diff options
-rw-r--r-- | engines/agi/agi.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 7487cbecf9..54ba37093b 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -467,6 +467,16 @@ AgiEngine::AgiEngine(OSystem * syst) : Engine(syst) { rnd = new Common::RandomSource(); + Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level"); + Common::addSpecialDebugLevel(kDebugLevelResources, "Resources", "Resources debugging"); + Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprites debugging"); + Common::addSpecialDebugLevel(kDebugLevelInventory, "Inventory", "Inventory debugging"); + Common::addSpecialDebugLevel(kDebugLevelInput, "Input", "Input events debugging"); + Common::addSpecialDebugLevel(kDebugLevelMenu, "Menu", "Menu debugging"); + Common::addSpecialDebugLevel(kDebugLevelScripts, "Scrpits", "Scripts debugging"); + Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging"); + Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging"); + game.clock_enabled = false; game.state = STATE_INIT; } @@ -539,16 +549,6 @@ int AgiEngine::init() { _system->initSize(320, 200); _system->endGFXTransaction(); - Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level"); - Common::addSpecialDebugLevel(kDebugLevelResources, "Resources", "Resources debugging"); - Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprites debugging"); - Common::addSpecialDebugLevel(kDebugLevelInventory, "Inventory", "Inventory debugging"); - Common::addSpecialDebugLevel(kDebugLevelInput, "Input", "Input events debugging"); - Common::addSpecialDebugLevel(kDebugLevelMenu, "Menu", "Menu debugging"); - Common::addSpecialDebugLevel(kDebugLevelScripts, "Scrpits", "Scripts debugging"); - Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging"); - Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging"); - initialize(); gfx_set_palette(); |