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-rw-r--r--po/nl_NL.po10
1 files changed, 5 insertions, 5 deletions
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 95b8c05733..9e84e259b5 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -8,10 +8,10 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2016-12-26 16:14+0100\n"
-"PO-Revision-Date: 2016-12-18 19:21+0000\n"
+"PO-Revision-Date: 2016-12-30 08:43+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
-"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
-"scummvm/nl/>\n"
+"Language-Team: Dutch "
+"<https://translations.scummvm.org/projects/scummvm/scummvm/nl/>\n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4412,11 +4412,11 @@ msgstr "Toon de huidige Frames Per Second teller in de linkerbovenhoek"
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
-msgstr ""
+msgstr "Sprite bilineair filteren (langzaam)"
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
-msgstr ""
+msgstr "Pas bilineair filteren toe op individuele sprites"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"