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-rw-r--r--engines/sherlock/detection.cpp4
-rw-r--r--engines/toon/toon.cpp6
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp
index c6e632f999..40ff081f33 100644
--- a/engines/sherlock/detection.cpp
+++ b/engines/sherlock/detection.cpp
@@ -68,8 +68,8 @@ static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_ORIGINAL_SAVES,
{
- _s("Use original savegame dialog"),
- _s("Files button in-game shows original savegame dialog rather than the ScummVM menu"),
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens, instead of the ScummVM ones"),
"originalsaveload",
false
}
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 0dddc227ac..43fb3a1b1f 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -236,11 +236,11 @@ void ToonEngine::parseInput() {
if (slotNum >= 0 && slotNum <= 9 && canLoadGameStateCurrently()) {
if (loadGame(slotNum)) {
// ok
- Common::String buf = Common::String::format(_("Savegame #%d quick loaded"), slotNum);
+ Common::String buf = Common::String::format(_("Saved game #%d quick loaded"), slotNum);
GUI::TimedMessageDialog dialog(buf, 1000);
dialog.runModal();
} else {
- Common::String buf = Common::String::format(_("Could not quick load the savegame #%d"), slotNum);
+ Common::String buf = Common::String::format(_("Could not quick load the saved game #%d"), slotNum);
GUI::MessageDialog dialog(buf, "OK", 0);
warning("%s", buf.c_str());
dialog.runModal();
@@ -3362,7 +3362,7 @@ bool ToonEngine::saveGame(int32 slot, const Common::String &saveGameDesc) {
saveFile->writeSint32BE(TOON_SAVEGAME_VERSION);
if (savegameDescription == "") {
- savegameDescription = "Untitled savegame";
+ savegameDescription = "Untitled saved game";
}
saveFile->writeSint16BE(savegameDescription.size() + 1);