diff options
-rw-r--r-- | engines/sherlock/user_interface.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/sherlock/user_interface.cpp b/engines/sherlock/user_interface.cpp index ed3debe2fc..97f6cfd63a 100644 --- a/engines/sherlock/user_interface.cpp +++ b/engines/sherlock/user_interface.cpp @@ -766,7 +766,7 @@ void UserInterface::lookScreen(const Common::Point &pt) { Common::Point mousePos = events.mousePos(); int temp; Common::String tempStr; - int x, width, width1, width2 = 0; + int x, width; // Don't display anything for right button command if ((events._rightPressed || events._rightPressed) && !events._pressed) @@ -790,7 +790,7 @@ void UserInterface::lookScreen(const Common::Point &pt) { // If inventory is active and an item is selected for a Use or Give action if ((_menuMode == INV_MODE || _menuMode == USE_MODE || _menuMode == GIVE_MODE) && (inv._invMode == 2 || inv._invMode == 3)) { - width1 = screen.stringWidth(inv[_selector]._name); + int width1 = 0, width2 = 0; if (inv._invMode == 2) { // Using an object @@ -805,6 +805,7 @@ void UserInterface::lookScreen(const Common::Point &pt) { // If we're using an inventory object, add in the width // of the object name and the " on " if (_selector != -1) { + width1 = screen.stringWidth(inv[_selector]._name); x += width1; width2 = screen.stringWidth(" on "); x += width2; @@ -835,6 +836,7 @@ void UserInterface::lookScreen(const Common::Point &pt) { } else if (temp >= 0 && temp < 1000 && _selector != -1 && scene._bgShapes[temp]._aType == PERSON) { // Giving an object to a person + width1 = screen.stringWidth(inv[_selector]._name); x = width = screen.stringWidth("Give "); x += width1; width2 = screen.stringWidth(" to "); @@ -1235,13 +1237,12 @@ void UserInterface::doInvControl() { if (found != -1) // If a slot highlighted, set it's color colors[found] = COMMAND_HIGHLIGHTED; - screen.buttonPrint(Common::Point(INVENTORY_POINTS[0][2], CONTROLS_Y1), - colors[0], true, "Exit"); + screen.buttonPrint(Common::Point(INVENTORY_POINTS[0][2], CONTROLS_Y1), colors[0], true, "Exit"); if (found >= 0 && found <= 3) { screen.buttonPrint(Common::Point(INVENTORY_POINTS[1][2], CONTROLS_Y1), colors[1], true, "Look"); - screen.buttonPrint(Common::Point(INVENTORY_POINTS[2][2], CONTROLS_Y1), colors[1], true, "Use"); - screen.buttonPrint(Common::Point(INVENTORY_POINTS[3][2], CONTROLS_Y1), colors[1], true, "Give"); + screen.buttonPrint(Common::Point(INVENTORY_POINTS[2][2], CONTROLS_Y1), colors[2], true, "Use"); + screen.buttonPrint(Common::Point(INVENTORY_POINTS[3][2], CONTROLS_Y1), colors[3], true, "Give"); inv._invMode = (InvMode)found; _selector = -1; } |