diff options
-rw-r--r-- | engines/sherlock/detection.cpp | 4 | ||||
-rw-r--r-- | engines/toon/toon.cpp | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp index c6e632f999..40ff081f33 100644 --- a/engines/sherlock/detection.cpp +++ b/engines/sherlock/detection.cpp @@ -68,8 +68,8 @@ static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_ORIGINAL_SAVES, { - _s("Use original savegame dialog"), - _s("Files button in-game shows original savegame dialog rather than the ScummVM menu"), + _s("Use original save/load screens"), + _s("Use the original save/load screens, instead of the ScummVM ones"), "originalsaveload", false } diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 0dddc227ac..43fb3a1b1f 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -236,11 +236,11 @@ void ToonEngine::parseInput() { if (slotNum >= 0 && slotNum <= 9 && canLoadGameStateCurrently()) { if (loadGame(slotNum)) { // ok - Common::String buf = Common::String::format(_("Savegame #%d quick loaded"), slotNum); + Common::String buf = Common::String::format(_("Saved game #%d quick loaded"), slotNum); GUI::TimedMessageDialog dialog(buf, 1000); dialog.runModal(); } else { - Common::String buf = Common::String::format(_("Could not quick load the savegame #%d"), slotNum); + Common::String buf = Common::String::format(_("Could not quick load the saved game #%d"), slotNum); GUI::MessageDialog dialog(buf, "OK", 0); warning("%s", buf.c_str()); dialog.runModal(); @@ -3362,7 +3362,7 @@ bool ToonEngine::saveGame(int32 slot, const Common::String &saveGameDesc) { saveFile->writeSint32BE(TOON_SAVEGAME_VERSION); if (savegameDescription == "") { - savegameDescription = "Untitled savegame"; + savegameDescription = "Untitled saved game"; } saveFile->writeSint16BE(savegameDescription.size() + 1); |