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-rw-r--r--engines/sci/console.cpp38
-rw-r--r--engines/sci/engine/kevent.cpp2
-rw-r--r--engines/sci/engine/kmisc.cpp2
-rw-r--r--engines/sci/engine/savegame.cpp4
-rw-r--r--engines/sci/engine/scriptdebug.cpp44
-rw-r--r--engines/sci/engine/state.cpp4
-rw-r--r--engines/sci/engine/state.h18
-rw-r--r--engines/sci/engine/vm.cpp293
-rw-r--r--engines/sci/engine/vm.h32
-rw-r--r--engines/sci/sci.cpp6
10 files changed, 214 insertions, 229 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index bad39d3065..2549be9403 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -75,10 +75,10 @@ Console::Console(SciEngine *engine) : GUI::Debugger() {
// Variables
DVar_Register("sleeptime_factor", &g_debug_sleeptime_factor, DVAR_INT, 0);
- DVar_Register("gc_interval", &script_gc_interval, DVAR_INT, 0);
+ DVar_Register("gc_interval", &engine->_gamestate->script_gc_interval, DVAR_INT, 0);
DVar_Register("simulated_key", &g_debug_simulated_key, DVAR_INT, 0);
DVar_Register("track_mouse_clicks", &g_debug_track_mouse_clicks, DVAR_BOOL, 0);
- DVar_Register("script_abort_flag", &script_abort_flag, DVAR_INT, 0);
+ DVar_Register("script_abort_flag", &_engine->_gamestate->script_abort_flag, DVAR_INT, 0);
// General
DCmd_Register("help", WRAP_METHOD(Console, cmdHelp));
@@ -595,14 +595,14 @@ bool Console::cmdSetParseNodes(int argc, const char **argv) {
}
bool Console::cmdRegisters(int argc, const char **argv) {
+ EngineState *s = _engine->_gamestate;
DebugPrintf("Current register values:\n");
- DebugPrintf("acc=%04x:%04x prev=%04x:%04x &rest=%x\n", PRINT_REG(_engine->_gamestate->r_acc), PRINT_REG(_engine->_gamestate->r_prev), scriptState.restAdjust);
+ DebugPrintf("acc=%04x:%04x prev=%04x:%04x &rest=%x\n", PRINT_REG(s->r_acc), PRINT_REG(s->r_prev), s->restAdjust);
- if (!_engine->_gamestate->_executionStack.empty()) {
- EngineState *s = _engine->_gamestate; // for PRINT_STK
+ if (!s->_executionStack.empty()) {
DebugPrintf("pc=%04x:%04x obj=%04x:%04x fp=ST:%04x sp=ST:%04x\n",
- PRINT_REG(scriptState.xs->addr.pc), PRINT_REG(scriptState.xs->objp),
- (unsigned)(scriptState.xs->fp - s->stack_base), (unsigned)(scriptState.xs->sp - s->stack_base));
+ PRINT_REG(s->xs->addr.pc), PRINT_REG(s->xs->objp),
+ (unsigned)(s->xs->fp - s->stack_base), (unsigned)(s->xs->sp - s->stack_base));
} else
DebugPrintf("<no execution stack: pc,obj,fp omitted>\n");
@@ -958,7 +958,7 @@ bool Console::cmdRestoreGame(int argc, const char **argv) {
bool Console::cmdRestartGame(int argc, const char **argv) {
_engine->_gamestate->restarting_flags |= SCI_GAME_IS_RESTARTING_NOW;
- script_abort_flag = 1;
+ _engine->_gamestate->script_abort_flag = 1;
return false;
}
@@ -1766,14 +1766,15 @@ bool Console::cmdGCNormalize(int argc, const char **argv) {
}
bool Console::cmdVMVarlist(int argc, const char **argv) {
+ EngineState *s = _engine->_gamestate;
const char *varnames[] = {"global", "local", "temp", "param"};
DebugPrintf("Addresses of variables in the VM:\n");
for (int i = 0; i < 4; i++) {
- DebugPrintf("%s vars at %04x:%04x ", varnames[i], PRINT_REG(make_reg(scriptState.variables_seg[i], scriptState.variables[i] - scriptState.variables_base[i])));
- if (scriptState.variables_max)
- DebugPrintf(" total %d", scriptState.variables_max[i]);
+ DebugPrintf("%s vars at %04x:%04x ", varnames[i], PRINT_REG(make_reg(s->variables_seg[i], s->variables[i] - s->variables_base[i])));
+ if (s->variables_max)
+ DebugPrintf(" total %d", s->variables_max[i]);
DebugPrintf("\n");
}
@@ -1791,6 +1792,7 @@ bool Console::cmdVMVars(int argc, const char **argv) {
return true;
}
+ EngineState *s = _engine->_gamestate;
const char *varnames[] = {"global", "local", "temp", "param"};
const char *varabbrev = "gltp";
const char *vartype_pre = strchr(varabbrev, *argv[1]);
@@ -1829,17 +1831,17 @@ bool Console::cmdVMVars(int argc, const char **argv) {
return true;
}
- if ((scriptState.variables_max) && (scriptState.variables_max[vartype] <= idx)) {
- DebugPrintf("Max. index is %d (0x%x)\n", scriptState.variables_max[vartype], scriptState.variables_max[vartype]);
+ if ((s->variables_max) && (s->variables_max[vartype] <= idx)) {
+ DebugPrintf("Max. index is %d (0x%x)\n", s->variables_max[vartype], s->variables_max[vartype]);
return true;
}
switch (argc) {
case 3:
- DebugPrintf("%s var %d == %04x:%04x\n", varnames[vartype], idx, PRINT_REG(scriptState.variables[vartype][idx]));
+ DebugPrintf("%s var %d == %04x:%04x\n", varnames[vartype], idx, PRINT_REG(s->variables[vartype][idx]));
break;
case 4:
- if (parse_reg_t(_engine->_gamestate, argv[3], &scriptState.variables[vartype][idx], true)) {
+ if (parse_reg_t(_engine->_gamestate, argv[3], &s->variables[vartype][idx], true)) {
DebugPrintf("Invalid value/address passed.\n");
DebugPrintf("Check the \"addresses\" command on how to use addresses\n");
DebugPrintf("Or pass a decimal or hexadecimal value directly (e.g. 12, 1Ah)\n");
@@ -2072,7 +2074,7 @@ bool Console::cmdViewObject(int argc, const char **argv) {
bool Console::cmdViewActiveObject(int argc, const char **argv) {
DebugPrintf("Information on the currently active object or class:\n");
- printObject(scriptState.xs->objp);
+ printObject(_engine->_gamestate->xs->objp);
return true;
}
@@ -2085,7 +2087,7 @@ bool Console::cmdViewAccumulatorObject(int argc, const char **argv) {
}
bool Console::cmdScriptSteps(int argc, const char **argv) {
- DebugPrintf("Number of executed SCI operations: %d\n", script_step_counter);
+ DebugPrintf("Number of executed SCI operations: %d\n", _engine->_gamestate->script_step_counter);
return true;
}
@@ -2729,7 +2731,7 @@ bool Console::cmdQuit(int argc, const char **argv) {
if (!scumm_stricmp(argv[1], "game")) {
// Quit gracefully
- script_abort_flag = 1; // Terminate VM
+ _engine->_gamestate->script_abort_flag = 1; // Terminate VM
g_debugState.seeking = kDebugSeekNothing;
g_debugState.runningStep = 0;
diff --git a/engines/sci/engine/kevent.cpp b/engines/sci/engine/kevent.cpp
index 3e096074e6..fd7711f196 100644
--- a/engines/sci/engine/kevent.cpp
+++ b/engines/sci/engine/kevent.cpp
@@ -79,7 +79,7 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
switch (curEvent.type) {
case SCI_EVENT_QUIT:
- quit_vm();
+ quit_vm(s);
break;
case SCI_EVENT_KEYBOARD:
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index 68dc2fbba4..f91ba0fd82 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -41,7 +41,7 @@ reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) {
s->shrinkStackToBase();
- script_abort_flag = 1; // Force vm to abort ASAP
+ s->script_abort_flag = 1; // Force vm to abort ASAP
return NULL_REG;
}
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 798f889460..9bf23dedf5 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -615,7 +615,7 @@ void DynMem::saveLoadWithSerializer(Common::Serializer &s) {
void DataStack::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(_capacity);
if (s.isLoading()) {
- //free(entries);
+ free(_entries);
_entries = (reg_t *)calloc(_capacity, sizeof(reg_t));
}
}
@@ -915,7 +915,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
s->restoring = true;
- script_abort_flag = 2; // Abort current game with replay
+ s->script_abort_flag = 2; // Abort current game with replay
s->shrinkStackToBase();
}
diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp
index 103a016972..159c278e8c 100644
--- a/engines/sci/engine/scriptdebug.cpp
+++ b/engines/sci/engine/scriptdebug.cpp
@@ -190,12 +190,12 @@ reg_t disassemble(EngineState *s, reg_t pos, int print_bw_tag, int print_bytecod
}
}
- if (pos == scriptState.xs->addr.pc) { // Extra information if debugging the current opcode
+ if (pos == s->xs->addr.pc) { // Extra information if debugging the current opcode
if ((opcode == op_pTos) || (opcode == op_sTop) || (opcode == op_pToa) || (opcode == op_aTop) ||
(opcode == op_dpToa) || (opcode == op_ipToa) || (opcode == op_dpTos) || (opcode == op_ipTos)) {
- const Object *obj = s->_segMan->getObject(scriptState.xs->objp);
+ const Object *obj = s->_segMan->getObject(s->xs->objp);
if (!obj)
- warning("Attempted to reference on non-object at %04x:%04x", PRINT_REG(scriptState.xs->objp));
+ warning("Attempted to reference on non-object at %04x:%04x", PRINT_REG(s->xs->objp));
else
printf(" (%s)", selector_name(s, obj->propertyOffsetToId(s->_segMan, scr[pos.offset + 1])));
}
@@ -203,39 +203,39 @@ reg_t disassemble(EngineState *s, reg_t pos, int print_bw_tag, int print_bytecod
printf("\n");
- if (pos == scriptState.xs->addr.pc) { // Extra information if debugging the current opcode
+ if (pos == s->xs->addr.pc) { // Extra information if debugging the current opcode
if (opcode == op_callk) {
- int stackframe = (scr[pos.offset + 2] >> 1) + (scriptState.restAdjust);
- int argc = ((scriptState.xs->sp)[- stackframe - 1]).offset;
+ int stackframe = (scr[pos.offset + 2] >> 1) + (s->restAdjust);
+ int argc = ((s->xs->sp)[- stackframe - 1]).offset;
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
if (!oldScriptHeader)
- argc += (scriptState.restAdjust);
+ argc += (s->restAdjust);
printf(" Kernel params: (");
for (int j = 0; j < argc; j++) {
- printf("%04x:%04x", PRINT_REG((scriptState.xs->sp)[j - stackframe]));
+ printf("%04x:%04x", PRINT_REG((s->xs->sp)[j - stackframe]));
if (j + 1 < argc)
printf(", ");
}
printf(")\n");
} else if ((opcode == op_send) || (opcode == op_self)) {
- int restmod = scriptState.restAdjust;
+ int restmod = s->restAdjust;
int stackframe = (scr[pos.offset + 1] >> 1) + restmod;
- reg_t *sb = scriptState.xs->sp;
+ reg_t *sb = s->xs->sp;
uint16 selector;
reg_t fun_ref;
while (stackframe > 0) {
int argc = sb[- stackframe + 1].offset;
const char *name = NULL;
- reg_t called_obj_addr = scriptState.xs->objp;
+ reg_t called_obj_addr = s->xs->objp;
if (opcode == op_send)
called_obj_addr = s->r_acc;
else if (opcode == op_self)
- called_obj_addr = scriptState.xs->objp;
+ called_obj_addr = s->xs->objp;
selector = sb[- stackframe].offset;
@@ -285,10 +285,10 @@ void script_debug(EngineState *s) {
#if 0
if (sci_debug_flags & _DEBUG_FLAG_LOGGING) {
printf("%d: acc=%04x:%04x ", script_step_counter, PRINT_REG(s->r_acc));
- disassemble(s, scriptState.xs->addr.pc, 0, 1);
- if (scriptState.seeking == kDebugSeekGlobal)
- printf("Global %d (0x%x) = %04x:%04x\n", scriptState.seekSpecial,
- scriptState.seekSpecial, PRINT_REG(s->script_000->_localsBlock->_locals[scriptState.seekSpecial]));
+ disassemble(s, s->xs->addr.pc, 0, 1);
+ if (s->seeking == kDebugSeekGlobal)
+ printf("Global %d (0x%x) = %04x:%04x\n", s->seekSpecial,
+ s->seekSpecial, PRINT_REG(s->script_000->_localsBlock->_locals[s->seekSpecial]));
}
#endif
@@ -298,16 +298,16 @@ void script_debug(EngineState *s) {
#endif
if (g_debugState.seeking && !g_debugState.breakpointWasHit) { // Are we looking for something special?
- SegmentObj *mobj = s->_segMan->getSegment(scriptState.xs->addr.pc.segment, SEG_TYPE_SCRIPT);
+ SegmentObj *mobj = s->_segMan->getSegment(s->xs->addr.pc.segment, SEG_TYPE_SCRIPT);
if (mobj) {
Script *scr = (Script *)mobj;
byte *code_buf = scr->_buf;
int code_buf_size = scr->getBufSize();
- int opcode = scriptState.xs->addr.pc.offset >= code_buf_size ? 0 : code_buf[scriptState.xs->addr.pc.offset];
+ int opcode = s->xs->addr.pc.offset >= code_buf_size ? 0 : code_buf[s->xs->addr.pc.offset];
int op = opcode >> 1;
- int paramb1 = scriptState.xs->addr.pc.offset + 1 >= code_buf_size ? 0 : code_buf[scriptState.xs->addr.pc.offset + 1];
- int paramf1 = (opcode & 1) ? paramb1 : (scriptState.xs->addr.pc.offset + 2 >= code_buf_size ? 0 : (int16)READ_SCI11ENDIAN_UINT16(code_buf + scriptState.xs->addr.pc.offset + 1));
+ int paramb1 = s->xs->addr.pc.offset + 1 >= code_buf_size ? 0 : code_buf[s->xs->addr.pc.offset + 1];
+ int paramf1 = (opcode & 1) ? paramb1 : (s->xs->addr.pc.offset + 2 >= code_buf_size ? 0 : (int16)READ_SCI11ENDIAN_UINT16(code_buf + s->xs->addr.pc.offset + 1));
switch (g_debugState.seeking) {
case kDebugSeekSpecialCallk:
@@ -351,8 +351,8 @@ void script_debug(EngineState *s) {
}
}
- printf("Step #%d\n", script_step_counter);
- disassemble(s, scriptState.xs->addr.pc, 0, 1);
+ printf("Step #%d\n", s->script_step_counter);
+ disassemble(s, s->xs->addr.pc, 0, 1);
if (g_debugState.runningStep) {
g_debugState.runningStep--;
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index b642cd8dc9..b4a04f8826 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -114,6 +114,10 @@ void EngineState::reset(bool isRestoring) {
_throttleLastTime = 0;
_throttleTrigger = false;
+ script_abort_flag = 0;
+ script_step_counter = 0;
+ script_gc_interval = GC_INTERVAL;
+
restoring = false;
}
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 431aac884e..68e6a5516a 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -148,8 +148,26 @@ public:
StackPtr stack_base; /**< Pointer to the least stack element */
StackPtr stack_top; /**< First invalid stack element */
+ // Script state
+ ExecStack *xs;
+ reg_t *variables[4]; ///< global, local, temp, param, as immediate pointers
+ reg_t *variables_base[4]; ///< Used for referencing VM ops
+ SegmentId variables_seg[4]; ///< Same as above, contains segment IDs
+ int variables_max[4]; ///< Max. values for all variables
+
Script *script_000; /**< script 000, e.g. for globals */
+ int loadFromLauncher;
+
+ /**
+ * Set this to 1 to abort script execution immediately. Aborting will
+ * leave the debug exec stack intact.
+ * Set it to 2 to force a replay afterwards.
+ */
+ int script_abort_flag; // Set to 1 to abort execution. Set to 2 to force a replay afterwards
+ int script_step_counter; // Counts the number of steps executed
+ int script_gc_interval; // Number of steps in between gcs
+
uint16 currentRoomNumber() const;
void setRoomNumber(uint16 roomNumber);
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 36f5ec6893..b04cc473b5 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -46,13 +46,6 @@ const reg_t SIGNAL_REG = {0, SIGNAL_OFFSET};
//#define VM_DEBUG_SEND
-ScriptState scriptState; // FIXME: Avoid non-const global vars
-int g_loadFromLauncher; // FIXME: Avoid non-const global vars
-
-int script_abort_flag = 0; // Set to 1 to abort execution. Set to 2 to force a replay afterwards // FIXME: Avoid non-const global vars
-int script_step_counter = 0; // Counts the number of steps executed // FIXME: Avoid non-const global vars
-int script_gc_interval = GC_INTERVAL; // Number of steps in between gcs // FIXME: Avoid non-const global vars
-
#define SCI_XS_CALLEE_LOCALS ((SegmentId)-1)
/**
@@ -236,8 +229,8 @@ static void validate_write_var(reg_t *r, reg_t *stack_base, int type, int max, i
#endif
-#define READ_VAR(type, index, def) validate_read_var(scriptState.variables[type], s->stack_base, type, scriptState.variables_max[type], index, __LINE__, def)
-#define WRITE_VAR(type, index, value) validate_write_var(scriptState.variables[type], s->stack_base, type, scriptState.variables_max[type], index, __LINE__, value, s->_segMan, g_sci->getKernel())
+#define READ_VAR(type, index, def) validate_read_var(s->variables[type], s->stack_base, type, s->variables_max[type], index, __LINE__, def)
+#define WRITE_VAR(type, index, value) validate_write_var(s->variables[type], s->stack_base, type, s->variables_max[type], index, __LINE__, value, s->_segMan, g_sci->getKernel())
#define WRITE_VAR16(type, index, value) WRITE_VAR(type, index, make_reg(0, value));
#define ACC_ARITHMETIC_L(op) make_reg(0, (op validate_arithmetic(s->r_acc)))
@@ -251,8 +244,8 @@ static void validate_write_var(reg_t *r, reg_t *stack_base, int type, int max, i
#define PUSH(v) PUSH32(make_reg(0, v))
#define POP() (validate_arithmetic(POP32()))
// 32 bit:
-#define PUSH32(a) (*(validate_stack_addr(s, (scriptState.xs->sp)++)) = (a))
-#define POP32() (*(validate_stack_addr(s, --(scriptState.xs->sp))))
+#define PUSH32(a) (*(validate_stack_addr(s, (s->xs->sp)++)) = (a))
+#define POP32() (*(validate_stack_addr(s, --(s->xs->sp))))
ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackPtr sp, reg_t calling_obj, uint16 argc, StackPtr argp) {
int seg = s->_segMan->getScriptSegment(script);
@@ -575,11 +568,11 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
const KernelFuncWithSignature &kernelFunc = g_sci->getKernel()->_kernelFuncs[kernelFuncNum];
if (kernelFunc.signature
- && !g_sci->getKernel()->signatureMatch(kernelFunc.signature, argc, scriptState.xs->sp + 1)) {
+ && !g_sci->getKernel()->signatureMatch(kernelFunc.signature, argc, s->xs->sp + 1)) {
error("[VM] Invalid arguments to kernel call %x", kernelFuncNum);
}
- reg_t *argv = scriptState.xs->sp + 1;
+ reg_t *argv = s->xs->sp + 1;
if (!kernelFunc.isDummy) {
// Add stack frame to indicate we're executing a callk.
@@ -594,7 +587,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
//warning("callk %s", kernelFunc.orig_name.c_str());
// TODO: SCI2.1 equivalent
- if (g_loadFromLauncher >= 0 && (
+ if (s->loadFromLauncher >= 0 && (
(kernelFuncNum == 0x8 && getSciVersion() <= SCI_VERSION_1_1) || // DrawPic
(kernelFuncNum == 0x3d && getSciVersion() == SCI_VERSION_2) // GetSaveDir
//(kernelFuncNum == 0x28 && getSciVersion() == SCI_VERSION_2_1) // AddPlane
@@ -605,8 +598,8 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
// Therefore, inject a kRestoreGame call here, instead of the requested function.
// The restore call is injected here mainly for games which have a menu, as the menu is
// constructed when the game starts and is not reconstructed when a saved game is loaded.
- int saveSlot = g_loadFromLauncher;
- g_loadFromLauncher = -1; // invalidate slot, so that we don't load again
+ int saveSlot = s->loadFromLauncher;
+ s->loadFromLauncher = -1; // invalidate slot, so that we don't load again
if (saveSlot < 0)
error("Requested to load invalid save slot"); // should never happen, really
@@ -637,7 +630,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
static void gc_countdown(EngineState *s) {
if (s->gc_countdown-- <= 0) {
- s->gc_countdown = script_gc_interval;
+ s->gc_countdown = s->script_gc_interval;
run_gc(s);
}
}
@@ -725,13 +718,13 @@ void run_vm(EngineState *s, bool restoring) {
StackPtr s_temp; // Temporary stack pointer
int16 opparams[4]; // opcode parameters
- scriptState.restAdjust = s->restAdjust;
+ s->restAdjust = s->restAdjust;
// &rest adjusts the parameter count by this value
// Current execution data:
- scriptState.xs = &(s->_executionStack.back());
+ s->xs = &(s->_executionStack.back());
ExecStack *xs_new = NULL;
- Object *obj = s->_segMan->getObject(scriptState.xs->objp);
- Script *local_script = s->_segMan->getScriptIfLoaded(scriptState.xs->local_segment);
+ Object *obj = s->_segMan->getObject(s->xs->objp);
+ Script *local_script = s->_segMan->getScriptIfLoaded(s->xs->local_segment);
int old_execution_stack_base = s->execution_stack_base;
// Used to detect the stack bottom, for "physical" returns
const byte *code_buf = NULL; // (Avoid spurious warning)
@@ -746,20 +739,20 @@ void run_vm(EngineState *s, bool restoring) {
#ifndef DISABLE_VALIDATIONS
// Initialize maximum variable count
if (s->script_000->_localsBlock)
- scriptState.variables_max[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.size();
+ s->variables_max[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.size();
else
- scriptState.variables_max[VAR_GLOBAL] = 0;
+ s->variables_max[VAR_GLOBAL] = 0;
#endif
- scriptState.variables_seg[VAR_GLOBAL] = s->script_000->_localsSegment;
- scriptState.variables_seg[VAR_TEMP] = scriptState.variables_seg[VAR_PARAM] = s->_segMan->findSegmentByType(SEG_TYPE_STACK);
- scriptState.variables_base[VAR_TEMP] = scriptState.variables_base[VAR_PARAM] = s->stack_base;
+ s->variables_seg[VAR_GLOBAL] = s->script_000->_localsSegment;
+ s->variables_seg[VAR_TEMP] = s->variables_seg[VAR_PARAM] = s->_segMan->findSegmentByType(SEG_TYPE_STACK);
+ s->variables_base[VAR_TEMP] = s->variables_base[VAR_PARAM] = s->stack_base;
// SCI code reads the zeroth argument to determine argc
if (s->script_000->_localsBlock)
- scriptState.variables_base[VAR_GLOBAL] = scriptState.variables[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.begin();
+ s->variables_base[VAR_GLOBAL] = s->variables[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.begin();
else
- scriptState.variables_base[VAR_GLOBAL] = scriptState.variables[VAR_GLOBAL] = NULL;
+ s->variables_base[VAR_GLOBAL] = s->variables[VAR_GLOBAL] = NULL;
s->_executionStackPosChanged = true; // Force initialization
@@ -767,63 +760,63 @@ void run_vm(EngineState *s, bool restoring) {
int var_type; // See description below
int var_number;
- g_debugState.old_pc_offset = scriptState.xs->addr.pc.offset;
- g_debugState.old_sp = scriptState.xs->sp;
+ g_debugState.old_pc_offset = s->xs->addr.pc.offset;
+ g_debugState.old_sp = s->xs->sp;
if (s->_executionStackPosChanged) {
Script *scr;
- scriptState.xs = &(s->_executionStack.back());
+ s->xs = &(s->_executionStack.back());
s->_executionStackPosChanged = false;
- scr = s->_segMan->getScriptIfLoaded(scriptState.xs->addr.pc.segment);
+ scr = s->_segMan->getScriptIfLoaded(s->xs->addr.pc.segment);
if (!scr) {
// No script? Implicit return via fake instruction buffer
- warning("Running on non-existant script in segment %x", scriptState.xs->addr.pc.segment);
+ warning("Running on non-existant script in segment %x", s->xs->addr.pc.segment);
code_buf = _fake_return_buffer;
#ifndef DISABLE_VALIDATIONS
code_buf_size = 2;
#endif
- scriptState.xs->addr.pc.offset = 1;
+ s->xs->addr.pc.offset = 1;
scr = NULL;
obj = NULL;
} else {
- obj = s->_segMan->getObject(scriptState.xs->objp);
+ obj = s->_segMan->getObject(s->xs->objp);
code_buf = scr->_buf;
#ifndef DISABLE_VALIDATIONS
code_buf_size = scr->getBufSize();
#endif
- local_script = s->_segMan->getScriptIfLoaded(scriptState.xs->local_segment);
+ local_script = s->_segMan->getScriptIfLoaded(s->xs->local_segment);
if (!local_script) {
- warning("Could not find local script from segment %x", scriptState.xs->local_segment);
+ warning("Could not find local script from segment %x", s->xs->local_segment);
local_script = NULL;
- scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = NULL;
+ s->variables_base[VAR_LOCAL] = s->variables[VAR_LOCAL] = NULL;
#ifndef DISABLE_VALIDATIONS
- scriptState.variables_max[VAR_LOCAL] = 0;
+ s->variables_max[VAR_LOCAL] = 0;
#endif
} else {
- scriptState.variables_seg[VAR_LOCAL] = local_script->_localsSegment;
+ s->variables_seg[VAR_LOCAL] = local_script->_localsSegment;
if (local_script->_localsBlock)
- scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = local_script->_localsBlock->_locals.begin();
+ s->variables_base[VAR_LOCAL] = s->variables[VAR_LOCAL] = local_script->_localsBlock->_locals.begin();
else
- scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = NULL;
+ s->variables_base[VAR_LOCAL] = s->variables[VAR_LOCAL] = NULL;
#ifndef DISABLE_VALIDATIONS
if (local_script->_localsBlock)
- scriptState.variables_max[VAR_LOCAL] = local_script->_localsBlock->_locals.size();
+ s->variables_max[VAR_LOCAL] = local_script->_localsBlock->_locals.size();
else
- scriptState.variables_max[VAR_LOCAL] = 0;
- scriptState.variables_max[VAR_TEMP] = scriptState.xs->sp - scriptState.xs->fp;
- scriptState.variables_max[VAR_PARAM] = scriptState.xs->argc + 1;
+ s->variables_max[VAR_LOCAL] = 0;
+ s->variables_max[VAR_TEMP] = s->xs->sp - s->xs->fp;
+ s->variables_max[VAR_PARAM] = s->xs->argc + 1;
#endif
}
- scriptState.variables[VAR_TEMP] = scriptState.xs->fp;
- scriptState.variables[VAR_PARAM] = scriptState.xs->variables_argp;
+ s->variables[VAR_TEMP] = s->xs->fp;
+ s->variables[VAR_PARAM] = s->xs->variables_argp;
}
}
- if (script_abort_flag || g_engine->shouldQuit())
+ if (s->script_abort_flag || g_engine->shouldQuit())
return; // Emergency
// Debug if this has been requested:
@@ -838,20 +831,20 @@ void run_vm(EngineState *s, bool restoring) {
}
#ifndef DISABLE_VALIDATIONS
- if (scriptState.xs->sp < scriptState.xs->fp)
+ if (s->xs->sp < s->xs->fp)
error("run_vm(): stack underflow, sp: %04x:%04x, fp: %04x:%04x",
- PRINT_REG(*scriptState.xs->sp), PRINT_REG(*scriptState.xs->fp));
+ PRINT_REG(*s->xs->sp), PRINT_REG(*s->xs->fp));
- scriptState.variables_max[VAR_TEMP] = scriptState.xs->sp - scriptState.xs->fp;
+ s->variables_max[VAR_TEMP] = s->xs->sp - s->xs->fp;
- if (scriptState.xs->addr.pc.offset >= code_buf_size)
+ if (s->xs->addr.pc.offset >= code_buf_size)
error("run_vm(): program counter gone astray, addr: %d, code buffer size: %d",
- scriptState.xs->addr.pc.offset, code_buf_size);
+ s->xs->addr.pc.offset, code_buf_size);
#endif
// Get opcode
byte extOpcode;
- scriptState.xs->addr.pc.offset += readPMachineInstruction(code_buf + scriptState.xs->addr.pc.offset, extOpcode, opparams);
+ s->xs->addr.pc.offset += readPMachineInstruction(code_buf + s->xs->addr.pc.offset, extOpcode, opparams);
const byte opcode = extOpcode >> 1;
switch (opcode) {
@@ -1082,16 +1075,16 @@ void run_vm(EngineState *s, bool restoring) {
case op_bt: // 0x17 (23)
if (s->r_acc.offset || s->r_acc.segment)
- scriptState.xs->addr.pc.offset += opparams[0];
+ s->xs->addr.pc.offset += opparams[0];
break;
case op_bnt: // 0x18 (24)
if (!(s->r_acc.offset || s->r_acc.segment))
- scriptState.xs->addr.pc.offset += opparams[0];
+ s->xs->addr.pc.offset += opparams[0];
break;
case op_jmp: // 0x19 (25)
- scriptState.xs->addr.pc.offset += opparams[0];
+ s->xs->addr.pc.offset += opparams[0];
break;
case op_ldi: // 0x1a (26)
@@ -1107,34 +1100,34 @@ void run_vm(EngineState *s, bool restoring) {
break;
case op_toss: // 0x1d (29)
- scriptState.xs->sp--;
+ s->xs->sp--;
break;
case op_dup: // 0x1e (30)
- r_temp = scriptState.xs->sp[-1];
+ r_temp = s->xs->sp[-1];
PUSH32(r_temp);
break;
case op_link: // 0x1f (31)
for (int i = 0; i < opparams[0]; i++)
- scriptState.xs->sp[i] = NULL_REG;
- scriptState.xs->sp += opparams[0];
+ s->xs->sp[i] = NULL_REG;
+ s->xs->sp += opparams[0];
break;
case op_call: { // 0x20 (32)
int argc = (opparams[1] >> 1) // Given as offset, but we need count
- + 1 + scriptState.restAdjust;
- StackPtr call_base = scriptState.xs->sp - argc;
- scriptState.xs->sp[1].offset += scriptState.restAdjust;
-
- xs_new = add_exec_stack_entry(s->_executionStack, make_reg(scriptState.xs->addr.pc.segment,
- scriptState.xs->addr.pc.offset + opparams[0]),
- scriptState.xs->sp, scriptState.xs->objp,
- (validate_arithmetic(*call_base)) + scriptState.restAdjust,
- call_base, NULL_SELECTOR, scriptState.xs->objp,
- s->_executionStack.size()-1, scriptState.xs->local_segment);
- scriptState.restAdjust = 0; // Used up the &rest adjustment
- scriptState.xs->sp = call_base;
+ + 1 + s->restAdjust;
+ StackPtr call_base = s->xs->sp - argc;
+ s->xs->sp[1].offset += s->restAdjust;
+
+ xs_new = add_exec_stack_entry(s->_executionStack, make_reg(s->xs->addr.pc.segment,
+ s->xs->addr.pc.offset + opparams[0]),
+ s->xs->sp, s->xs->objp,
+ (validate_arithmetic(*call_base)) + s->restAdjust,
+ call_base, NULL_SELECTOR, s->xs->objp,
+ s->_executionStack.size()-1, s->xs->local_segment);
+ s->restAdjust = 0; // Used up the &rest adjustment
+ s->xs->sp = call_base;
s->_executionStackPosChanged = true;
break;
@@ -1143,23 +1136,23 @@ void run_vm(EngineState *s, bool restoring) {
case op_callk: { // 0x21 (33)
gc_countdown(s);
- scriptState.xs->sp -= (opparams[1] >> 1) + 1;
+ s->xs->sp -= (opparams[1] >> 1) + 1;
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
if (!oldScriptHeader) {
- scriptState.xs->sp -= scriptState.restAdjust;
- s->restAdjust = 0; // We just used up the scriptState.restAdjust, remember?
+ s->xs->sp -= s->restAdjust;
+ s->restAdjust = 0; // We just used up the s->restAdjust, remember?
}
- int argc = validate_arithmetic(scriptState.xs->sp[0]);
+ int argc = validate_arithmetic(s->xs->sp[0]);
if (!oldScriptHeader)
- argc += scriptState.restAdjust;
+ argc += s->restAdjust;
callKernelFunc(s, opparams[0], argc);
if (!oldScriptHeader)
- scriptState.restAdjust = s->restAdjust;
+ s->restAdjust = s->restAdjust;
// Calculate xs again: The kernel function might
// have spawned a new VM
@@ -1170,27 +1163,27 @@ void run_vm(EngineState *s, bool restoring) {
}
case op_callb: // 0x22 (34)
- temp = ((opparams[1] >> 1) + scriptState.restAdjust + 1);
- s_temp = scriptState.xs->sp;
- scriptState.xs->sp -= temp;
-
- scriptState.xs->sp[0].offset += scriptState.restAdjust;
- xs_new = execute_method(s, 0, opparams[0], s_temp, scriptState.xs->objp,
- scriptState.xs->sp[0].offset, scriptState.xs->sp);
- scriptState.restAdjust = 0; // Used up the &rest adjustment
+ temp = ((opparams[1] >> 1) + s->restAdjust + 1);
+ s_temp = s->xs->sp;
+ s->xs->sp -= temp;
+
+ s->xs->sp[0].offset += s->restAdjust;
+ xs_new = execute_method(s, 0, opparams[0], s_temp, s->xs->objp,
+ s->xs->sp[0].offset, s->xs->sp);
+ s->restAdjust = 0; // Used up the &rest adjustment
if (xs_new) // in case of error, keep old stack
s->_executionStackPosChanged = true;
break;
case op_calle: // 0x23 (35)
- temp = ((opparams[2] >> 1) + scriptState.restAdjust + 1);
- s_temp = scriptState.xs->sp;
- scriptState.xs->sp -= temp;
+ temp = ((opparams[2] >> 1) + s->restAdjust + 1);
+ s_temp = s->xs->sp;
+ s->xs->sp -= temp;
- scriptState.xs->sp[0].offset += scriptState.restAdjust;
- xs_new = execute_method(s, opparams[0], opparams[1], s_temp, scriptState.xs->objp,
- scriptState.xs->sp[0].offset, scriptState.xs->sp);
- scriptState.restAdjust = 0; // Used up the &rest adjustment
+ s->xs->sp[0].offset += s->restAdjust;
+ xs_new = execute_method(s, opparams[0], opparams[1], s_temp, s->xs->objp,
+ s->xs->sp[0].offset, s->xs->sp);
+ s->restAdjust = 0; // Used up the &rest adjustment
if (xs_new) // in case of error, keep old stack
s->_executionStackPosChanged = true;
@@ -1198,8 +1191,8 @@ void run_vm(EngineState *s, bool restoring) {
case op_ret: // 0x24 (36)
do {
- StackPtr old_sp2 = scriptState.xs->sp;
- StackPtr old_fp = scriptState.xs->fp;
+ StackPtr old_sp2 = s->xs->sp;
+ StackPtr old_fp = s->xs->fp;
ExecStack *old_xs = &(s->_executionStack.back());
if ((int)s->_executionStack.size() - 1 == s->execution_stack_base) { // Have we reached the base?
@@ -1208,7 +1201,7 @@ void run_vm(EngineState *s, bool restoring) {
s->_executionStack.pop_back();
s->_executionStackPosChanged = true;
- s->restAdjust = scriptState.restAdjust; // Update &rest
+ s->restAdjust = s->restAdjust; // Update &rest
return; // "Hard" return
}
@@ -1224,33 +1217,33 @@ void run_vm(EngineState *s, bool restoring) {
// Not reached the base, so let's do a soft return
s->_executionStack.pop_back();
s->_executionStackPosChanged = true;
- scriptState.xs = &(s->_executionStack.back());
+ s->xs = &(s->_executionStack.back());
- if (scriptState.xs->sp == CALL_SP_CARRY // Used in sends to 'carry' the stack pointer
- || scriptState.xs->type != EXEC_STACK_TYPE_CALL) {
- scriptState.xs->sp = old_sp2;
- scriptState.xs->fp = old_fp;
+ if (s->xs->sp == CALL_SP_CARRY // Used in sends to 'carry' the stack pointer
+ || s->xs->type != EXEC_STACK_TYPE_CALL) {
+ s->xs->sp = old_sp2;
+ s->xs->fp = old_fp;
}
- } while (scriptState.xs->type == EXEC_STACK_TYPE_VARSELECTOR);
+ } while (s->xs->type == EXEC_STACK_TYPE_VARSELECTOR);
// Iterate over all varselector accesses
s->_executionStackPosChanged = true;
- xs_new = scriptState.xs;
+ xs_new = s->xs;
break;
case op_send: // 0x25 (37)
- s_temp = scriptState.xs->sp;
- scriptState.xs->sp -= ((opparams[0] >> 1) + scriptState.restAdjust); // Adjust stack
+ s_temp = s->xs->sp;
+ s->xs->sp -= ((opparams[0] >> 1) + s->restAdjust); // Adjust stack
- scriptState.xs->sp[1].offset += scriptState.restAdjust;
+ s->xs->sp[1].offset += s->restAdjust;
xs_new = send_selector(s, s->r_acc, s->r_acc, s_temp,
- (int)(opparams[0] >> 1) + (uint16)scriptState.restAdjust, scriptState.xs->sp);
+ (int)(opparams[0] >> 1) + (uint16)s->restAdjust, s->xs->sp);
- if (xs_new && xs_new != scriptState.xs)
+ if (xs_new && xs_new != s->xs)
s->_executionStackPosChanged = true;
- scriptState.restAdjust = 0;
+ s->restAdjust = 0;
break;
@@ -1261,7 +1254,7 @@ void run_vm(EngineState *s, bool restoring) {
case op_class: // 0x28 (40)
s->r_acc = s->_segMan->getClassAddress((unsigned)opparams[0], SCRIPT_GET_LOCK,
- scriptState.xs->addr.pc);
+ s->xs->addr.pc);
break;
case 0x29: // (41)
@@ -1269,48 +1262,48 @@ void run_vm(EngineState *s, bool restoring) {
break;
case op_self: // 0x2a (42)
- s_temp = scriptState.xs->sp;
- scriptState.xs->sp -= ((opparams[0] >> 1) + scriptState.restAdjust); // Adjust stack
+ s_temp = s->xs->sp;
+ s->xs->sp -= ((opparams[0] >> 1) + s->restAdjust); // Adjust stack
- scriptState.xs->sp[1].offset += scriptState.restAdjust;
- xs_new = send_selector(s, scriptState.xs->objp, scriptState.xs->objp,
- s_temp, (int)(opparams[0] >> 1) + (uint16)scriptState.restAdjust,
- scriptState.xs->sp);
+ s->xs->sp[1].offset += s->restAdjust;
+ xs_new = send_selector(s, s->xs->objp, s->xs->objp,
+ s_temp, (int)(opparams[0] >> 1) + (uint16)s->restAdjust,
+ s->xs->sp);
- if (xs_new && xs_new != scriptState.xs)
+ if (xs_new && xs_new != s->xs)
s->_executionStackPosChanged = true;
- scriptState.restAdjust = 0;
+ s->restAdjust = 0;
break;
case op_super: // 0x2b (43)
- r_temp = s->_segMan->getClassAddress(opparams[0], SCRIPT_GET_LOAD, scriptState.xs->addr.pc);
+ r_temp = s->_segMan->getClassAddress(opparams[0], SCRIPT_GET_LOAD, s->xs->addr.pc);
if (!r_temp.segment)
error("[VM]: Invalid superclass in object");
else {
- s_temp = scriptState.xs->sp;
- scriptState.xs->sp -= ((opparams[1] >> 1) + scriptState.restAdjust); // Adjust stack
+ s_temp = s->xs->sp;
+ s->xs->sp -= ((opparams[1] >> 1) + s->restAdjust); // Adjust stack
- scriptState.xs->sp[1].offset += scriptState.restAdjust;
- xs_new = send_selector(s, r_temp, scriptState.xs->objp, s_temp,
- (int)(opparams[1] >> 1) + (uint16)scriptState.restAdjust,
- scriptState.xs->sp);
+ s->xs->sp[1].offset += s->restAdjust;
+ xs_new = send_selector(s, r_temp, s->xs->objp, s_temp,
+ (int)(opparams[1] >> 1) + (uint16)s->restAdjust,
+ s->xs->sp);
- if (xs_new && xs_new != scriptState.xs)
+ if (xs_new && xs_new != s->xs)
s->_executionStackPosChanged = true;
- scriptState.restAdjust = 0;
+ s->restAdjust = 0;
}
break;
case op_rest: // 0x2c (44)
temp = (uint16) opparams[0]; // First argument
- scriptState.restAdjust = MAX<int16>(scriptState.xs->argc - temp + 1, 0); // +1 because temp counts the paramcount while argc doesn't
+ s->restAdjust = MAX<int16>(s->xs->argc - temp + 1, 0); // +1 because temp counts the paramcount while argc doesn't
- for (; temp <= scriptState.xs->argc; temp++)
- PUSH32(scriptState.xs->variables_argp[temp]);
+ for (; temp <= s->xs->argc; temp++)
+ PUSH32(s->xs->variables_argp[temp]);
break;
@@ -1319,8 +1312,8 @@ void run_vm(EngineState *s, bool restoring) {
var_number = temp & 0x03; // Get variable type
// Get variable block offset
- r_temp.segment = scriptState.variables_seg[var_number];
- r_temp.offset = scriptState.variables[var_number] - scriptState.variables_base[var_number];
+ r_temp.segment = s->variables_seg[var_number];
+ r_temp.offset = s->variables[var_number] - s->variables_base[var_number];
if (temp & 0x08) // Add accumulator offset if requested
r_temp.offset += signed_validate_arithmetic(s->r_acc);
@@ -1333,7 +1326,7 @@ void run_vm(EngineState *s, bool restoring) {
case op_selfID: // 0x2e (46)
- s->r_acc = scriptState.xs->objp;
+ s->r_acc = s->xs->objp;
break;
case 0x2f: // (47)
@@ -1401,7 +1394,7 @@ void run_vm(EngineState *s, bool restoring) {
break;
case op_lofsa: // 0x39 (57)
- s->r_acc.segment = scriptState.xs->addr.pc.segment;
+ s->r_acc.segment = s->xs->addr.pc.segment;
switch (g_sci->_features->detectLofsType()) {
case SCI_VERSION_1_1:
@@ -1411,7 +1404,7 @@ void run_vm(EngineState *s, bool restoring) {
s->r_acc.offset = opparams[0];
break;
default:
- s->r_acc.offset = scriptState.xs->addr.pc.offset + opparams[0];
+ s->r_acc.offset = s->xs->addr.pc.offset + opparams[0];
}
#ifndef DISABLE_VALIDATIONS
@@ -1423,7 +1416,7 @@ void run_vm(EngineState *s, bool restoring) {
break;
case op_lofss: // 0x3a (58)
- r_temp.segment = scriptState.xs->addr.pc.segment;
+ r_temp.segment = s->xs->addr.pc.segment;
switch (g_sci->_features->detectLofsType()) {
case SCI_VERSION_1_1:
@@ -1433,7 +1426,7 @@ void run_vm(EngineState *s, bool restoring) {
r_temp.offset = opparams[0];
break;
default:
- r_temp.offset = scriptState.xs->addr.pc.offset + opparams[0];
+ r_temp.offset = s->xs->addr.pc.offset + opparams[0];
}
#ifndef DISABLE_VALIDATIONS
@@ -1459,10 +1452,10 @@ void run_vm(EngineState *s, bool restoring) {
case op_pushSelf: // 0x3e (62)
if (!(extOpcode & 1)) {
- PUSH32(scriptState.xs->objp);
+ PUSH32(s->xs->objp);
} else {
// Debug opcode op_file, skip null-terminated string (file name)
- while (code_buf[scriptState.xs->addr.pc.offset++]) ;
+ while (code_buf[s->xs->addr.pc.offset++]) ;
}
break;
@@ -1676,16 +1669,16 @@ void run_vm(EngineState *s, bool restoring) {
} // switch (opcode)
if (s->_executionStackPosChanged) // Force initialization
- scriptState.xs = xs_new;
+ s->xs = xs_new;
//#ifndef DISABLE_VALIDATIONS
- if (scriptState.xs != &(s->_executionStack.back())) {
+ if (s->xs != &(s->_executionStack.back())) {
warning("xs is stale (%p vs %p); last command was %02x",
- (void *)scriptState.xs, (void *)&(s->_executionStack.back()),
+ (void *)s->xs, (void *)&(s->_executionStack.back()),
opcode);
}
//#endif
- ++script_step_counter;
+ ++s->script_step_counter;
}
}
@@ -1718,7 +1711,7 @@ static EngineState *_game_run(EngineState *&s) {
send_selector(s, s->_gameObj, s->_gameObj, s->stack_base, 2, s->stack_base);
- script_abort_flag = 0;
+ s->script_abort_flag = 0;
s->restarting_flags = SCI_GAME_WAS_RESTARTED;
} else {
@@ -1726,7 +1719,7 @@ static EngineState *_game_run(EngineState *&s) {
if (restoring) {
game_exit(s);
s->restoring = false;
- if (script_abort_flag == 2) {
+ if (s->script_abort_flag == 2) {
debugC(2, kDebugLevelVM, "Restarting with replay()");
s->_executionStack.clear(); // Restart with replay
@@ -1735,7 +1728,7 @@ static EngineState *_game_run(EngineState *&s) {
send_selector(s, s->_gameObj, s->_gameObj, s->stack_base, 2, s->stack_base);
}
- script_abort_flag = 0;
+ s->script_abort_flag = 0;
} else
break; // exit loop
@@ -1766,8 +1759,8 @@ int game_run(EngineState **_s) {
return 0;
}
-void quit_vm() {
- script_abort_flag = 1; // Terminate VM
+void quit_vm(EngineState *s) {
+ s->script_abort_flag = 1; // Terminate VM
g_debugState.seeking = kDebugSeekNothing;
g_debugState.runningStep = 0;
}
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 42ee55cd06..67a6bd0dc3 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -224,41 +224,11 @@ enum {
VAR_PARAM = 3
};
-/**
- * Structure for storing the current internal state of the VM.
- */
-struct ScriptState {
- ExecStack *xs;
- int16 restAdjust;
- reg_t *variables[4]; ///< global, local, temp, param, as immediate pointers
- reg_t *variables_base[4]; ///< Used for referencing VM ops
- SegmentId variables_seg[4]; ///< Same as above, contains segment IDs
- int variables_max[4]; ///< Max. values for all variables
-};
-
-/**
- * The current internal state of the VM.
- */
-extern ScriptState scriptState;
-
-/**
- * Set this to 1 to abort script execution immediately. Aborting will
- * leave the debug exec stack intact.
- * Set it to 2 to force a replay afterwards.
- */
-extern int script_abort_flag;
-
/** Number of kernel calls in between gcs; should be < 50000 */
enum {
GC_INTERVAL = 32768
};
-/** Initially GC_DELAY, can be set at runtime */
-extern int script_gc_interval;
-
-/** Number of steps executed */
-extern int script_step_counter;
-
/**
* Executes function pubfunct of the specified script.
@@ -430,7 +400,7 @@ int game_exit(EngineState *s);
/**
* Instructs the virtual machine to abort
*/
-void quit_vm();
+void quit_vm(EngineState *s);
/**
* Read a PMachine instruction from a memory buffer and return its length.
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 1de42ab115..929bdf3307 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -56,8 +56,6 @@
namespace Sci {
-extern int g_loadFromLauncher;
-
SciEngine *g_sci = 0;
@@ -259,9 +257,9 @@ Common::Error SciEngine::run() {
// Check whether loading a savestate was requested
if (ConfMan.hasKey("save_slot")) {
- g_loadFromLauncher = ConfMan.getInt("save_slot");
+ _gamestate->loadFromLauncher = ConfMan.getInt("save_slot");
} else {
- g_loadFromLauncher = -1;
+ _gamestate->loadFromLauncher = -1;
}
game_run(&_gamestate); // Run the game