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-rw-r--r--engines/access/amazon/amazon_logic.cpp52
-rw-r--r--engines/access/events.cpp2
-rw-r--r--engines/access/sound.cpp50
-rw-r--r--engines/access/sound.h5
4 files changed, 66 insertions, 43 deletions
diff --git a/engines/access/amazon/amazon_logic.cpp b/engines/access/amazon/amazon_logic.cpp
index 4a313e8880..c045377f8a 100644
--- a/engines/access/amazon/amazon_logic.cpp
+++ b/engines/access/amazon/amazon_logic.cpp
@@ -341,15 +341,12 @@ void Opening::doTitle() {
_vm->_objectsTable[0] = new SpriteResource(_vm, spriteData);
delete spriteData;
- _vm->_sound->playSound(1);
-
_vm->_files->_setPaletteFlag = false;
_vm->_files->loadScreen(0, 4);
_vm->_sound->playSound(1);
_vm->_buffer2.copyFrom(*_vm->_screen);
_vm->_buffer1.copyFrom(*_vm->_screen);
- _vm->_sound->playSound(1);
const int COUNTDOWN[6] = { 2, 0x80, 1, 0x7d, 0, 0x87 };
for (_pCount = 0; _pCount < 3 && !_vm->shouldQuit(); ++_pCount) {
@@ -508,40 +505,47 @@ void Opening::doTent() {
_vm->_screen->forceFadeIn();
_vm->_video->setVideo(_vm->_screen, Common::Point(126, 73), FileIdent(2, 1), 10);
+ int previousFrame = -1;
while (!_vm->shouldQuit() && !_vm->_video->_videoEnd) {
_vm->_video->playVideo();
- if ((_vm->_video->_videoFrame == 32) || (_vm->_video->_videoFrame == 34))
- _vm->_sound->playSound(4);
- else if (_vm->_video->_videoFrame == 36) {
- if (step != 2) {
- _vm->_sound->playSound(2);
- step = 2;
- }
- } else if (_vm->_video->_videoFrame == 18) {
- if (step != 1) {
- _vm->_midi->newMusic(73, 1);
- _vm->_midi->newMusic(11, 0);
- step = 1;
- _vm->_sound->playSound(1);
+ if (previousFrame != _vm->_video->_videoFrame) {
+ previousFrame = _vm->_video->_videoFrame;
+
+ if ((_vm->_video->_videoFrame == 32) || (_vm->_video->_videoFrame == 34))
+ _vm->_sound->playSound(4);
+ else if (_vm->_video->_videoFrame == 36) {
+ if (step != 2) {
+ _vm->_sound->playSound(2);
+ step = 2;
+ }
+ } else if (_vm->_video->_videoFrame == 18) {
+ if (step != 1) {
+ _vm->_midi->newMusic(73, 1);
+ _vm->_midi->newMusic(11, 0);
+ step = 1;
+ _vm->_sound->playSound(1);
+ }
}
}
-
_vm->_events->pollEventsAndWait();
}
_vm->_sound->playSound(5);
_vm->_video->setVideo(_vm->_screen, Common::Point(43, 11), FileIdent(2, 2), 10);
+ previousFrame = -1;
while (!_vm->shouldQuit() && !_vm->_video->_videoEnd) {
_vm->_video->playVideo();
- if (_vm->_video->_videoFrame == 26) {
- _vm->_sound->playSound(5);
- } else if (_vm->_video->_videoFrame == 15) {
- if (step !=3) {
- _vm->_sound->playSound(3);
- step = 3;
+ if (previousFrame != _vm->_video->_videoFrame) {
+ previousFrame = _vm->_video->_videoFrame;
+ if (_vm->_video->_videoFrame == 26) {
+ _vm->_sound->playSound(5);
+ } else if (_vm->_video->_videoFrame == 15) {
+ if (step !=3) {
+ _vm->_sound->playSound(3);
+ step = 3;
+ }
}
}
-
_vm->_events->pollEventsAndWait();
}
diff --git a/engines/access/events.cpp b/engines/access/events.cpp
index 0867b09765..6ffe67acfb 100644
--- a/engines/access/events.cpp
+++ b/engines/access/events.cpp
@@ -140,6 +140,8 @@ void EventsManager::pollEvents(bool skipTimers) {
if (checkForNextTimerUpdate() && !skipTimers)
nextTimer();
+ _vm->_sound->checkSoundQueue();
+
_wheelUp = _wheelDown = false;
Common::Event event;
diff --git a/engines/access/sound.cpp b/engines/access/sound.cpp
index a7d96dac9a..82199a8286 100644
--- a/engines/access/sound.cpp
+++ b/engines/access/sound.cpp
@@ -22,7 +22,6 @@
#include "common/algorithm.h"
#include "audio/mixer.h"
-#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/wave.h"
#include "access/access.h"
@@ -44,7 +43,19 @@ void SoundManager::clearSounds() {
for (uint i = 0; i < _soundTable.size(); ++i)
delete _soundTable[i]._res;
+
_soundTable.clear();
+
+ if (_mixer->isSoundHandleActive(_effectsHandle))
+ _mixer->stopHandle(_effectsHandle);
+
+ if (_queue.size())
+ _queue.remove_at(0);
+
+ while (_queue.size()) {
+ delete _queue[0];
+ _queue.remove_at(0);
+ }
}
void SoundManager::queueSound(int idx, int fileNum, int subfile) {
@@ -77,19 +88,14 @@ void SoundManager::playSound(Resource *res, int priority) {
debugC(1, kDebugSound, "playSound");
byte *resourceData = res->data();
- Audio::SoundHandle audioHandle;
- Audio::RewindableAudioStream *audioStream = 0;
assert(res->_size >= 32);
- // HACK: Simulates queueing for the rare sounds played one after the other
- while (_mixer->hasActiveChannelOfType(Audio::Mixer::kSFXSoundType))
- ;
-
if (READ_BE_UINT32(resourceData) == MKTAG('R','I','F','F')) {
// CD version uses WAVE-files
Common::SeekableReadStream *waveStream = new Common::MemoryReadStream(resourceData, res->_size, DisposeAfterUse::NO);
- audioStream = Audio::makeWAVStream(waveStream, DisposeAfterUse::YES);
+ Audio::RewindableAudioStream *audioStream = Audio::makeWAVStream(waveStream, DisposeAfterUse::YES);
+ _queue.push_back(audioStream);
} else if (READ_BE_UINT32(resourceData) == MKTAG('S', 'T', 'E', 'V')) {
// sound files have a fixed header of 32 bytes in total
@@ -130,22 +136,30 @@ void SoundManager::playSound(Resource *res, int priority) {
return;
}
- audioStream = Audio::makeRawStream(resourceData + 32, sampleSize, sampleRate, 0);
+ Audio::RewindableAudioStream *audioStream = Audio::makeRawStream(resourceData + 32, sampleSize, sampleRate, 0);
+ _queue.push_back(audioStream);
} else
error("Unknown format");
- audioHandle = Audio::SoundHandle();
- _mixer->playStream(Audio::Mixer::kSFXSoundType, &audioHandle,
- audioStream, -1, _mixer->kMaxChannelVolume, 0,
+ if (!_mixer->isSoundHandleActive(_effectsHandle))
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_effectsHandle,
+ _queue[0], -1, _mixer->kMaxChannelVolume, 0,
DisposeAfterUse::NO);
+}
+
+void SoundManager::checkSoundQueue() {
+ debugC(5, kDebugSound, "checkSoundQueue");
+
+ if (_queue.empty() || _mixer->isSoundHandleActive(_effectsHandle))
+ return;
+
+ _queue.remove_at(0);
- /*
- Audio::QueuingAudioStream *audioStream = Audio::makeQueuingAudioStream(22050, false);
- audioStream->queueBuffer(data, size, DisposeAfterUse::YES, 0);
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, audioStream, -1,
- Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES, false);
- */
+ if (_queue.size())
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_effectsHandle,
+ _queue[0], -1, _mixer->kMaxChannelVolume, 0,
+ DisposeAfterUse::YES);
}
void SoundManager::loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds) {
diff --git a/engines/access/sound.h b/engines/access/sound.h
index d0f4584fac..c276648477 100644
--- a/engines/access/sound.h
+++ b/engines/access/sound.h
@@ -24,6 +24,7 @@
#define ACCESS_SOUND_H
#include "common/scummsys.h"
+#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "access/files.h"
#include "audio/midiplayer.h"
@@ -47,7 +48,8 @@ class SoundManager {
private:
AccessEngine *_vm;
Audio::Mixer *_mixer;
- Audio::SoundHandle _soundHandle;
+ Audio::SoundHandle _effectsHandle;
+ Common::Array<Audio::RewindableAudioStream *> _queue;
void clearSounds();
@@ -63,6 +65,7 @@ public:
void queueSound(int idx, int fileNum, int subfile);
void playSound(int soundIndex);
+ void checkSoundQueue();
Resource *loadSound(int fileNum, int subfile);
void loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds);