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-rw-r--r--scumm/object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp
index 899e85e06a..0acc2ef2b7 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -397,7 +397,7 @@ void ScummEngine::drawRoomObjects(int arg) {
if (_objs[i].obj_nr > 0 && (_objs[i].state & mask) && _objs[i].fl_object_index != 0)
drawRoomObject(i, arg);
}
- if (_gameId == GID_SAMNMAX || _heversion >= 72) {
+ } else if (_gameId == GID_SAMNMAX) {
// In Sam & Max, objects are drawn in reverse order.
for (i = 1; i < _numLocalObjects; i++)
if (_objs[i].obj_nr > 0)