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-rw-r--r--scumm/scumm.cpp1
-rw-r--r--scumm/sound.cpp16
-rw-r--r--scumm/string.cpp4
3 files changed, 10 insertions, 11 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index b3110f762d..2cdac222a8 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -505,7 +505,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_copyProtection = false;
_demoMode = false;
_confirmExit = false;
- _msgPtrToAdd = NULL;
_talkDelay = 0;
_keepText = false;
_existLanguageFile = false;
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index e46a43c929..c35db2a107 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -881,8 +881,8 @@ File *Sound::openSfxFile() {
#ifdef USE_FLAC
if (!file->isOpen()) {
sprintf(buf, "%s.sof", _vm->getGameName());
- if (!file->open(buf, _vm->getGameDataPath()))
- file->open("monster.sof", _vm->getGameDataPath());
+ if (!file->open(buf))
+ file->open("monster.sof");
if (file->isOpen())
_sound_mode = kFlacMode;
}
@@ -891,8 +891,8 @@ File *Sound::openSfxFile() {
#ifdef USE_MAD
if (!file->isOpen()) {
sprintf(buf, "%s.so3", _vm->getGameName());
- if (!file->open(buf, _vm->getGameDataPath()))
- file->open("monster.so3", _vm->getGameDataPath());
+ if (!file->open(buf))
+ file->open("monster.so3");
if (file->isOpen())
_sound_mode = kMP3Mode;
}
@@ -901,8 +901,8 @@ File *Sound::openSfxFile() {
#ifdef USE_VORBIS
if (!file->isOpen()) {
sprintf(buf, "%s.sog", _vm->getGameName());
- if (!file->open(buf, _vm->getGameDataPath()))
- file->open("monster.sog", _vm->getGameDataPath());
+ if (!file->open(buf))
+ file->open("monster.sog");
if (file->isOpen())
_sound_mode = kVorbisMode;
}
@@ -943,8 +943,8 @@ File *Sound::openSfxFile() {
}
sprintf(buf, "%s.sou", _vm->getGameName());
- if (!file->open(buf, _vm->getGameDataPath())) {
- file->open("monster.sou", _vm->getGameDataPath());
+ if (!file->open(buf)) {
+ file->open("monster.sou");
}
if (!file->isOpen()) {
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 1a096905e5..44c7222d6d 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -719,9 +719,9 @@ void ScummEngine::loadLanguageBundle() {
int32 size;
if (_gameId == GID_DIG) {
- file.open("language.bnd", getGameDataPath());
+ file.open("language.bnd");
} else if (_gameId == GID_CMI) {
- file.open("language.tab", getGameDataPath());
+ file.open("language.tab");
} else {
return;
}