diff options
54 files changed, 452 insertions, 439 deletions
| diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index fc28293ac8..fe1948d3a8 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -790,7 +790,7 @@ void AdActor::getNextStep() {  		maxStepX--;
  	}
 -	if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX,(int) _pFY, true, this)) {
 +	if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int) _pFY, true, this)) {
  		if (_pFCount == 0) {
  			_state = _nextState;
  			_nextState = STATE_READY;
 diff --git a/engines/wintermute/ad/ad_game.h b/engines/wintermute/ad/ad_game.h index 5136ed09d3..49c48de0bb 100644 --- a/engines/wintermute/ad/ad_game.h +++ b/engines/wintermute/ad/ad_game.h @@ -151,10 +151,10 @@ private:  	BaseArray<AdItem *, AdItem *> _items;
  	BaseArray<AdSentence *, AdSentence *> _sentences;
 -	
 +
  	BaseArray<AdSceneState *, AdSceneState *> _sceneStates;
  	BaseArray<char *, char *> _dlgPendingBranches;
 -	
 +
  	BaseArray<AdResponseContext *, AdResponseContext *> _responsesBranch;
  	BaseArray<AdResponseContext *, AdResponseContext *> _responsesGame;
 diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp index e9a1bb4353..cae974e152 100644 --- a/engines/wintermute/ad/ad_item.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -375,7 +375,7 @@ bool AdItem::update() {  		}
  	}
  	default:
 -	break;
 +		break;
  	}
  	_ready = (_state == STATE_READY);
 diff --git a/engines/wintermute/ad/ad_node_state.cpp b/engines/wintermute/ad/ad_node_state.cpp index 6212274d03..444373ea75 100644 --- a/engines/wintermute/ad/ad_node_state.cpp +++ b/engines/wintermute/ad/ad_node_state.cpp @@ -44,7 +44,8 @@ IMPLEMENT_PERSISTENT(AdNodeState, false)  AdNodeState::AdNodeState(BaseGame *inGame): BaseClass(inGame) {
  	_name = NULL;
  	_active = false;
 -	for (int i = 0; i < 7; i++) _caption[i] = NULL;
 +	for (int i = 0; i < 7; i++)
 +		_caption[i] = NULL;
  	_alphaColor = 0;
  	_filename = NULL;
  	_cursor = NULL;
 @@ -99,7 +100,8 @@ bool AdNodeState::persist(BasePersistenceManager *persistMgr) {  	persistMgr->transfer(TMEMBER(_filename));
  	persistMgr->transfer(TMEMBER(_cursor));
  	persistMgr->transfer(TMEMBER(_alphaColor));
 -	for (int i = 0; i < 7; i++) persistMgr->transfer(TMEMBER(_caption[i]));
 +	for (int i = 0; i < 7; i++)
 +		persistMgr->transfer(TMEMBER(_caption[i]));
  	return STATUS_OK;
  }
 @@ -107,23 +109,27 @@ bool AdNodeState::persist(BasePersistenceManager *persistMgr) {  //////////////////////////////////////////////////////////////////////////
  void AdNodeState::setCaption(const char *caption, int caseVal) {
 -	if (caseVal== 0) caseVal= 1;
 -	if (caseVal< 1 || caseVal> 7) return;
 -
 -	delete[] _caption[caseVal- 1];
 -	_caption[caseVal- 1] = new char[strlen(caption) + 1];
 -	if (_caption[caseVal- 1]) {
 -		strcpy(_caption[caseVal- 1], caption);
 -		_gameRef->_stringTable->expand(&_caption[caseVal- 1]);
 +	if (caseVal == 0)
 +		caseVal = 1;
 +	if (caseVal < 1 || caseVal > 7)
 +		return;
 +
 +	delete[] _caption[caseVal - 1];
 +	_caption[caseVal - 1] = new char[strlen(caption) + 1];
 +	if (_caption[caseVal - 1]) {
 +		strcpy(_caption[caseVal - 1], caption);
 +		_gameRef->_stringTable->expand(&_caption[caseVal - 1]);
  	}
  }
  //////////////////////////////////////////////////////////////////////////
  char *AdNodeState::getCaption(int caseVal) {
 -	if (caseVal== 0) caseVal= 1;
 -	if (caseVal< 1 || caseVal> 7 || _caption[caseVal- 1] == NULL) return "";
 -	else return _caption[caseVal- 1];
 +	if (caseVal == 0) caseVal = 1;
 +	if (caseVal < 1 || caseVal > 7 || _caption[caseVal - 1] == NULL)
 +		return "";
 +	else
 +		return _caption[caseVal - 1];
  }
 @@ -132,7 +138,8 @@ bool AdNodeState::transferEntity(AdEntity *entity, bool includingSprites, bool s  	if (!entity) return STATUS_FAILED;
  	// HACK!
 -	if (this->_gameRef != entity->_gameRef) this->_gameRef = entity->_gameRef;
 +	if (this->_gameRef != entity->_gameRef)
 +		this->_gameRef = entity->_gameRef;
  	if (saving) {
  		for (int i = 0; i < 7; i++) {
 diff --git a/engines/wintermute/ad/ad_response_box.h b/engines/wintermute/ad/ad_response_box.h index f77ff3360c..5dc22cbebe 100644 --- a/engines/wintermute/ad/ad_response_box.h +++ b/engines/wintermute/ad/ad_response_box.h @@ -52,9 +52,9 @@ public:  	ScScript *_waitingScript;
  	virtual bool listen(BaseScriptHolder *param1, uint32 param2);
  	typedef enum {
 -	    EVENT_PREV, 
 -		EVENT_NEXT, 
 -		EVENT_RESPONSE
 +	    EVENT_PREV,
 +	    EVENT_NEXT,
 +	    EVENT_RESPONSE
  	} TResponseEvent;
  	bool weedResponses();
 diff --git a/engines/wintermute/ad/ad_talk_holder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp index 359215ee8f..d47cbb446e 100644 --- a/engines/wintermute/ad/ad_talk_holder.cpp +++ b/engines/wintermute/ad/ad_talk_holder.cpp @@ -222,7 +222,7 @@ bool AdTalkHolder::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisS  		} else {
  			for (int i = 0; i < _talkSprites.getSize(); i++) {
  				if (scumm_stricmp(_talkSprites[i]->getFilename(), filename) == 0) {
 -					if (_currentSprite == _talkSprites[i]) 
 +					if (_currentSprite == _talkSprites[i])
  						setCurrent = true;
  					if (_tempSprite2 == _talkSprites[i])
  						setTemp2 = true;
 @@ -282,7 +282,7 @@ bool AdTalkHolder::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisS  			// set new
  			if (ex)
  				_talkSpritesEx.add(spr);
 -			else 
 +			else
  				_talkSprites.add(spr);
  			stack->pushBool(true);
 diff --git a/engines/wintermute/ad/ad_types.h b/engines/wintermute/ad/ad_types.h index b88d6fe259..18892919c6 100644 --- a/engines/wintermute/ad/ad_types.h +++ b/engines/wintermute/ad/ad_types.h @@ -33,19 +33,19 @@ namespace WinterMute {  typedef enum {
      GAME_NORMAL,
 -	GAME_WAITING_RESPONSE
 +    GAME_WAITING_RESPONSE
  } TGameStateEx;
  typedef enum {
      OBJECT_ENTITY,
 -	OBJECT_REGION,
 -	OBJECT_ACTOR,
 -	OBJECT_NONE
 +    OBJECT_REGION,
 +    OBJECT_ACTOR,
 +    OBJECT_NONE
  } TObjectType;
  typedef enum {
      ENTITY_NORMAL,
 -	ENTITY_SOUND
 +    ENTITY_SOUND
  } TEntityType;
  typedef enum {
 @@ -66,40 +66,40 @@ typedef enum {  typedef enum {
      DIRECT_WALK_NONE,
 -	DIRECT_WALK_FW,
 -	DIRECT_WALK_BK
 +    DIRECT_WALK_FW,
 +    DIRECT_WALK_BK
  } TDirectWalkMode;
  typedef enum {
      DIRECT_TURN_NONE,
 -	DIRECT_TURN_CW,
 -	DIRECT_TURN_CCW
 +    DIRECT_TURN_CW,
 +    DIRECT_TURN_CCW
  } TDirectTurnMode;
  typedef enum {
      RESPONSE_TEXT,
 -	RESPONSE_ICON
 +    RESPONSE_ICON
  } TResponseStyle;
  typedef enum {
      RESPONSE_ALWAYS,
 -	RESPONSE_ONCE,
 -	RESPONSE_ONCE_GAME
 +    RESPONSE_ONCE,
 +    RESPONSE_ONCE_GAME
  } TResponseType;
  typedef enum {
      TALK_SKIP_LEFT = 0,
 -	TALK_SKIP_RIGHT = 1,
 -	TALK_SKIP_BOTH = 2,
 -	TALK_SKIP_NONE = 3
 +    TALK_SKIP_RIGHT = 1,
 +    TALK_SKIP_BOTH = 2,
 +    TALK_SKIP_NONE = 3
  } TTalkSkipButton;
  typedef enum {
      GEOM_WAYPOINT,
 -	GEOM_WALKPLANE,
 -	GEOM_BLOCKED,
 -	GEOM_GENERIC
 +    GEOM_WALKPLANE,
 +    GEOM_BLOCKED,
 +    GEOM_GENERIC
  } TGeomNodeType;
  } // end of namespace WinterMute
 diff --git a/engines/wintermute/base/base_file_manager.cpp b/engines/wintermute/base/base_file_manager.cpp index b25bbf024d..c296f88699 100644 --- a/engines/wintermute/base/base_file_manager.cpp +++ b/engines/wintermute/base/base_file_manager.cpp @@ -119,7 +119,7 @@ bool BaseFileManager::addPath(TPathType type, const Common::FSNode &path) {  	switch (type) {
  	case PATH_SINGLE:
 -	//	_singlePaths.push_back(path);
 +		//  _singlePaths.push_back(path);
  		error("TODO: Allow adding single-paths");
  		break;
  	case PATH_PACKAGE:
 @@ -154,7 +154,7 @@ bool BaseFileManager::initPaths() {  		Common::String path = entries->nextToken();
  		if (path.size() > 0) {
  			error("BaseFileManager::initPaths - Game wants to add customPath: %s", path.c_str()); // TODO
 -			//			addPath(PATH_SINGLE, path);
 +			//          addPath(PATH_SINGLE, path);
  		}
  	}
  	delete entries;
 @@ -170,7 +170,7 @@ bool BaseFileManager::initPaths() {  		Common::String path = entries->nextToken();
  		if (path.size() > 0) {
  			error("BaseFileManager::initPaths - Game wants to add packagePath: %s", path.c_str()); // TODO
 -			//			addPath(PATH_SINGLE, path);
 +			//          addPath(PATH_SINGLE, path);
  		}
  	}
  	delete entries;
 @@ -244,7 +244,7 @@ Common::SeekableReadStream *BaseFileManager::openPkgFile(const Common::String &f  	Common::SeekableReadStream *file = NULL;
  	char fileName[MAX_PATH_LENGTH];
  	strcpy(fileName, upcName.c_str());
 -	
 +
  	// correct slashes
  	for (int32 i = 0; i < upcName.size(); i++) {
  		if (upcName[i] == '/')
 @@ -300,7 +300,7 @@ Common::SeekableReadStream *BaseFileManager::openFileRaw(const Common::String &f  		BaseSaveThumbFile *SaveThumbFile = new BaseSaveThumbFile(_gameRef);
  		if (DID_SUCCEED(SaveThumbFile->open(filename))) {
  			ret = SaveThumbFile->getMemStream();
 -		} 
 +		}
  		delete SaveThumbFile;
  		return ret;
  	}
 diff --git a/engines/wintermute/base/base_file_manager.h b/engines/wintermute/base/base_file_manager.h index e3c20378bb..c49bbe3815 100644 --- a/engines/wintermute/base/base_file_manager.h +++ b/engines/wintermute/base/base_file_manager.h @@ -52,7 +52,7 @@ public:  private:
  	typedef enum {
  	    PATH_PACKAGE,
 -		PATH_SINGLE
 +	    PATH_SINGLE
  	} TPathType;
  	bool reloadPaths();
  	bool initPaths();
 diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp index 77e959f11b..67edccd041 100644 --- a/engines/wintermute/base/base_frame.cpp +++ b/engines/wintermute/base/base_frame.cpp @@ -61,7 +61,7 @@ BaseFrame::~BaseFrame() {  	delete _sound;
  	_sound = NULL;
 -	for (int i = 0; i < _subframes.getSize(); i++) 
 +	for (int i = 0; i < _subframes.getSize(); i++)
  		delete _subframes[i];
  	_subframes.removeAll();
 diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp index 63040f2db2..b2b92d6de4 100644 --- a/engines/wintermute/base/base_game.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -259,10 +259,10 @@ BaseGame::BaseGame(): BaseObject(this) {  	_autoSaveSlot = 999;
  	_cursorHidden = false;
 -/*#ifdef __IPHONEOS__
 -	_touchInterface = true;
 -	_constrainedMemory = true; // TODO differentiate old and new iOS devices
 -#else*/
 +	/*#ifdef __IPHONEOS__
 +	    _touchInterface = true;
 +	    _constrainedMemory = true; // TODO differentiate old and new iOS devices
 +	#else*/
  	_touchInterface = false;
  	_constrainedMemory = false;
  //#endif
 @@ -460,7 +460,7 @@ bool BaseGame::initialize1() {  		if (_fader == NULL)
  			break;
  		registerObject(_fader);
 -		
 +
  		loaded = true;
  	}
  	if (loaded == true) {
 @@ -2120,9 +2120,9 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "ShowStatusLine") == 0) {
  		stack->correctParams(0);
 -/*#ifdef __IPHONEOS__
 -		IOS_ShowStatusLine(TRUE);
 -#endif*/
 +		/*#ifdef __IPHONEOS__
 +		        IOS_ShowStatusLine(TRUE);
 +		#endif*/
  		stack->pushNULL();
  		return STATUS_OK;
 @@ -2133,9 +2133,9 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "HideStatusLine") == 0) {
  		stack->correctParams(0);
 -/*#ifdef __IPHONEOS__
 -		IOS_ShowStatusLine(FALSE);
 -#endif*/
 +		/*#ifdef __IPHONEOS__
 +		        IOS_ShowStatusLine(FALSE);
 +		#endif*/
  		stack->pushNULL();
  		return STATUS_OK;
 @@ -3919,9 +3919,9 @@ bool BaseGame::getCurrentViewportRect(Rect32 *rect, bool *custom) {  			if (custom) *custom = true;
  		} else {
  			BasePlatform::setRect(rect,   _renderer->_drawOffsetX,
 -			                    _renderer->_drawOffsetY,
 -			                    _renderer->_width + _renderer->_drawOffsetX,
 -			                    _renderer->_height + _renderer->_drawOffsetY);
 +			                      _renderer->_drawOffsetY,
 +			                      _renderer->_width + _renderer->_drawOffsetX,
 +			                      _renderer->_height + _renderer->_drawOffsetY);
  			if (custom) *custom = false;
  		}
 diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h index 34dec89d20..8da62af40a 100644 --- a/engines/wintermute/base/base_game.h +++ b/engines/wintermute/base/base_game.h @@ -212,7 +212,7 @@ public:  	virtual bool loadGame(const char *filename);
  	virtual bool saveGame(int slot, const char *desc, bool quickSave = false);
  	virtual bool showCursor();
 -	
 +
  	BaseObject *_activeObject;
  	bool _interactive;
 @@ -296,21 +296,21 @@ private:  	int _indicatorY;
  	int _indicatorWidth;
  	int _indicatorHeight;
 -	
 +
  	char *_localSaveDir;
  	bool _saveDirChecked;
  	bool _richSavedGames;
  	char *_savedGameExt;
 -	
 +
  	char *_loadImageName;
  	char *_saveImageName;
  	int _saveImageX;
  	int _saveImageY;
  	int _loadImageX;
  	int _loadImageY;
 -	
 +
  	BaseSurface *_saveLoadImage;
 -	
 +
  	bool _reportTextureFormat;
  	// FPS stuff
 @@ -328,7 +328,7 @@ private:  	bool _compressedSavegames;
  	bool _personalizedSave;
 -	
 +
  	bool emptySaveSlot(int slot);
  	bool isSaveSlotUsed(int slot);
  	bool getSaveSlotDescription(int slot, char *buffer);
 @@ -353,7 +353,7 @@ private:  	uint32 _fps;
  	bool updateMusicCrossfade();
 -	
 +
  	bool isVideoPlaying();
  	bool stopVideo();
 diff --git a/engines/wintermute/base/base_keyboard_state.cpp b/engines/wintermute/base/base_keyboard_state.cpp index a85ec3e972..03f9929eee 100644 --- a/engines/wintermute/base/base_keyboard_state.cpp +++ b/engines/wintermute/base/base_keyboard_state.cpp @@ -266,36 +266,36 @@ uint32 BaseKeyboardState::keyCodeToVKey(Common::Event *event) {  }
  enum VKeyCodes {
 -	VK_SPACE = 32,
 -	VK_LEFT = 37,
 -	VK_UP = 38,
 -	VK_RIGHT = 39,
 -	VK_DOWN = 40
 +    VK_SPACE = 32,
 +    VK_LEFT = 37,
 +    VK_UP = 38,
 +    VK_RIGHT = 39,
 +    VK_DOWN = 40
  };
  //////////////////////////////////////////////////////////////////////////
  Common::KeyCode BaseKeyboardState::vKeyToKeyCode(uint32 vkey) {
  	// todo
  	switch (vkey) {
 -		case VK_SPACE:
 -			return Common::KEYCODE_SPACE;
 -			break;
 -		case VK_LEFT:
 -			return Common::KEYCODE_LEFT;
 -			break;
 -		case VK_RIGHT:
 -			return Common::KEYCODE_RIGHT;
 -			break;
 -		case VK_UP:
 -			return Common::KEYCODE_UP;
 -			break;
 -		case VK_DOWN:
 -			return Common::KEYCODE_DOWN;
 -			break;
 -		default:
 -			warning("Unknown VKEY: %d", vkey);
 -			return (Common::KeyCode)vkey;
 -			break;
 +	case VK_SPACE:
 +		return Common::KEYCODE_SPACE;
 +		break;
 +	case VK_LEFT:
 +		return Common::KEYCODE_LEFT;
 +		break;
 +	case VK_RIGHT:
 +		return Common::KEYCODE_RIGHT;
 +		break;
 +	case VK_UP:
 +		return Common::KEYCODE_UP;
 +		break;
 +	case VK_DOWN:
 +		return Common::KEYCODE_DOWN;
 +		break;
 +	default:
 +		warning("Unknown VKEY: %d", vkey);
 +		return (Common::KeyCode)vkey;
 +		break;
  	}
  }
 diff --git a/engines/wintermute/base/base_parser.cpp b/engines/wintermute/base/base_parser.cpp index 588d210134..12ed67ba2a 100644 --- a/engines/wintermute/base/base_parser.cpp +++ b/engines/wintermute/base/base_parser.cpp @@ -180,7 +180,7 @@ char *BaseParser::getAssignmentText(char **buf) {  				break;
  			++*buf;
  		}
 -		**buf = 0;                 // null terminate it
 +		**buf = 0;               // null terminate it
  		if (theChar)                  // skip the terminator
  			++*buf;
  	}
 diff --git a/engines/wintermute/base/base_parser.h b/engines/wintermute/base/base_parser.h index a5c55ceb41..03ca71b48d 100644 --- a/engines/wintermute/base/base_parser.h +++ b/engines/wintermute/base/base_parser.h @@ -60,7 +60,7 @@ namespace WinterMute {  class BaseParser : public BaseClass {
  public:
  	struct TokenDesc {
 -		int32	id;
 +		int32   id;
  		const char *token;
  	};
 diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index 3f9e8de855..cf7deb2970 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -420,12 +420,12 @@ Common::String BasePersistenceManager::getStringObj() {  	_loadStream->read(ret, len);
  	ret[len] = '\0';
 -	Common::String retString = ret; 
 +	Common::String retString = ret;
  	delete[] ret;
  	if (retString == "(null)") {
  		retString = "";
 -	} 
 +	}
  	return retString;
  }
 diff --git a/engines/wintermute/base/base_registry.cpp b/engines/wintermute/base/base_registry.cpp index dfab1b5076..7eb2685746 100644 --- a/engines/wintermute/base/base_registry.cpp +++ b/engines/wintermute/base/base_registry.cpp @@ -103,7 +103,7 @@ int BaseRegistry::readInt(const AnsiString &subKey, const AnsiString &key, int i  				return init;
  			}
  		}
 -	} 
 +	}
  	AnsiString val = readString(subKey, key, "");
  	if (val.empty()) return init;
  	else return atoi(val.c_str());
 @@ -126,7 +126,7 @@ bool BaseRegistry::writeInt(const AnsiString &subKey, const AnsiString &key, int  			error("This key shouldn't be read by the scripts");
  			return true;
  		}
 -	} 
 +	}
  	writeString(subKey, key, StringUtil::toString(value));
  	return true;
  }
 diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp index 03b0ef3615..c2e57f9fd6 100644 --- a/engines/wintermute/base/base_sprite.cpp +++ b/engines/wintermute/base/base_sprite.cpp @@ -583,7 +583,7 @@ bool BaseSprite::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta  	else if (strcmp(name, "InsertFrame") == 0) {
  		stack->correctParams(2);
  		int index = stack->pop()->getInt();
 -		if (index < 0) 
 +		if (index < 0)
  			index = 0;
  		ScValue *val = stack->pop();
 diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp index 0b87dd2b7a..523bbed866 100644 --- a/engines/wintermute/base/base_sub_frame.cpp +++ b/engines/wintermute/base/base_sub_frame.cpp @@ -239,10 +239,10 @@ bool BaseSubFrame::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, flo  	float ratioY = scaleY / 100.0f;
  	BasePlatform::setRect(rect,
 -	                    (int)(x - _hotspotX * ratioX),
 -	                    (int)(y - _hotspotY * ratioY),
 -	                    (int)(x - _hotspotX * ratioX + (_rect.right - _rect.left) * ratioX),
 -	                    (int)(y - _hotspotY * ratioY + (_rect.bottom - _rect.top) * ratioY));
 +	                      (int)(x - _hotspotX * ratioX),
 +	                      (int)(y - _hotspotY * ratioY),
 +	                      (int)(x - _hotspotX * ratioX + (_rect.right - _rect.left) * ratioX),
 +	                      (int)(y - _hotspotY * ratioY + (_rect.bottom - _rect.top) * ratioY));
  	return true;
  }
 diff --git a/engines/wintermute/base/base_transition_manager.cpp b/engines/wintermute/base/base_transition_manager.cpp index 53dd99aac2..eeaacd2063 100644 --- a/engines/wintermute/base/base_transition_manager.cpp +++ b/engines/wintermute/base/base_transition_manager.cpp @@ -69,7 +69,7 @@ bool BaseTransitionMgr::start(TTransitionType type, bool nonInteractive) {  		_origInteractive = _gameRef->_interactive;
  		_gameRef->_interactive = false;
  	} /*else _preserveInteractive */;
 -	
 +
  	_type = type;
  	_state = TRANS_MGR_RUNNING;
 diff --git a/engines/wintermute/base/file/base_disk_file.cpp b/engines/wintermute/base/file/base_disk_file.cpp index 1598101036..bb8504d2f4 100644 --- a/engines/wintermute/base/file/base_disk_file.cpp +++ b/engines/wintermute/base/file/base_disk_file.cpp @@ -46,7 +46,7 @@ void correctSlashes(char *fileName) {  }
  // Parse a relative path in the game-folder, and if it exists, return a FSNode to it.
 -static Common::FSNode getNodeForRelativePath(const Common::String& filename) {
 +static Common::FSNode getNodeForRelativePath(const Common::String &filename) {
  	// The filename can be an explicit path, thus we need to chop it up, expecting the path the game
  	// specifies to follow the Windows-convention of folder\subfolder\file (absolute paths should not happen)
 @@ -88,11 +88,11 @@ static Common::FSNode getNodeForRelativePath(const Common::String& filename) {  	return Common::FSNode();
  }
 -bool diskFileExists(const Common::String& filename) {
 +bool diskFileExists(const Common::String &filename) {
  	// Try directly from SearchMan first
  	Common::ArchiveMemberList files;
  	SearchMan.listMatchingMembers(files, filename);
 -	
 +
  	for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); it++) {
  		if ((*it)->getName() == filename) {
  			return true;
 @@ -112,7 +112,7 @@ Common::SeekableReadStream *openDiskFile(const Common::String &filename) {  	// Try directly from SearchMan first
  	Common::ArchiveMemberList files;
  	SearchMan.listMatchingMembers(files, filename);
 -	
 +
  	for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); it++) {
  		if ((*it)->getName() == filename) {
  			file = (*it)->createReadStream();
 diff --git a/engines/wintermute/base/file/base_disk_file.h b/engines/wintermute/base/file/base_disk_file.h index 0653b2e854..99a9e8b9a3 100644 --- a/engines/wintermute/base/file/base_disk_file.h +++ b/engines/wintermute/base/file/base_disk_file.h @@ -34,7 +34,7 @@  namespace WinterMute {
  Common::SeekableReadStream *openDiskFile(const Common::String &filename);
 -bool diskFileExists(const Common::String& filename);
 +bool diskFileExists(const Common::String &filename);
  } // end of namespace WinterMute
 diff --git a/engines/wintermute/base/file/base_file_entry.cpp b/engines/wintermute/base/file/base_file_entry.cpp index 5032650704..8282079c86 100644 --- a/engines/wintermute/base/file/base_file_entry.cpp +++ b/engines/wintermute/base/file/base_file_entry.cpp @@ -62,11 +62,11 @@ public:  Common::SeekableReadStream *BaseFileEntry::createReadStream() const {
  	Common::SeekableReadStream *file = _package->getFilePointer();
  	if (!file) return NULL;
 -	
 +
  	// TODO: Cleanup
  	bool compressed = (_compressedLength != 0);
  	/* _size = fileEntry->_length; */
 -	
 +
  	if (compressed) {
  		// TODO: Really, most of this logic might be doable directly in the fileEntry?
  		// But for now, this should get us rolling atleast.
 @@ -77,14 +77,14 @@ Common::SeekableReadStream *BaseFileEntry::createReadStream() const {  	if (file->size() == 0) {
  		file = new CBPkgFile(file, _length);
  	}
 -	
 +
  	file->seek(0);
 -	
 +
  	return file;
  }
  //////////////////////////////////////////////////////////////////////////
 -BaseFileEntry::BaseFileEntry(){
 +BaseFileEntry::BaseFileEntry() {
  	_package = NULL;
  	_length = _compressedLength = _offset = _flags = 0;
  	_filename = "";
 diff --git a/engines/wintermute/base/file/base_package.cpp b/engines/wintermute/base/file/base_package.cpp index 90bb027042..f2d2378c6a 100644 --- a/engines/wintermute/base/file/base_package.cpp +++ b/engines/wintermute/base/file/base_package.cpp @@ -51,33 +51,33 @@ Common::SeekableReadStream *BasePackage::getFilePointer() {  static bool findPackageSignature(Common::SeekableReadStream *f, uint32 *offset) {
  	byte buf[32768];
 -	
 +
  	byte signature[8];
  	((uint32 *)signature)[0] = PACKAGE_MAGIC_1;
  	((uint32 *)signature)[1] = PACKAGE_MAGIC_2;
 -	
 +
  	uint32 fileSize = (uint32)f->size();
  	uint32 startPos = 1024 * 1024;
  	uint32 bytesRead = startPos;
 -	
 +
  	while (bytesRead < fileSize - 16) {
  		uint32 toRead = MIN((unsigned int)32768, fileSize - bytesRead);
  		f->seek((int32)startPos, SEEK_SET);
  		uint32 actuallyRead = f->read(buf, toRead);
  		if (actuallyRead != toRead) return false;
 -		
 +
  		for (uint32 i = 0; i < toRead - 8; i++)
  			if (!memcmp(buf + i, signature, 8)) {
  				*offset =  startPos + i;
  				return true;
  			}
 -		
 +
  		bytesRead = bytesRead + toRead - 16;
  		startPos = startPos + toRead - 16;
 -		
 +
  	}
  	return false;
 -	
 +
  }
  PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool searchSignature) {
 @@ -98,7 +98,7 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  			boundToExe = true;
  		}
  	}
 -	
 +
  	TPackageHeader hdr;
  	hdr.readFromStream(stream);
  	if (hdr._magic1 != PACKAGE_MAGIC_1 || hdr._magic2 != PACKAGE_MAGIC_2 || hdr._packageVersion > PACKAGE_VERSION) {
 @@ -106,7 +106,7 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  		delete stream;
  		return;
  	}
 -	
 +
  	if (hdr._packageVersion != PACKAGE_VERSION) {
  		debugC(kWinterMuteDebugFileAccess | kWinterMuteDebugLog, "  Warning: package file '%s' is outdated.", filename.c_str());
  	}
 @@ -125,7 +125,7 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  		pkg->_fsnode = file;
  		pkg->_boundToExe = boundToExe;
 -		
 +
  		// read package info
  		byte nameLength = stream->readByte();
  		char *pkgName = new char[nameLength];
 @@ -141,15 +141,15 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  		// read file entries
  		uint32 numFiles = stream->readUint32LE();
 -		
 +
  		for (uint32 j = 0; j < numFiles; j++) {
  			char *name;
  			uint32 offset, length, compLength, flags, timeDate1, timeDate2;
 -			
 +
  			nameLength = stream->readByte();
  			name = new char[nameLength];
  			stream->read(name, nameLength);
 -			
 +
  			// v2 - xor name
  			if (hdr._packageVersion == PACKAGE_VERSION) {
  				for (int k = 0; k < nameLength; k++) {
 @@ -157,18 +157,18 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  				}
  			}
  			debugC(kWinterMuteDebugFileAccess, "Package contains %s", name);
 -			
 +
  			Common::String upcName = name;
  			upcName.toUppercase();
  			delete[] name;
  			name = NULL;
 -			
 +
  			offset = stream->readUint32LE();
  			offset += absoluteOffset;
  			length = stream->readUint32LE();
  			compLength = stream->readUint32LE();
  			flags = stream->readUint32LE();
 -			
 +
  			if (hdr._packageVersion == PACKAGE_VERSION) {
  				timeDate1 = stream->readUint32LE();
  				timeDate2 = stream->readUint32LE();
 @@ -181,12 +181,12 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  				fileEntry->_length = length;
  				fileEntry->_compressedLength = compLength;
  				fileEntry->_flags = flags;
 -				
 +
  				_files[upcName] = Common::ArchiveMemberPtr(fileEntry);
  			} else {
  				// current package has higher priority than the registered
  				// TODO: This cast might be a bit ugly.
 -				BaseFileEntry *filePtr = (BaseFileEntry*) &*(_filesIter->_value);
 +				BaseFileEntry *filePtr = (BaseFileEntry *) &*(_filesIter->_value);
  				if (pkg->_priority > filePtr->_package->_priority) {
  					filePtr->_package = pkg;
  					filePtr->_offset = offset;
 @@ -198,12 +198,12 @@ PackageSet::PackageSet(Common::FSNode file, const Common::String &filename, bool  		}
  	}
  	debugC(kWinterMuteDebugFileAccess, "  Registered %d files in %d package(s)", _files.size(), _packages.size());
 -	
 +
  	delete stream;
  }
  PackageSet::~PackageSet() {
 -	for (Common::Array<BasePackage*>::iterator it = _packages.begin(); it != _packages.end(); it++) {
 +	for (Common::Array<BasePackage *>::iterator it = _packages.begin(); it != _packages.end(); it++) {
  		delete *it;
  	}
  	_packages.clear();
 diff --git a/engines/wintermute/base/file/base_package.h b/engines/wintermute/base/file/base_package.h index b9a7bc5934..a562229f65 100644 --- a/engines/wintermute/base/file/base_package.h +++ b/engines/wintermute/base/file/base_package.h @@ -48,7 +48,7 @@ public:  class PackageSet : public Common::Archive {
  public:
  	virtual ~PackageSet();
 -	
 +
  	PackageSet(Common::FSNode package, const Common::String &filename = "", bool searchSignature = false);
  	/**
  	 * Check if a member with the given name is present in the Archive.
 @@ -64,12 +64,12 @@ public:  	 * @return the number of names added to list
  	 */
  	virtual int listMembers(Common::ArchiveMemberList &list) const;
 -	
 +
  	/**
  	 * Returns a ArchiveMember representation of the given file.
  	 */
  	virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
 -	
 +
  	/**
  	 * Create a stream bound to a member with the specified name in the
  	 * archive. If no member with this name exists, 0 is returned.
 diff --git a/engines/wintermute/base/file/base_resources.cpp b/engines/wintermute/base/file/base_resources.cpp index 73c06271d7..aac5436071 100644 --- a/engines/wintermute/base/file/base_resources.cpp +++ b/engines/wintermute/base/file/base_resources.cpp @@ -2816,7 +2816,7 @@ Common::SeekableReadStream *BaseResources::getFile(const Common::String &filenam  	return NULL;
  }
 -bool BaseResources::hasFile(const Common::String& filename) {
 +bool BaseResources::hasFile(const Common::String &filename) {
  	if (scumm_stricmp(filename.c_str(), "invalid.bmp") == 0) {
  		return true;
  	} else if (scumm_stricmp(filename.c_str(), "invalid_debug.bmp") == 0) {
 diff --git a/engines/wintermute/base/file/base_resources.h b/engines/wintermute/base/file/base_resources.h index 2959f9882f..2ccab6996f 100644 --- a/engines/wintermute/base/file/base_resources.h +++ b/engines/wintermute/base/file/base_resources.h @@ -37,7 +37,7 @@ namespace WinterMute {  class BaseResources {
  public:
  	static Common::SeekableReadStream *getFile(const Common::String &filename);
 -	static bool hasFile(const Common::String& filename);
 +	static bool hasFile(const Common::String &filename);
  };
  } // end of namespace WinterMute
 diff --git a/engines/wintermute/base/file/dcpackage.h b/engines/wintermute/base/file/dcpackage.h index 5e47edba56..4a51683260 100644 --- a/engines/wintermute/base/file/dcpackage.h +++ b/engines/wintermute/base/file/dcpackage.h @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp index dd5d006556..0a97370cb7 100644 --- a/engines/wintermute/base/font/base_font_truetype.cpp +++ b/engines/wintermute/base/font/base_font_truetype.cpp @@ -646,8 +646,8 @@ bool BaseFontTT::initFont() {  		AnsiString fontFileName = PathUtil::combine(BasePlatform::getSystemFontPath(), PathUtil::getFileName(_fontFile));
  		file = _gameRef->_fileManager->openFile(fontFileName.c_str(), false);
  		if (!file) {
 -			_gameRef->LOG(0, "Error loading TrueType font '%s'", _fontFile);
 -			//return STATUS_FAILED;
 +		    _gameRef->LOG(0, "Error loading TrueType font '%s'", _fontFile);
 +		    //return STATUS_FAILED;
  		}*/
  	}
 diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h index 90a1e378ca..83b5ad0e16 100644 --- a/engines/wintermute/base/gfx/base_renderer.h +++ b/engines/wintermute/base/gfx/base_renderer.h @@ -74,7 +74,7 @@ public:  	virtual void fade(uint16 alpha) = 0;
  	/**
  	 * Fade a portion of the screen to a specific color
 -	 * 
 +	 *
  	 * @param r the red component to fade too.
  	 * @param g the green component to fade too.
  	 * @param b the blue component to fade too.
 @@ -93,7 +93,7 @@ public:  	virtual bool windowedBlt();
  	/**
  	 * Fill a portion of the screen with a specified color
 -	 * 
 +	 *
  	 * @param r the red component to fill with.
  	 * @param g the green component to fill with.
  	 * @param b the blue component to fill with.
 diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h index cb98bde722..66a3460d48 100644 --- a/engines/wintermute/base/gfx/base_surface.h +++ b/engines/wintermute/base/gfx/base_surface.h @@ -86,7 +86,7 @@ protected:  	byte _ckRed;
  	byte _ckGreen;
  	byte _ckBlue;
 -	
 +
  	bool _keepLoaded;
  	Common::String _filename;
  	int _height;
 diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 09ee62c3b8..43cf66d053 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -43,11 +43,11 @@ namespace WinterMute {  RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY) : _owner(owner),
  	_srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(true), _hasAlpha(true) {
  	_colorMod = 0;
 -		_mirror = TransparentSurface::FLIP_NONE;
 -		if (mirrorX)
 -			_mirror |= TransparentSurface::FLIP_V;
 -		if (mirrorY)
 -			_mirror |= TransparentSurface::FLIP_H;
 +	_mirror = TransparentSurface::FLIP_NONE;
 +	if (mirrorX)
 +		_mirror |= TransparentSurface::FLIP_V;
 +	if (mirrorY)
 +		_mirror |= TransparentSurface::FLIP_H;
  	if (surf) {
  		_surface = new Graphics::Surface();
  		_surface->create((uint16)srcRect->width(), (uint16)srcRect->height(), surf->format);
 @@ -78,13 +78,13 @@ RenderTicket::~RenderTicket() {  bool RenderTicket::operator==(RenderTicket &t) {
  	if ((t._srcRect != _srcRect) ||
 -		(t._dstRect != _dstRect) ||
 -		(t._mirror != _mirror) ||
 -		(t._owner != _owner) ||
 -		(t._hasAlpha != _hasAlpha) ||
 -		(t._colorMod != _colorMod)) {
 -			return false;
 -		}
 +	        (t._dstRect != _dstRect) ||
 +	        (t._mirror != _mirror) ||
 +	        (t._owner != _owner) ||
 +	        (t._hasAlpha != _hasAlpha) ||
 +	        (t._colorMod != _colorMod)) {
 +		return false;
 +	}
  	return true;
  }
 @@ -137,22 +137,22 @@ bool BaseRenderOSystem::initRenderer(int width, int height, bool windowed) {  	// find suitable resolution
 -/*#ifdef __IPHONEOS__
 -	_realWidth = 480;
 -	_realHeight = 320;
 -
 -	int numModes = SDL_GetNumDisplayModes(0);
 -	for (int i = 0; i < numModes; i++) {
 -		SDL_DisplayMode mode;
 -		SDL_GetDisplayMode(0, i, &mode);
 -
 -		if (mode.w > mode.h) {
 -			_realWidth = mode.w;
 -			_realHeight = mode.h;
 -			break;
 -		}
 -	}
 -#else*/
 +	/*#ifdef __IPHONEOS__
 +	    _realWidth = 480;
 +	    _realHeight = 320;
 +
 +	    int numModes = SDL_GetNumDisplayModes(0);
 +	    for (int i = 0; i < numModes; i++) {
 +	        SDL_DisplayMode mode;
 +	        SDL_GetDisplayMode(0, i, &mode);
 +
 +	        if (mode.w > mode.h) {
 +	            _realWidth = mode.w;
 +	            _realHeight = mode.h;
 +	            break;
 +	        }
 +	    }
 +	#else*/
  	_realWidth = _gameRef->_registry->readInt("Debug", "ForceResWidth", _width);
  	_realHeight = _gameRef->_registry->readInt("Debug", "ForceResHeight", _height);
  //#endif
 @@ -257,7 +257,7 @@ bool BaseRenderOSystem::flip() {  		if (_disableDirtyRects) {
  			g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h);
  		}
 -	//	g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height());
 +		//  g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height());
  		delete _dirtyRect;
  		_dirtyRect = NULL;
  		g_system->updateScreen();
 @@ -347,7 +347,7 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S  	if (_disableDirtyRects) {
  		RenderTicket renderTicket(owner, surf, srcRect, dstRect, mirrorX, mirrorY);
  		// HINT: The surface-data contains other info than it should.
 -	//	drawFromSurface(renderTicket._surface, srcRect, dstRect, NULL, mirrorX, mirrorY);
 +		//  drawFromSurface(renderTicket._surface, srcRect, dstRect, NULL, mirrorX, mirrorY);
  		drawFromSurface(renderTicket.getSurface(), &renderTicket._srcRect, &renderTicket._dstRect, NULL, renderTicket._mirror);
  		return;
  	}
 @@ -355,8 +355,8 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S  	if ((dstRect->left < 0 && dstRect->right < 0) || (dstRect->top < 0 && dstRect->bottom < 0)) {
  		return;
  	}
 -	
 -	RenderTicket compare(owner, NULL, srcRect, dstRect, mirrorX, mirrorY); 
 +
 +	RenderTicket compare(owner, NULL, srcRect, dstRect, mirrorX, mirrorY);
  	compare._colorMod = _colorMod;
  	RenderQueueIterator it;
  	for (it = _renderQueue.begin(); it != _renderQueue.end(); it++) {
 @@ -397,14 +397,14 @@ void BaseRenderOSystem::drawFromTicket(RenderTicket *renderTicket) {  			addDirtyRect(renderTicket->_dstRect);
  		} else {
  			// Before something
 -			Common::List<RenderTicket*>::iterator pos;
 +			Common::List<RenderTicket *>::iterator pos;
  			for (pos = _renderQueue.begin(); pos != _renderQueue.end(); pos++) {
  				if ((*pos)->_drawNum >= _drawNum) {
  					break;
  				}
  			}
  			_renderQueue.insert(pos, renderTicket);
 -			Common::List<RenderTicket*>::iterator it;
 +			Common::List<RenderTicket *>::iterator it;
  			renderTicket->_drawNum = _drawNum++;
  			// Increment the following tickets, so they still are in line
  			for (it = pos; it != _renderQueue.end(); it++) {
 @@ -432,7 +432,7 @@ void BaseRenderOSystem::drawFromTicket(RenderTicket *renderTicket) {  				// Decreement the following tickets.
  				for (; it != _renderQueue.end(); it++) {
  					(*it)->_drawNum--;
 -				} 
 +				}
  			}
  			// Is not in order, so readd it as if it was a new ticket
  			renderTicket->_drawNum = 0;
 @@ -457,7 +457,7 @@ void BaseRenderOSystem::drawTickets() {  	int decrement = 0;
  	while (it != _renderQueue.end()) {
  		if ((*it)->_wantsDraw == false || (*it)->_isValid == false) {
 -			RenderTicket* ticket = *it;
 +			RenderTicket *ticket = *it;
  			addDirtyRect((*it)->_dstRect);
  			//warning("Discarding Rect: %d %d %d %d Width: %d Height: %d", (*it)->_dstRect.left, (*it)->_dstRect.top, (*it)->_dstRect.right, (*it)->_dstRect.bottom, (*it)->_dstRect.width() , (*it)->_dstRect.height());
  			it = _renderQueue.erase(it);
 @@ -474,7 +474,7 @@ void BaseRenderOSystem::drawTickets() {  	// draw, we need to keep track of what it was prior to draw.
  	uint32 oldColorMod = _colorMod;
  //	warning("DirtyRect: %d %d %d %d Width: %d Height: %d", _dirtyRect->left, _dirtyRect->top, _dirtyRect->right, _dirtyRect->bottom, _dirtyRect->width(), _dirtyRect->height());
 -	
 +
  	// Apply the clear-color to the dirty rect.
  	_renderSurface->fillRect(*_dirtyRect, _clearColor);
  	_drawNum = 1;
 diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h index b7507098da..0d00b1b427 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h @@ -102,9 +102,9 @@ private:  	void addDirtyRect(const Common::Rect &rect);
  	void drawTickets();
  	void drawFromSurface(const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect, uint32 mirror);
 -	typedef Common::List<RenderTicket*>::iterator RenderQueueIterator;
 +	typedef Common::List<RenderTicket *>::iterator RenderQueueIterator;
  	Common::Rect *_dirtyRect;
 -	Common::List<RenderTicket*> _renderQueue;
 +	Common::List<RenderTicket *> _renderQueue;
  	bool _needsFlip;
  	uint32 _drawNum;
  	Common::Rect _renderRect;
 diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index c8cbe99f73..36213dfde1 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -190,7 +190,7 @@ bool BaseSurfaceOSystem::finishLoad() {  	delete image;
  	_loaded = true;
 -	
 +
  	return true;
  }
 @@ -529,7 +529,7 @@ bool BaseSurfaceOSystem::putSurface(const Graphics::Surface &surface, bool hasAl  	_hasAlpha = hasAlpha;
  	BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
  	renderer->invalidateTicketsFromSurface(this);
 -		
 +
  	return STATUS_OK;
  }
 diff --git a/engines/wintermute/base/particles/part_emitter.h b/engines/wintermute/base/particles/part_emitter.h index 198e415cc4..fc557a9512 100644 --- a/engines/wintermute/base/particles/part_emitter.h +++ b/engines/wintermute/base/particles/part_emitter.h @@ -72,57 +72,57 @@ public:  private:
  	int _width;
  	int _height;
 -	
 +
  	int _angle1;
  	int _angle2;
 -	
 +
  	float _rotation1;
  	float _rotation2;
 -	
 +
  	float _angVelocity1;
  	float _angVelocity2;
 -	
 +
  	float _growthRate1;
  	float _growthRate2;
  	bool _exponentialGrowth;
 -	
 +
  	float _velocity1;
  	float _velocity2;
  	bool _velocityZBased;
 -	
 +
  	float _scale1;
  	float _scale2;
  	bool _scaleZBased;
 -	
 +
  	int _maxParticles;
 -	
 +
  	int _lifeTime1;
  	int _lifeTime2;
  	bool _lifeTimeZBased;
 -	
 +
  	int _genInterval;
  	int _genAmount;
 -	
 +
  	bool _running;
  	int _overheadTime;
 -	
 +
  	int _maxBatches;
  	int _batchesGenerated;
 -	
 +
  	Rect32 _border;
  	int _borderThicknessLeft;
  	int _borderThicknessRight;
  	int _borderThicknessTop;
  	int _borderThicknessBottom;
 -	
 +
  	int _fadeInTime;
 -	
 +
  	int _alpha1;
  	int _alpha2;
  	bool _alphaTimeBased;
 -	
 +
  	bool _useRegion;
 -	
 +
  	char *_emitEvent;
  	BaseScriptHolder *_owner;
 diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp index 1853d7abfd..8cc8c21948 100644 --- a/engines/wintermute/base/sound/base_sound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -229,7 +229,7 @@ bool BaseSound::setVolume(int volume) {  //////////////////////////////////////////////////////////////////////////
  bool BaseSound::setPrivateVolume(int volume) {
 -	if (!_sound) 
 +	if (!_sound)
  		return STATUS_FAILED;
  	else return _sound->_privateVolume = volume;
  }
 diff --git a/engines/wintermute/base/sound/base_sound_buffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp index 27276f4fa7..f2db0a18fb 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.cpp +++ b/engines/wintermute/base/sound/base_sound_buffer.cpp @@ -110,7 +110,7 @@ bool BaseSoundBuffer::loadFromFile(const char *filename, bool forceReload) {  		int waveSize, waveRate;
  		byte waveFlags;
  		uint16 waveType;
 -		
 +
  		if (Audio::loadWAVFromStream(*_file, waveSize, waveRate, waveFlags, &waveType)) {
  			if (waveType == 1) {
  				// We need to wrap the file in a substream to make sure the size is right.
 @@ -208,7 +208,7 @@ bool BaseSoundBuffer::play(bool looping, uint32 startSample) {  		} else {
  			g_system->getMixer()->playStream(_type, _handle, _stream, -1, _volume, 0, DisposeAfterUse::NO);
  		}
 -	} 
 +	}
  	return STATUS_OK;
  }
 diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp index a73b20e404..cebc3a3765 100644 --- a/engines/wintermute/base/sound/base_sound_manager.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -80,7 +80,7 @@ void BaseSoundMgr::saveSettings() {  //////////////////////////////////////////////////////////////////////////
  bool BaseSoundMgr::initialize() {
  	_soundAvailable = false;
 -	
 +
  	if (!g_system->getMixer()->isReady()) {
  		return STATUS_FAILED;
  	}
 diff --git a/engines/wintermute/dcscript.h b/engines/wintermute/dcscript.h index 36d84b45d9..9610ebf94c 100644 --- a/engines/wintermute/dcscript.h +++ b/engines/wintermute/dcscript.h @@ -50,14 +50,14 @@ typedef enum {  // script states
  typedef enum {
      SCRIPT_RUNNING,
 -	SCRIPT_WAITING,
 -	SCRIPT_SLEEPING,
 -	SCRIPT_FINISHED,
 -	SCRIPT_PERSISTENT,
 -	SCRIPT_ERROR,
 -	SCRIPT_PAUSED,
 -	SCRIPT_WAITING_SCRIPT,
 -	SCRIPT_THREAD_FINISHED
 +    SCRIPT_WAITING,
 +    SCRIPT_SLEEPING,
 +    SCRIPT_FINISHED,
 +    SCRIPT_PERSISTENT,
 +    SCRIPT_ERROR,
 +    SCRIPT_PAUSED,
 +    SCRIPT_WAITING_SCRIPT,
 +    SCRIPT_THREAD_FINISHED
  } TScriptState;
  // opcodes
 diff --git a/engines/wintermute/dctypes.h b/engines/wintermute/dctypes.h index 4d56ac1459..edca18a6ed 100644 --- a/engines/wintermute/dctypes.h +++ b/engines/wintermute/dctypes.h @@ -52,44 +52,44 @@ typedef Common::Array<AnsiString> AnsiStringArray;  enum TGameState {
      GAME_RUNNING,
 -	GAME_FROZEN,
 -	GAME_SEMI_FROZEN
 +    GAME_FROZEN,
 +    GAME_SEMI_FROZEN
  };
 -enum TImageType { 
 -	IMG_PALETTED8,
 -	IMG_TRUECOLOR 
 +enum TImageType {
 +    IMG_PALETTED8,
 +    IMG_TRUECOLOR
  };
  enum TTextAlign {
      TAL_LEFT = 0,
 -	TAL_RIGHT,
 -	TAL_CENTER,
 -	NUM_TEXT_ALIGN
 +    TAL_RIGHT,
 +    TAL_CENTER,
 +    NUM_TEXT_ALIGN
  };
  enum TVerticalAlign {
      VAL_TOP = 0,
 -	VAL_CENTER,
 -	VAL_BOTTOM,
 -	NUM_VERTICAL_ALIGN
 +    VAL_CENTER,
 +    VAL_BOTTOM,
 +    NUM_VERTICAL_ALIGN
  };
  enum TDirection {
 -    DI_UP			= 0,
 -	DI_UPRIGHT		= 1,
 -	DI_RIGHT		= 2,
 -	DI_DOWNRIGHT	= 3,
 -	DI_DOWN			= 4,
 -	DI_DOWNLEFT		= 5,
 -	DI_LEFT			= 6,
 -	DI_UPLEFT		= 7,
 -	NUM_DIRECTIONS	= 8,
 -	DI_NONE			= 9
 +    DI_UP           = 0,
 +    DI_UPRIGHT      = 1,
 +    DI_RIGHT        = 2,
 +    DI_DOWNRIGHT    = 3,
 +    DI_DOWN         = 4,
 +    DI_DOWNLEFT     = 5,
 +    DI_LEFT         = 6,
 +    DI_UPLEFT       = 7,
 +    NUM_DIRECTIONS  = 8,
 +    DI_NONE         = 9
  };
 @@ -113,20 +113,20 @@ enum TEventType {  enum TUIObjectType {
      UI_UNKNOWN,
 -	UI_BUTTON,
 -	UI_WINDOW,
 -	UI_STATIC,
 -	UI_EDIT,
 -	UI_HTML,
 -	UI_CUSTOM
 +    UI_BUTTON,
 +    UI_WINDOW,
 +    UI_STATIC,
 +    UI_EDIT,
 +    UI_HTML,
 +    UI_CUSTOM
  };
  enum TRendererState {
      RSTATE_3D,
 -	RSTATE_2D,
 -	RSTATE_LINES,
 -	RSTATE_NONE
 +    RSTATE_2D,
 +    RSTATE_LINES,
 +    RSTATE_NONE
  };
 @@ -137,29 +137,29 @@ enum TDynamicConstructor {  enum TVideoMode {
      VIDEO_WINDOW,
 -	VIDEO_FULLSCREEN,
 -	VIDEO_ANY
 +    VIDEO_FULLSCREEN,
 +    VIDEO_ANY
  };
  enum TVideoPlayback {
 -    VID_PLAY_POS		= 0,
 -    VID_PLAY_STRETCH	= 1,
 -    VID_PLAY_CENTER		= 2
 +    VID_PLAY_POS        = 0,
 +    VID_PLAY_STRETCH    = 1,
 +    VID_PLAY_CENTER     = 2
  };
  enum TMouseEvent {
      MOUSE_CLICK,
 -	MOUSE_RELEASE,
 -	MOUSE_DBLCLICK
 +    MOUSE_RELEASE,
 +    MOUSE_DBLCLICK
  };
  enum TMouseButton {
      MOUSE_BUTTON_LEFT,
 -	MOUSE_BUTTON_RIGHT,
 -	MOUSE_BUTTON_MIDDLE
 +    MOUSE_BUTTON_RIGHT,
 +    MOUSE_BUTTON_MIDDLE
  };
 @@ -169,56 +169,56 @@ enum TTransMgrState {  enum TTransitionType {
 -    TRANSITION_NONE		= 0,
 +    TRANSITION_NONE     = 0,
      TRANSITION_FADE_OUT = 1,
 -    TRANSITION_FADE_IN	= 2,
 +    TRANSITION_FADE_IN  = 2,
      NUM_TRANSITION_TYPES
  };
  enum TWindowMode {
      WINDOW_NORMAL,
 -	WINDOW_EXCLUSIVE,
 -	WINDOW_SYSTEM_EXCLUSIVE
 +    WINDOW_EXCLUSIVE,
 +    WINDOW_SYSTEM_EXCLUSIVE
  };
  enum TSFXType {
      SFX_NONE,
 -	SFX_ECHO,
 -	SFX_REVERB
 +    SFX_ECHO,
 +    SFX_REVERB
  };
  enum TSpriteCacheType {
      CACHE_ALL,
 -	CACHE_HALF
 +    CACHE_HALF
  };
  enum TTextEncoding {
      TEXT_ANSI = 0,
 -	TEXT_UTF8 = 1,
 -	NUM_TEXT_ENCODINGS
 +    TEXT_UTF8 = 1,
 +    NUM_TEXT_ENCODINGS
  };
  enum TSpriteBlendMode {
 -    BLEND_UNKNOWN		= -1,
 -	BLEND_NORMAL		= 0,
 -	BLEND_ADDITIVE		= 1,
 -	BLEND_SUBTRACTIVE	= 2,
 -	NUM_BLEND_MODES
 +    BLEND_UNKNOWN       = -1,
 +    BLEND_NORMAL        = 0,
 +    BLEND_ADDITIVE      = 1,
 +    BLEND_SUBTRACTIVE   = 2,
 +    NUM_BLEND_MODES
  };
  enum TTTSType {
      TTS_CAPTION = 0,
 -	TTS_TALK,
 -	TTS_KEYPRESS
 +    TTS_TALK,
 +    TTS_KEYPRESS
  };
  enum TShadowType {
 -    SHADOW_NONE		= 0,
 -	SHADOW_SIMPLE	= 1,
 -	SHADOW_FLAT		= 2,
 -	SHADOW_STENCIL	= 3
 +    SHADOW_NONE     = 0,
 +    SHADOW_SIMPLE   = 1,
 +    SHADOW_FLAT     = 2,
 +    SHADOW_STENCIL  = 3
  };
  } // end of namespace WinterMute
 diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index 85b8dcf429..92ffcf3154 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -64,55 +64,55 @@ public:  		return "Copyright (c) 2011 Jan Nedoma";  	} -/*	virtual GameList getSupportedGames() const { -		GameList games; -		const PlainGameDescriptor *g = wintermuteGames; -		while (g->gameid) { -			games.push_back(*g); -			g++; -		} - -		return games; -	} +	/*  virtual GameList getSupportedGames() const { +	        GameList games; +	        const PlainGameDescriptor *g = wintermuteGames; +	        while (g->gameid) { +	            games.push_back(*g); +	            g++; +	        } + +	        return games; +	    } + +	    virtual GameDescriptor findGame(const char *gameid) const { +	        const PlainGameDescriptor *g = wintermuteGames; +	        while (g->gameid) { +	            if (0 == scumm_stricmp(gameid, g->gameid)) +	                break; +	            g++; +	        } +	        return GameDescriptor(g->gameid, g->description); +	    }*/ + +	/*  virtual GameList detectGames(const Common::FSList &fslist) const { +	        GameList detectedGames; + +	        // Iterate over all files in the given directory +	        for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { +	            if (!file->isDirectory()) { +	                const char *gameName = file->getName().c_str(); + +	                if (0 == scumm_stricmp("data.dcp", gameName)) { +	                    // You could check the contents of the file now if you need to. +	                    detectedGames.push_back(WinterMute_setting[0]); +	                    break; +	                } +	            } +	        } +	        return detectedGames; +	    }*/ -	virtual GameDescriptor findGame(const char *gameid) const { -		const PlainGameDescriptor *g = wintermuteGames; -		while (g->gameid) { -			if (0 == scumm_stricmp(gameid, g->gameid)) -				break; -			g++; -		} -		return GameDescriptor(g->gameid, g->description); -	}*/ -/*	virtual GameList detectGames(const Common::FSList &fslist) const { -		GameList detectedGames; - -		// Iterate over all files in the given directory -		for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { -			if (!file->isDirectory()) { -				const char *gameName = file->getName().c_str(); - -				if (0 == scumm_stricmp("data.dcp", gameName)) { -					// You could check the contents of the file now if you need to. -					detectedGames.push_back(WinterMute_setting[0]); -					break; -				} -			} -		} -		return detectedGames; -	}*/ -	 -	  	virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {  		// Set some defaults  		s_fallbackDesc.extra = "";  		s_fallbackDesc.language = Common::UNK_LANG;  		s_fallbackDesc.flags = ADGF_UNSTABLE; -		s_fallbackDesc.platform = Common::kPlatformWindows;	// default to Windows +		s_fallbackDesc.platform = Common::kPlatformWindows; // default to Windows  		s_fallbackDesc.gameid = "wintermute";  		s_fallbackDesc.guioptions = GUIO0(); -		 +  		if (allFiles.contains("data.dcp")) {  			Common::String name, caption;  			if (WinterMuteEngine::getGameInfo(fslist, name, caption)) { @@ -139,7 +139,7 @@ public:  		}  		return 0;  	} -	 +  	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {  		assert(syst);  		assert(engine); @@ -150,20 +150,20 @@ public:  	bool hasFeature(MetaEngineFeature f) const {  		switch (f) { -			case MetaEngine::kSupportsListSaves: -				return true; -			case MetaEngine::kSupportsLoadingDuringStartup: -				return true; -			case MetaEngine::kSupportsDeleteSave: -				return true; -			case MetaEngine::kSavesSupportCreationDate: -				return true; -			case MetaEngine::kSavesSupportMetaInfo:			 -				return true; -			case MetaEngine::kSavesSupportThumbnail:			 -				return true; -			default: -				return false; +		case MetaEngine::kSupportsListSaves: +			return true; +		case MetaEngine::kSupportsLoadingDuringStartup: +			return true; +		case MetaEngine::kSupportsDeleteSave: +			return true; +		case MetaEngine::kSavesSupportCreationDate: +			return true; +		case MetaEngine::kSavesSupportMetaInfo: +			return true; +		case MetaEngine::kSavesSupportThumbnail: +			return true; +		default: +			return false;  		}  	} @@ -179,16 +179,16 @@ public:  		}  		return saves;  	} -	 +  	int getMaximumSaveSlot() const {  		return 100;  	} -	 +  	void removeSaveState(const char *target, int slot) const {  		WinterMute::BasePersistenceManager pm(NULL, target);  		pm.deleteSaveSlot(slot);  	} -	 +  	virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {  		WinterMute::BasePersistenceManager pm(NULL, target);  		SaveStateDescriptor retVal; diff --git a/engines/wintermute/math/math_util.cpp b/engines/wintermute/math/math_util.cpp index d9449294fb..fe7325baa4 100644 --- a/engines/wintermute/math/math_util.cpp +++ b/engines/wintermute/math/math_util.cpp @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/math/math_util.h b/engines/wintermute/math/math_util.h index db814a59ac..258d9bd67b 100644 --- a/engines/wintermute/math/math_util.h +++ b/engines/wintermute/math/math_util.h @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/math/matrix4.cpp b/engines/wintermute/math/matrix4.cpp index a716e937f4..379c219ec3 100644 --- a/engines/wintermute/math/matrix4.cpp +++ b/engines/wintermute/math/matrix4.cpp @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/math/matrix4.h b/engines/wintermute/math/matrix4.h index 5def8dfe97..4f65fe5779 100644 --- a/engines/wintermute/math/matrix4.h +++ b/engines/wintermute/math/matrix4.h @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/math/rect32.h b/engines/wintermute/math/rect32.h index e0babcbbb9..428d49290c 100644 --- a/engines/wintermute/math/rect32.h +++ b/engines/wintermute/math/rect32.h @@ -8,18 +8,18 @@   * modify it under the terms of the GNU General Public License   * as published by the Free Software Foundation; either version 2   * of the License, or (at your option) any later version. -  +   * This program is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   * GNU General Public License for more details. -  +   * You should have received a copy of the GNU General Public License   * along with this program; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.   *   */ -  +  #ifndef WINTERMUTE_RECT32_H  #define WINTERMUTE_RECT32_H @@ -33,24 +33,32 @@ struct Point32 {  };  struct Rect32 { -	int32 top, left;		///< The point at the top left of the rectangle (part of the rect). -	int32 bottom, right;	///< The point at the bottom right of the rectangle (not part of the rect). -	 +	int32 top, left;        ///< The point at the top left of the rectangle (part of the rect). +	int32 bottom, right;    ///< The point at the bottom right of the rectangle (not part of the rect). +  	Rect32() : top(0), left(0), bottom(0), right(0) {}  	Rect32(int16 w, int16 h) : top(0), left(0), bottom(h), right(w) {}  	Rect32(int16 x1, int16 y1, int16 x2, int16 y2) : top(y1), left(x1), bottom(y2), right(x2) {  		assert(isValidRect());  	} -	bool operator==(const Rect32 &rhs) const { return equals(rhs); } -	bool operator!=(const Rect32 &rhs) const { return !equals(rhs); } -	 -	int16 width() const { return right - left; } -	int16 height() const { return bottom - top; } -	 +	bool operator==(const Rect32 &rhs) const { +		return equals(rhs); +	} +	bool operator!=(const Rect32 &rhs) const { +		return !equals(rhs); +	} + +	int16 width() const { +		return right - left; +	} +	int16 height() const { +		return bottom - top; +	} +  	void setWidth(int16 aWidth) {  		right = left + aWidth;  	} -	 +  	void setHeight(int16 aHeight) {  		bottom = top + aHeight;  	} @@ -75,7 +83,7 @@ struct Rect32 {  	bool equals(const Rect32 &r) const {  		return (left == r.left) && (right == r.right) && (top == r.top) && (bottom == r.bottom);  	} -	 +  	bool isValidRect() const {  		return (left <= right && top <= bottom);  	} diff --git a/engines/wintermute/math/vector2.cpp b/engines/wintermute/math/vector2.cpp index 9906a59429..ecf2f1e8e4 100644 --- a/engines/wintermute/math/vector2.cpp +++ b/engines/wintermute/math/vector2.cpp @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/math/vector2.h b/engines/wintermute/math/vector2.h index 96d3a3827d..ca4f499794 100644 --- a/engines/wintermute/math/vector2.h +++ b/engines/wintermute/math/vector2.h @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
 - 
 +
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
 - 
 +
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 diff --git a/engines/wintermute/utils/path_util.cpp b/engines/wintermute/utils/path_util.cpp index d97b9bedab..27b2b0b727 100644 --- a/engines/wintermute/utils/path_util.cpp +++ b/engines/wintermute/utils/path_util.cpp @@ -118,15 +118,15 @@ AnsiString PathUtil::getExtension(const AnsiString &path) {  AnsiString PathUtil::getSafeLogFileName() {
  	AnsiString logFileName = getUserDirectory();
 -/*#ifdef __WIN32__
 -	char moduleName[MAX_PATH_LENGTH];
 -	::GetModuleFileName(NULL, moduleName, MAX_PATH_LENGTH);
 +	/*#ifdef __WIN32__
 +	    char moduleName[MAX_PATH_LENGTH];
 +	    ::GetModuleFileName(NULL, moduleName, MAX_PATH_LENGTH);
 -	AnsiString fileName = GetFileNameWithoutExtension(moduleName) + ".log";
 -	fileName = Combine("/Wintermute Engine/Logs/", fileName);
 -	logFileName = Combine(logFileName, fileName);
 +	    AnsiString fileName = GetFileNameWithoutExtension(moduleName) + ".log";
 +	    fileName = Combine("/Wintermute Engine/Logs/", fileName);
 +	    logFileName = Combine(logFileName, fileName);
 -#else*/
 +	#else*/
  	// !PORTME
  	logFileName = combine(logFileName, "/Wintermute Engine/wme.log");
  //#endif
 diff --git a/engines/wintermute/utils/string_util.cpp b/engines/wintermute/utils/string_util.cpp index be6207c3b8..748016d9c4 100644 --- a/engines/wintermute/utils/string_util.cpp +++ b/engines/wintermute/utils/string_util.cpp @@ -170,7 +170,7 @@ WideString StringUtil::ansiToWide(const AnsiString &str) {  	/*Common::String converted = "";
  	uint32 index = 0;
  	while (index != str.size()) {
 -		converted += simpleAnsiToWide(str, index);
 +	    converted += simpleAnsiToWide(str, index);
  	}*/
  	// using default os locale!
 diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp index ee723cf80a..a4751ef11b 100644 --- a/engines/wintermute/utils/utils.cpp +++ b/engines/wintermute/utils/utils.cpp @@ -57,11 +57,11 @@ float BaseUtils::normalizeAngle(float angle) {  ////////////////////////////////////////////////////////////////////////////////
  void BaseUtils::createPath(const char *path, bool pathOnly) {
 -/*	AnsiString pathStr;
 +	/*  AnsiString pathStr;
 -	if (!pathOnly) pathStr = PathUtil::getDirectoryName(path);
 -	else pathStr = path;
 -*/
 +	    if (!pathOnly) pathStr = PathUtil::getDirectoryName(path);
 +	    else pathStr = path;
 +	*/
  //	try {
  	warning("BaseUtils::CreatePath - not implemented: %s", path);
  //		boost::filesystem::create_directories(path);
 diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 55204bcc74..ac9c3b7fbf 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -51,7 +51,7 @@ WinterMuteEngine::WinterMuteEngine() : Engine(g_system) {  	g_wintermute = this;  	_classReg = new SystemClassRegistry();  	_classReg->registerClasses(); -	 +  	_game = new AdGame();  	_rnd = NULL;  } @@ -79,7 +79,7 @@ WinterMuteEngine::WinterMuteEngine(OSystem *syst, const ADGameDescription *desc)  	debug("WinterMuteEngine::WinterMuteEngine");  	_game = NULL; -	 +  	g_wintermute = this;  	_classReg = NULL;  } @@ -97,12 +97,12 @@ WinterMuteEngine::~WinterMuteEngine() {  	DebugMan.clearAllDebugChannels();  } -bool WinterMuteEngine::hasFeature(EngineFeature f) const {  +bool WinterMuteEngine::hasFeature(EngineFeature f) const {  	switch (f) { -		case kSupportsRTL: -			return true; -		default: -			return false; +	case kSupportsRTL: +		return true; +	default: +		return false;  	}  	return false;  } @@ -144,7 +144,7 @@ Common::Error WinterMuteEngine::run() {  	debugC(2, kWinterMuteDebugSaveGame , "Savegame debugging-enabled");  	int ret = 1; -	 +  	ret = init();  	if (ret == 0) { @@ -163,92 +163,90 @@ int WinterMuteEngine::init() {  	BasePlatform::initialize(_game, 0, NULL);  	bool windowedMode = !ConfMan.getBool("fullscreen"); -	 +  	// parse command line  	char *saveGame = NULL; -/*	for (int i = 0; i < argc; i++) { -		strcpy(param, argv[i]); -		 -		if (scumm_stricmp(param, "-project") == 0) { -			if (argc > i) strcpy(param, argv[i + 1]); -			else param[0] = '\0'; -			 -			if (strcmp(param, "") != 0) { -				char *IniDir = BaseUtils::GetPath(param); -				char *IniName = BaseUtils::GetFilename(param); -				 -				// switch to ini's dir -				warning("TODO: Place ini-files somewhere"); -				//				chdir(IniDir); -				 -				// set ini name -				sprintf(param, "./%s", IniName); -				_game->_registry->SetIniName(param); -				 -				delete[] IniDir; -				delete[] IniName; -			} -		} else if (scumm_stricmp(param, "-windowed") == 0) windowedMode = true; -	}*/ -	 -	 +	/*  for (int i = 0; i < argc; i++) { +	        strcpy(param, argv[i]); + +	        if (scumm_stricmp(param, "-project") == 0) { +	            if (argc > i) strcpy(param, argv[i + 1]); +	            else param[0] = '\0'; + +	            if (strcmp(param, "") != 0) { +	                char *IniDir = BaseUtils::GetPath(param); +	                char *IniName = BaseUtils::GetFilename(param); + +	                // switch to ini's dir +	                warning("TODO: Place ini-files somewhere"); +	                //              chdir(IniDir); + +	                // set ini name +	                sprintf(param, "./%s", IniName); +	                _game->_registry->SetIniName(param); + +	                delete[] IniDir; +	                delete[] IniName; +	            } +	        } else if (scumm_stricmp(param, "-windowed") == 0) windowedMode = true; +	    }*/ + +  	if (_game->_registry->readBool("Debug", "DebugMode")) _game->DEBUG_DebugEnable("./wme.log"); -	 +  	_game->_debugShowFPS = _game->_registry->readBool("Debug", "ShowFPS"); -	 +  	if (_game->_registry->readBool("Debug", "DisableSmartCache")) {  		_game->LOG(0, "Smart cache is DISABLED");  		_game->_smartCache = false;  	} -	 -	/*	bool AllowDirectDraw = _game->_registry->readBool("Debug", "AllowDirectDraw", false);*/ -	 + +	/*  bool AllowDirectDraw = _game->_registry->readBool("Debug", "AllowDirectDraw", false);*/ +  	// load general game settings  	_game->initialize1(); -	 +  	// set gameId, for savegame-naming:  	_game->setGameId(_targetName); -	 +  	if (DID_FAIL(_game->loadSettings("startup.settings"))) {  		_game->LOG(0, "Error loading game settings.");  		delete _game;  		_game = NULL; -		 +  		warning("Some of the essential files are missing. Please reinstall.");  		return 2;  	} -	 +  	_game->initialize2(); -	 +  	_game->getDebugMgr()->onGameInit();  	_game->_scEngine->loadBreakpoints(); -	 -	 -	 +  	bool ret; -	 +  	// initialize the renderer  	ret = _game->_renderer->initRenderer(_game->_settingsResWidth, _game->_settingsResHeight, windowedMode);  	if (DID_FAIL(ret)) {  		_game->LOG(ret, "Error initializing renderer. Exiting."); -		 +  		delete _game;  		_game = NULL;  		return 3;  	} -	 +  	_game->initialize3(); -	 +  	// initialize sound manager (non-fatal if we fail)  	ret = _game->_soundMgr->initialize();  	if (DID_FAIL(ret)) {  		_game->LOG(ret, "Sound is NOT available.");  	} -	 -	 + +  	// load game  	uint32 DataInitStart = g_system->getMillis(); -	 +  	if (DID_FAIL(_game->loadFile(_game->_settingsGameFile ? _game->_settingsGameFile : "default.game"))) {  		_game->LOG(ret, "Error loading game file. Exiting.");  		delete _game; @@ -258,21 +256,21 @@ int WinterMuteEngine::init() {  	//_game->setWindowTitle();  	_game->_renderer->_ready = true;  	_game->_miniUpdateEnabled = true; -	 +  	_game->LOG(0, "Engine initialized in %d ms", g_system->getMillis() - DataInitStart);  	_game->LOG(0, ""); -	 +  	if (ConfMan.hasKey("save_slot")) {  		int slot = ConfMan.getInt("save_slot");  		Common::String str = Common::String::format("save00%d.DirtySplitSav", slot);  		_game->loadGame(str.c_str());  	} -	 +  	if (saveGame) {  		_game->loadGame(saveGame);  		delete[] saveGame;  	} -	 +  	// all set, ready to go  	return 0;  } @@ -285,13 +283,13 @@ int WinterMuteEngine::messageLoop() {  	uint32 diff = 0;  	const uint32 maxFPS = 60; -	const uint32 frameTime = (uint32)((1.0/maxFPS) * 1000); +	const uint32 frameTime = (uint32)((1.0 / maxFPS) * 1000);  	while (!done) {  		Common::Event event;  		while (_system->getEventManager()->pollEvent(event)) {  			BasePlatform::handleEvent(&event);  		} -		 +  		if (_game && _game->_renderer->_active && _game->_renderer->_ready) {  			_game->displayContent();  			_game->displayQuickMsg(); @@ -310,7 +308,7 @@ int WinterMuteEngine::messageLoop() {  		}  		if (_game->_quitting) break;  	} -	 +  	if (_game) {  		// remember previous window position  		/* @@ -322,13 +320,13 @@ int WinterMuteEngine::messageLoop() {  		 int PosY = _game->_renderer->_windowRect.top;  		 PosX -= _game->_renderer->_monitorRect.left;  		 PosY -= _game->_renderer->_monitorRect.top; -		  +  		 _game->_registry->writeInt("Video", "WindowPosX", PosX);  		 _game->_registry->writeInt("Video", "WindowPosY", PosY);  		 }  		 }  		 */ -		 +  		delete _game;  		_game = NULL;  	} diff --git a/engines/wintermute/wintermute.h b/engines/wintermute/wintermute.h index 5d5edb66de..14c2ba2ab5 100644 --- a/engines/wintermute/wintermute.h +++ b/engines/wintermute/wintermute.h @@ -38,8 +38,8 @@ enum {      kWinterMuteDebugLog = 1 << 0, // The debug-logs from the original engine      kWinterMuteDebugSaveGame = 1 << 1,      kWinterMuteDebugFont = 1 << 2, // next new channel must be 1 << 2 (4) -	kWinterMuteDebugFileAccess = 1 << 3, // the current limitation is 32 debug channels (1 << 31 is the last one) -	kWinterMuteDebugAudio = 1 << 4 +    kWinterMuteDebugFileAccess = 1 << 3, // the current limitation is 32 debug channels (1 << 31 is the last one) +    kWinterMuteDebugAudio = 1 << 4  };  class WinterMuteEngine : public Engine { diff --git a/engines/wintermute/wintypes.h b/engines/wintermute/wintypes.h index 8db55e2a37..4b2fc5bada 100644 --- a/engines/wintermute/wintypes.h +++ b/engines/wintermute/wintypes.h @@ -43,8 +43,8 @@ namespace WinterMute {  #define DID_SUCCEED(hr) ((bool)(hr))
  #define DID_FAIL(hr) (!((bool)(hr)))
 -#define STATUS_OK		(true)
 -#define STATUS_FAILED	(false)
 +#define STATUS_OK       (true)
 +#define STATUS_FAILED   (false)
  #define MAX_PATH_LENGTH 512
 | 
