTICK; - if (SDL_Init(sdlFlags) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } @@ -108,16 +106,10 @@ void OSystem_SDL::initBackend() { _mutexManager = new SdlMutexManager(); } - // enable joystick - if (joystick_num > -1 && SDL_NumJoysticks() > 0) { - printf("Using joystick: %s\n", SDL_JoystickName(0)); - _joystick = SDL_JoystickOpen(joystick_num); - } - // Create and hook up the event manager, if none exists yet (we check for // this to allow subclasses to provide their own). if (_eventManager == 0) { - _eventManager = new DefaultEventManager(this); + _eventManager = new SdlEventManager(this); } // Create the savefile manager, if none exists yet (we check for this to @@ -177,14 +169,7 @@ void OSystem_SDL::initBackend() { OSystem_SDL::OSystem_SDL() : - _scrollLock(false), - _joystick(0) { - - // reset mouse state - memset(&_km, 0, sizeof(_km)); - - _inited = false; - + _inited(false) { #if defined(__amigaos4__) _fsFactory = new AmigaOSFilesystemFactory(); #elif defined(UNIX) @@ -351,9 +336,6 @@ void OSystem_SDL::setWindowCaption(const char *caption) { } void OSystem_SDL::deinit() { - if (_joystick) - SDL_JoystickClose(_joystick); - SDL_ShowCursor(SDL_ENABLE); SDL_RemoveTimer(_timerID); @@ -366,7 +348,7 @@ void OSystem_SDL::deinit() { // Event Manager requires save manager for storing // recorded events - delete getEventManager(); + delete _eventManager; delete _savefileManager; } @@ -429,3 +411,13 @@ void OSystem_SDL::setupIcon() { SDL_FreeSurface(sdl_surf); free(icon); } + +SdlGraphicsManager *OSystem_SDL::getGraphicsManager() { + assert(_graphicsManager); + return (SdlGraphicsManager *)_graphicsManager; +} + +bool OSystem_SDL::pollEvent(Common::Event &event) { + assert(_eventManager); + return ((SdlEventManager *)_eventManager)->pollSdlEvent(event); +} diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index cb157b003e..5a621a8645 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -65,15 +65,9 @@ public: virtual void getTimeAndDate(TimeDate &t) const; - // Get the next event. - // Returns true if an event was retrieved. - virtual bool pollEvent(Common::Event &event); // overloaded by CE backend - // Define all hardware keys for keymapper virtual Common::HardwareKeySet *getHardwareKeySet(); - virtual void preprocessEvents(SDL_Event *event) {} - // Quit virtual void quit(); // overloaded by CE backend @@ -85,50 +79,16 @@ public: virtual Common::SeekableReadStream *createConfigReadStream(); virtual Common::WriteStream *createConfigWriteStream(); + SdlGraphicsManager *getGraphicsManager(); + + virtual bool pollEvent(Common::Event &event); + protected: bool _inited; - // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18. - // I am keeping the rest of the code in for now, since the joystick - // code (or rather, "hack") uses it, too. - struct KbdMouse { - int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count; - uint32 last_time, delay_time, x_down_time, y_down_time; - }; - - KbdMouse _km; - - // Scroll lock state - since SDL doesn't track it - bool _scrollLock; - - // joystick - SDL_Joystick *_joystick; - - virtual bool dispatchSDLEvent(SDL_Event &ev, Common::Event &event); - - // Handlers for specific SDL events, called by pollEvent. - // This way, if a backend inherits fromt the SDL backend, it can - // change the behavior of only a single event, without having to override all - // of pollEvent. - virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event); - virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event); - virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event); - virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event); - virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event); - virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); - virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); - virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event); - SDL_TimerID _timerID; - virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend - void toggleMouseGrab(); - - void handleKbdMouse(); - void setupIcon(); - - virtual bool remapKey(SDL_Event &ev, Common::Event &event); }; #endif |