aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/tsage/globals.h5
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp698
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h8
-rw-r--r--engines/tsage/staticres.cpp163
-rw-r--r--engines/tsage/staticres.h11
5 files changed, 876 insertions, 9 deletions
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 9d00e618a4..5b1d6b4eb0 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -242,6 +242,11 @@ namespace Ringworld2 {
#define SPEECH_TEXT 1
#define SPEECH_VOICE 2
+#define k5A78C 15
+#define k5A78D 16
+#define k5A790 18
+#define k5A791 17
+
class Ringworld2Globals: public TsAGE2Globals {
public:
ASoundExt _sound1, _sound2, _sound3, _sound4;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index aa2a0d9c44..04c4c056ca 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -2262,7 +2262,7 @@ bool Scene1550::Hotspot3::startAction(CursorType action, Event &event) {
assert ((R2_GLOBALS._player._characterIndex == 1) || (R2_GLOBALS._player._characterIndex == 2));
// The original contains a debug message when CURSOR_TALK is used.
if (action == CURSOR_TALK)
- warning("Location: %d/%d - %d", R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex], R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2], _v5A4D6[(R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] * 30)] + R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]);
+ warning("Location: %d/%d - %d", R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex], R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2], k5A4D6[(R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] * 30)] + R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]);
return SceneHotspot::startAction(action, event);
}
@@ -2519,7 +2519,9 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
default:
break;
}
- warning("subA2B2F();");
+
+ subA2B2F();
+
_item1.setDetails(16, 1550, 10, -1, -1);
_item2.setDetails(24, 1550, 10, -1, -1);
_item3.setDetails(Rect(0, 0, 320, 200), 1550, 0, 1, -1, 1, NULL);
@@ -2945,7 +2947,9 @@ void Scene1550::dispatch() {
_sceneMode = 1;
_field412 = 1;
--R2_GLOBALS._v565EC[2 + R2_GLOBALS._player._characterIndex];
- warning("subA2B2F();");
+
+ subA2B2F();
+
R2_GLOBALS._player.setPosition(Common::Point( 160 - (((((160 - R2_GLOBALS._player._position.x) * 100) / 108) * 172) / 100), 145));
if (R2_GLOBALS._player._position.x < 160) {
Common::Point pt(R2_GLOBALS._player._position.x + 5, 135);
@@ -2966,7 +2970,9 @@ void Scene1550::dispatch() {
_sceneMode = 3;
_field412 = 1;
++R2_GLOBALS._v565EC[2 + R2_GLOBALS._player._characterIndex];
- warning("subA2B2F();");
+
+ subA2B2F();
+
R2_GLOBALS._player.setPosition(Common::Point( 160 - (((((160 - R2_GLOBALS._player._position.x) * 100) / 172) * 108) / 100), 19));
if (R2_GLOBALS._player._position.x < 160) {
Common::Point pt(R2_GLOBALS._player._position.x + 5, 29);
@@ -2987,7 +2993,9 @@ void Scene1550::dispatch() {
_sceneMode = 5;
_field412 = 1;
++R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex];
- warning("subA2B2F();");
+
+ subA2B2F();
+
if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] == 9) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] == 11) && (R2_GLOBALS._player._position.y > 50) && (R2_GLOBALS._player._position.y < 135)) {
if (R2_GLOBALS._player._position.y >= 85) {
R2_GLOBALS._player.setPosition(Common::Point(320 - R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y + 10));
@@ -3048,5 +3056,685 @@ void Scene1550::saveCharacter(int characterIndex) {
SceneExt::saveCharacter(characterIndex);
}
+void Scene1550::SceneActor1550::subA4D14(int arg1, int arg2) {
+ warning("Scene1550::subA4D14(%d, %d);", arg1, arg2);
+}
+
+void Scene1550::subA2B2F() {
+ Rect tmpRect;
+ _field419 = 0;
+ _field415 = 0;
+
+ tmpRect = R2_GLOBALS._v5589E;
+
+ _actor14.remove();
+ _actor17.remove();
+ _actor15.remove();
+ _actor19.remove();
+ _actor16.remove();
+ _actor18.remove();
+
+ for (int i = 0; i < 8; ++i)
+ _arrUnkObj15501[i].remove();
+
+ _actor6.remove();
+
+ for (int i = 0; i < 8; ++i)
+ _arrUnkObj15502[i].remove();
+
+ _actor8.remove();
+ _actor9.remove();
+ _actor10.remove();
+ _actor3.remove();
+ _actor11.remove();
+
+ if ((_sceneMode != 1577) && (_sceneMode != 1578))
+ _actor1.remove();
+
+ _actor2.remove();
+ _actor7.remove();
+ _actor13.remove();
+ _actor5.remove();
+ _actor12.remove();
+ _actor4.remove();
+
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2]) {
+ case 0:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]) {
+ case 3:
+ R2_GLOBALS._walkRegions.load(1554);
+ _field419 = 1554;
+ break;
+ case 4:
+ R2_GLOBALS._walkRegions.load(1553);
+ _field419 = 1553;
+ break;
+ default:
+ break;
+ }
+ break;
+ case 3:
+ // No break on purpose
+ case 4:
+ if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] == 23) || (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex])) {
+ if (!R2_GLOBALS.getFlag(16)) {
+ R2_GLOBALS._walkRegions.load(1559);
+ _field419 = 1559;
+ }
+ }
+ break;
+ case 7:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]) {
+ case 10:
+ R2_GLOBALS._walkRegions.load(1555);
+ _field419 = 1555;
+ break;
+ case 11:
+ R2_GLOBALS._walkRegions.load(1556);
+ _field419 = 1556;
+ break;
+ default:
+ break;
+ }
+ break;
+ case 11:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]) {
+ case 24:
+ R2_GLOBALS._walkRegions.load(1558);
+ _field419 = 1558;
+ break;
+ case 25:
+ R2_GLOBALS._walkRegions.load(1557);
+ _field419 = 1557;
+ break;
+ default:
+ break;
+ }
+ break;
+ case 16:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]) {
+ case 2:
+ R2_GLOBALS._walkRegions.load(1552);
+ _field419 = 1552;
+ break;
+ case 3:
+ R2_GLOBALS._walkRegions.load(1551);
+ _field419 = 1551;
+ break;
+ case 15:
+ R2_GLOBALS._walkRegions.load(1575);
+ _field419 = 1575;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+
+ int varA = 0;
+
+ if (!R2_GLOBALS.getFlag(16)) {
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] - 2) {
+ case 0:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] - 22) {
+ case 0:
+ varA = 1553;
+ _actor15.subA4D14(6, 0);
+ break;
+ case 1:
+ // No break on purpose
+ case 2:
+ // No break on purpose
+ case 3:
+ // No break on purpose
+ case 4:
+ varA = 1553;
+ break;
+ case 5:
+ varA = 1553;
+ _actor15.subA4D14(6, 0);
+ break;
+ default:
+ break;
+ }
+ break;
+ case 1:
+ // No break on purpose
+ case 2:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] - 21) {
+ case 0:
+ varA = 1550;
+ _actor15.subA4D14(9, 0);
+ break;
+ case 1:
+ varA = 1552;
+ _actor15.subA4D14(10, 0);
+ break;
+ case 2:
+ // No break on purpose
+ case 3:
+ // No break on purpose
+ case 4:
+ // No break on purpose
+ case 5:
+ varA = 1552;
+ break;
+ case 6:
+ varA = 1552;
+ _actor15.subA4D14(7, 0);
+ break;
+ case 7:
+ varA = 1550;
+ _actor15.subA4D14(8, 0);
+ break;
+ default:
+ break;
+ }
+ break;
+ case 3:
+ switch (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] - 21) {
+ case 0:
+ varA = 1550;
+ _actor15.subA4D14(4, 0);
+ break;
+ case 1:
+ varA = 1550;
+ _actor15.subA4D14(3, 0);
+ break;
+ case 2:
+ // No break on purpose
+ case 3:
+ // No break on purpose
+ case 4:
+ // No break on purpose
+ case 5:
+ varA = 1551;
+ break;
+ case 6:
+ varA = 1550;
+ _actor15.subA4D14(2, 0);
+ break;
+ case 7:
+ varA = 1550;
+ _actor15.subA4D14(1, 0);
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] > 0) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] <= 29) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] >= 20) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] > 7)) {
+ R2_GLOBALS.setFlag(16);
+ R2_GLOBALS._sceneManager.changeScene(1500);
+ }
+ }
+
+ if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] == 9) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] == 11)) {
+ if (R2_GLOBALS._sceneManager._sceneNumber != 1234) {
+ R2_GLOBALS._sceneManager._fadeMode = FADEMODE_IMMEDIATE;
+ loadScene(1234);
+ R2_GLOBALS._sceneManager._hasPalette = false;
+ _field414 = 0;
+ }
+ } else {
+ if (R2_GLOBALS._sceneManager._sceneNumber == 1234) {
+ R2_GLOBALS._sceneManager._fadeMode = FADEMODE_IMMEDIATE;
+ loadScene(1550);
+ R2_GLOBALS._sceneManager._hasPalette = false;
+ }
+ }
+
+ if (R2_GLOBALS._sceneManager._sceneNumber == 1234)
+ _field419 = 1576;
+
+ if (_field414 == 0) {
+ _field414 = 1;
+ } else {
+ if (_field414 == 2) {
+ _field414 = 3;
+ } else {
+ _field414 = 2;
+ }
+
+ if (R2_GLOBALS._sceneManager._sceneNumber == 1550){
+ warning("Mouse_hideIfNeeded()");
+ warning("gfx_set_pane_p");
+ for (int i = 3; i != 168; ++i) {
+ warning("sub294D2(4, i, 312, var14C)");
+ warning("missing for loop, to be implemented");
+ warning("gfx_draw_slice");
+ }
+ warning("Missing sub2957D()");
+ warning("gfx_set_pane_p()");
+ R2_GLOBALS._sceneManager._fadeMode = FADEMODE_IMMEDIATE;
+
+ if (varA == 0) {
+ if (_field417 != 1550)
+ g_globals->_scenePalette.loadPalette(1550);
+ R2_GLOBALS._sceneManager._hasPalette = true;
+ } else {
+ g_globals->_scenePalette.loadPalette(varA);
+ R2_GLOBALS._sceneManager._hasPalette = true;
+ }
+
+ if (R2_GLOBALS._sceneManager._hasPalette)
+ _field417 = varA;
+
+ warning("sub_2C429()");
+ }
+ }
+
+ switch (k5A4D6[(R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] * 30)] + R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex]) {
+ case 0:
+ if (_field419 == 0) {
+ R2_GLOBALS._walkRegions.load(1550);
+ _field419 = 1550;
+ }
+ break;
+ case 1:
+ if (_field419 == 0) {
+ R2_GLOBALS._walkRegions.load(1560);
+ _field419 = 1560;
+ }
+ _actor14.subA4D14(2, 1);
+ _actor15.subA4D14(1, 3);
+ _actor16.subA4D14(2, 5);
+ break;
+ case 2:
+ R2_GLOBALS._walkRegions.load(1561);
+ _field419 = 1561;
+ _actor14.subA4D14(2, 1);
+ _actor17.subA4D14(2, 2);
+ _actor15.subA4D14(1, 3);
+ _actor16.subA4D14(2, 5);
+ break;
+ case 3:
+ R2_GLOBALS._walkRegions.load(1562);
+ _field419 = 1562;
+ _actor14.subA4D14(2, 1);
+ _actor15.subA4D14(1, 3);
+ _actor16.subA4D14(2, 5);
+ _actor18.subA4D14(2, 6);
+ break;
+ case 4:
+ R2_GLOBALS._walkRegions.load(1563);
+ _field419 = 1563;
+ _actor15.subA4D14(2, 3);
+ break;
+ case 5:
+ R2_GLOBALS._walkRegions.load(1564);
+ _field419 = 1564;
+ _actor19.subA4D14(2, 4);
+ break;
+ case 6:
+ R2_GLOBALS._walkRegions.load(1565);
+ _field419 = 1565;
+ _actor14.subA4D14(1, 1);
+ _actor17.subA4D14(1, 2);
+ _actor15.subA4D14(3, 3);
+ break;
+ case 7:
+ R2_GLOBALS._walkRegions.load(1566);
+ _field419 = 1566;
+ _actor14.subA4D14(1, 1);
+ _actor17.subA4D14(1, 2);
+ _actor15.subA4D14(2, 4);
+ break;
+ case 8:
+ R2_GLOBALS._walkRegions.load(1567);
+ _field419 = 1567;
+ _actor17.subA4D14(5, 2);
+ break;
+ case 9:
+ R2_GLOBALS._walkRegions.load(1568);
+ _field419 = 1568;
+ _actor17.subA4D14(4, 2);
+ break;
+ case 10:
+ R2_GLOBALS._walkRegions.load(1569);
+ _field419 = 1569;
+ _actor14.subA4D14(3, 1);
+ break;
+ case 11:
+ R2_GLOBALS._walkRegions.load(1570);
+ _field419 = 1570;
+ _actor14.subA4D14(1, 1);
+ _actor17.subA4D14(1, 2);
+ break;
+ case 12:
+ R2_GLOBALS._walkRegions.load(1571);
+ _field419 = 1571;
+ _actor16.subA4D14(1, 5);
+ _actor18.subA4D14(1, 6);
+ break;
+ case 13:
+ R2_GLOBALS._walkRegions.load(1572);
+ _field419 = 1572;
+ _actor14.subA4D14(1, 1);
+ _actor17.subA4D14(1, 2);
+ _actor19.subA4D14(1, 4);
+ break;
+ case 14:
+ R2_GLOBALS._walkRegions.load(1573);
+ _field419 = 1573;
+ _actor19.subA4D14(1, 4);
+ _actor16.subA4D14(1, 5);
+ _actor18.subA4D14(1, 6);
+ break;
+ case 15:
+ R2_GLOBALS._walkRegions.load(1574);
+ _field419 = 1574;
+ _actor19.subA4D14(1, 4);
+ break;
+ case 16:
+ R2_GLOBALS._walkRegions.load(1570);
+ _field419 = 1570;
+ _actor14.subA4D14(2, 1);
+ _actor17.subA4D14(2, 2);
+ break;
+ case 17:
+ R2_GLOBALS._walkRegions.load(1570);
+ _field419 = 1570;
+ _actor14.subA4D14(2, 1);
+ _actor17.subA4D14(3, 2);
+ break;
+ case 18:
+ R2_GLOBALS._walkRegions.load(1571);
+ _field419 = 1571;
+ _actor16.subA4D14(2, 5);
+ _actor18.subA4D14(2, 6);
+ break;
+ case 19:
+ R2_GLOBALS._walkRegions.load(1571);
+ _field419 = 1571;
+ _actor16.subA4D14(2, 5);
+ _actor18.subA4D14(3, 6);
+ break;
+ default:
+ break;
+ }
+
+ int di = 0;
+ int tmpIdx = 0;
+ for (int i = 0; i < 129 * 4; i += 4) {
+ if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] == k562CC[i]) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] == k562CC[i + 1]) && (k562CC[i + 2] != 0)) {
+ tmpIdx = k562CC[i + 3];
+ _arrUnkObj15501[di].postInit();
+ _arrUnkObj15501[di]._effect = 6;
+ _arrUnkObj15501[di]._shade = 0;
+ _arrUnkObj15501[di]._fieldA4 = tmpIdx;
+ _arrUnkObj15501[di]._fieldA6 = i;
+ _arrUnkObj15501[di].setDetails(1550, 62, -1, 63, 2, (SceneItem *) NULL);
+ if (k562CC[i + 2] == 41) {
+ _arrUnkObj15501[di].changeZoom(-1);
+ _arrUnkObj15501[di].setPosition(Common::Point(150, 70));
+ _arrUnkObj15501[di].setup(1562, 1, 1);
+ R2_GLOBALS._walkRegions.enableRegion(k5A78C);
+ R2_GLOBALS._walkRegions.enableRegion(k5A78D);
+ R2_GLOBALS._walkRegions.enableRegion(k5A790);
+ R2_GLOBALS._walkRegions.enableRegion(k5A791);
+ if (R2_INVENTORY.getObjectScene(R2_26) == 1550) {
+ _actor9.postInit();
+ _actor9.setup(1562, 3, 1);
+ _actor9.setPosition(Common::Point(150, 70));
+ _actor9.fixPriority(10);
+ _actor9.setDetails(1550, 41, -1, 42, 2, (SceneItem *) NULL);
+ }
+ } else {
+ if (k562CC[i + 2] > 40) {
+ _arrUnkObj15501[di].changeZoom(100);
+ _arrUnkObj15501[di].setup(1561, 1, k562CC[i + 2] - 40);
+ } else {
+ _arrUnkObj15501[di].changeZoom(-1);
+ _arrUnkObj15501[di].setup(1552, ((k562CC[i + 2] - 1) / 5) + 1, ((k562CC[i + 2] - 1) % 5) + 1);
+ }
+ _arrUnkObj15501[di].setPosition(Common::Point(k5A72E[tmpIdx], k5A73F[tmpIdx]));
+ if (k5A78A[tmpIdx] != 0)
+ R2_GLOBALS._walkRegions.enableRegion(k5A78A[tmpIdx]);
+ di++;
+ }
+ }
+ }
+
+ for (int i = 0; i < 15 * 3; i++) {
+ if ((R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex] == k5A79B[i]) && (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] == k5A79B[i + 1])) {
+ tmpIdx = k5A79B[i + 2];
+ switch (tmpIdx - 1) {
+ case 0:
+ if (!R2_GLOBALS.getFlag(16)) {
+ _actor1.postInit();
+ if (R2_GLOBALS._v565EC[R2_GLOBALS._player._characterIndex + 2] == 3)
+ _actor1.setup(1555, 2, 1);
+ else
+ _actor1.setup(1555, 1, 1);
+ _actor1.setPosition(Common::Point(150, 100));
+ _actor1.fixPriority(92);
+ _actor1.setDetails(1550, 73, -1, -1, 2, (SceneItem *) NULL);
+ }
+ break;
+ case 1:
+ _actor13.postInit();
+ warning("_actor13._actorName = \"dish\";");
+ if (R2_GLOBALS.getFlag(19))
+ _actor13.setup(1556, 3, 5);
+ else
+ _actor13.setup(1556, 3, 1);
+ _actor13.changeZoom(95);
+ _actor13.setPosition(Common::Point(165, 83));
+ _actor13.fixPriority(168);
+ _actor13.setDetails(1550, 17, -1, 19, 2, (SceneItem *) NULL);
+
+ _actor12.postInit();
+ _actor12.setup(1556, 4, 1);
+ _actor12.setPosition(Common::Point(191, 123));
+ _actor12.changeZoom(95);
+ _actor12.setDetails(1550, 65, -1, 66, 2, (SceneItem *) NULL);
+
+ _actor5.postInit();
+ _actor5._numFrames = 5;
+ if (R2_GLOBALS.getFlag(19))
+ _actor5.setup(1556, 8, 5);
+ else
+ _actor5.setup(1556, 8, 1);
+
+ _actor5.setPosition(Common::Point(156, 151));
+ _actor5.fixPriority(10);
+
+ _actor4.postInit();
+ if (R2_GLOBALS.getFlag(20))
+ _actor4.setup(1558, 3, 10);
+ else
+ _actor4.setup(1558, 3, 1);
+
+ _actor4.setPosition(Common::Point(172, 48));
+ _actor4.fixPriority(169);
+ R2_GLOBALS._walkRegions.enableRegion(k5A78A[15]);
+ break;
+ case 2:
+ _actor6.postInit();
+ _actor6.setup(1550, 1, 1);
+ _actor6.setPosition(Common::Point(259, 55));
+ _actor6.fixPriority(133);
+ _actor6.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 1, 2);
+ _actor1.setPosition(Common::Point(259, 133));
+ _actor1.fixPriority(105);
+ _actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+ if (R2_INVENTORY.getObjectScene(R2_18) == 1550) {
+ _actor10.postInit();
+ _actor10.setup(1550, 7, 2);
+ _actor10.setPosition(Common::Point(227, 30));
+ _actor10.fixPriority(130);
+ _actor10.setDetails(1550, 29, -1, 63, 2, (SceneItem *) NULL);
+ }
+ break;
+ case 3:
+ _actor6.postInit();
+ _actor6.setup(1550, 1, 4);
+ _actor6.setPosition(Common::Point(76, 131));
+ _actor6.fixPriority(10);
+ _actor6.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 1, 3);
+ _actor1.setPosition(Common::Point(76, 64));
+ _actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+ if (R2_INVENTORY.getObjectScene(R2_28) == 1550) {
+ _actor11.postInit();
+ _actor11.setup(1504, 4, 1);
+ _actor11.setPosition(Common::Point(49, 35));
+ _actor11.animate(ANIM_MODE_2, NULL);
+ _actor11._numFrames = 4;
+ _actor11.fixPriority(65);
+ _actor11.setDetails(1550, 14, 15, 63, 2, (SceneItem *) NULL);
+ }
+ if (R2_INVENTORY.getObjectScene(R2_19) == 1550) {
+ _actor8.postInit();
+ _actor8.setup(1550, 7, 1);
+ _actor8.setPosition(Common::Point(45, 44));
+ _actor8.fixPriority(150);
+ _actor8.setDetails(1550, 44, -1, 63, 2, (SceneItem *) NULL);
+ }
+ break;
+ case 4:
+ _actor6.postInit();
+ _actor6.setup(1550, 2, 4);
+ _actor6.setPosition(Common::Point(243, 131));
+ _actor6.fixPriority(10);
+ _actor6.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 2, 3);
+ _actor1.setPosition(Common::Point(243, 64));
+ _actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+ break;
+ case 5:
+ _actor6.postInit();
+ _actor6.setup(1550, 2, 1);
+ _actor6.setPosition(Common::Point(60, 55));
+ _actor6.fixPriority(133);
+ _actor6.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 2, 2);
+ _actor1.setPosition(Common::Point(60, 133));
+ _actor1.fixPriority(106);
+ _actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
+ break;
+ case 6:
+ _actor6.postInit();
+ _actor6.setup(1550, 3, 1);
+ _actor6.setPosition(Common::Point(281, 132));
+ _actor6.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+ break;
+ case 7:
+ _actor6.postInit();
+ _actor6.setup(1550, 3, 2);
+ _actor6.setPosition(Common::Point(57, 96));
+ _actor6.fixPriority(70);
+ _actor6.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 3, 3);
+ _actor1.setPosition(Common::Point(145, 88));
+ _actor1.fixPriority(55);
+ _actor1.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor2.postInit();
+ _actor2.setup(1550, 3, 4);
+ _actor2.setPosition(Common::Point(64, 137));
+ _actor2.fixPriority(115);
+ _actor2.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor3.postInit();
+ _actor3.setup(1550, 5, 1);
+ _actor3.setPosition(Common::Point(60, 90));
+ _actor3.fixPriority(45);
+ break;
+ case 8:
+ _actor6.postInit();
+ _actor6.setup(1550, 4, 2);
+ _actor6.setPosition(Common::Point(262, 96));
+ _actor6.fixPriority(70);
+ _actor6.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor1.postInit();
+ _actor1.setup(1550, 4, 3);
+ _actor1.setPosition(Common::Point(174, 88));
+ _actor1.fixPriority(55);
+ _actor1.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor2.postInit();
+ _actor2.setup(1550, 4, 4);
+ _actor2.setPosition(Common::Point(255, 137));
+ _actor2.fixPriority(115);
+ _actor2.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+
+ _actor3.postInit();
+ _actor3.setup(1550, 6, 1);
+ _actor3.setPosition(Common::Point(259, 90));
+ _actor3.fixPriority(45);
+ break;
+ case 9:
+ _actor6.postInit();
+ _actor6.setup(1550, 4, 1);
+ _actor6.setPosition(Common::Point(38, 132));
+ _actor6.setDetails(1550, 56, -1, -1, 2, (SceneItem *) NULL);
+ break;
+ case 11:
+ warning("_arrUnkObj15502[7].sub_A5CDF(8);");
+ warning("_arrUnkObj15502[0].sub_A5CDF(1);");
+ warning("_arrUnkObj15502[1].sub_A5CDF(2);");
+ warning("_arrUnkObj15502[2].sub_A5CDF(3);");
+ warning("_arrUnkObj15502[3].sub_A5CDF(4);");
+ warning("_arrUnkObj15502[4].sub_A5CDF(5);");
+ warning("_arrUnkObj15502[5].sub_A5CDF(6);");
+ warning("_arrUnkObj15502[6].sub_A5CDF(7);");
+ default:
+ break;
+ }
+ }
+ }
+
+ if ((R2_GLOBALS._v565EC[1] == R2_GLOBALS._v565EC[2]) && (R2_GLOBALS._v565EC[3] == R2_GLOBALS._v565EC[4])) {
+ _actor7.postInit();
+ _actor7._effect = 7;
+ _actor7.changeZoom(-1);
+
+ assert((_field419 >= 1550) && (_field419 <= 2008));
+ R2_GLOBALS._walkRegions.enableRegion(k5A750[_field419 - 1550]);
+ _actor7.setPosition(Common::Point(k5A72E[k5A76D[_field419 - 1550]], k5A73F[k5A76D[_field419 - 1550]] + 8));
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterScene[2] == 1580) {
+ _actor7.setup(1516, 3, 17);
+ _actor7.setPosition(Common::Point(272, 94));
+ _actor7.fixPriority(91);
+ _actor7.changeZoom(100);
+ warning("_actor7.setDetails(1550, -1, -1, -1, 5, _arrUnkObj15502[7]);");
+ } else {
+ _actor7.setup(1505, 6, 1);
+ _actor7.setDetails(1550, -1, -1, -1, 2, (SceneItem *) NULL);
+ }
+ } else {
+ if (R2_GLOBALS._player._characterScene[1] == 1580) {
+ _actor7.setup(1516, 2, 14);
+ _actor7.setPosition(Common::Point(276, 97));
+ _actor7.fixPriority(91);
+ _actor7.changeZoom(100);
+ warning("_actor7.setDetails(1550, -1, -1, -1, 5, _arrUnkObj15502[7]);");
+ } else {
+ _actor7.setup(1500, 6, 1);
+ _actor7.setDetails(1550, -1, -1, -1, 2, (SceneItem *) NULL);
+ }
+ }
+ }
+ R2_GLOBALS._uiElements.updateInventory();
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 6d2bd3b084..0ec42b1d04 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -227,6 +227,11 @@ public:
};
class Scene1550 : public SceneExt {
+ class SceneActor1550 : public SceneActor {
+ public:
+ void subA4D14(int arg1, int arg2);
+ };
+
class UnkObj15501 : public SceneActor {
public:
int _fieldA4;
@@ -319,7 +324,7 @@ class Scene1550 : public SceneExt {
virtual bool startAction(CursorType action, Event &event);
};
- class Actor14 : public SceneActor {
+ class Actor14 : public SceneActor1550 {
// Nothing specific found in the original
// TODO: check if it's an useless class
};
@@ -363,6 +368,7 @@ public:
Scene1550();
void synchronize(Serializer &s);
+ void subA2B2F();
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp
index 1251b6d262..398d06881b 100644
--- a/engines/tsage/staticres.cpp
+++ b/engines/tsage/staticres.cpp
@@ -237,7 +237,137 @@ char const *const F7 = "F7";
char const *const F8 = "F8";
char const *const F10 = "F10";
-const byte _v5A4D6[] = {
+const byte k562CC[] = {
+ 20, 7, 41, 6,
+ 3, 6, 42, 11,
+ 10, 15, 43, 6,
+ 15, 1, 44, 7,
+ 1, 1, 2, 1,
+ 1, 1, 21, 12,
+ 5, 1, 36, 1,
+ 5, 1, 28, 2,
+ 9, 1, 10, 7,
+ 9, 1, 12, 10,
+ 19, 1, 10, 8,
+ 19, 1, 2, 13,
+ 25, 1, 31, 1,
+ 27, 1, 15, 6,
+ 27, 1, 20, 7,
+ 28, 1, 24, 4,
+ 6, 2, 22, 1,
+ 6, 2, 16, 5,
+ 12, 2, 40, 1,
+ 12, 2, 6, 11,
+ 18, 2, 21, 5,
+ 20, 5, 19, 4,
+ 20, 5, 18, 8,
+ 1, 6, 20, 11,
+ 1, 6, 18, 15,
+ 1, 6, 16, 4,
+ 7, 6, 6, 16,
+ 8, 6, 23, 9,
+ 8, 6, 38, 10,
+ 8, 6, 14, 13,
+ 8, 6, 6, 14,
+ 8, 6, 11, 15,
+ 10, 6, 3, 1,
+ 10, 6, 8, 2,
+ 10, 6, 13, 3,
+ 10, 6, 6, 15,
+ 17, 6, 4, 15,
+ 5, 7, 26, 11,
+ 25, 7, 27, 3,
+ 28, 7, 21, 5,
+ 2, 8, 23, 5,
+ 14, 8, 21, 5,
+ 14, 8, 22, 16,
+ 22, 8, 34, 3,
+ 22, 8, 24, 7,
+ 6, 9, 38, 5,
+ 6, 9, 32, 6,
+ 6, 9, 18, 7,
+ 9, 9, 34, 15,
+ 9, 9, 35, 16,
+ 18, 9, 1, 5,
+ 18, 9, 24, 11,
+ 26, 9, 21, 10,
+ 1, 10, 21, 9,
+ 1, 10, 12, 13,
+ 11, 10, 21, 16,
+ 15, 10, 8, 1,
+ 15, 10, 12, 6,
+ 15, 10, 14, 10,
+ 20, 10, 14, 10,
+ 20, 10, 39, 11,
+ 3, 11, 5, 9,
+ 3, 11, 4, 13,
+ 5, 11, 32, 7,
+ 5, 11, 20, 8,
+ 5, 11, 20, 11,
+ 7, 12, 22, 11,
+ 7, 12, 2, 12,
+ 7, 12, 23, 16,
+ 8, 12, 25, 9,
+ 13, 12, 23, 10,
+ 16, 12, 3, 11,
+ 17, 12, 25, 10,
+ 17, 12, 28, 15,
+ 25, 12, 8, 15,
+ 26, 12, 7, 14,
+ 1, 13, 8, 6,
+ 10, 13, 28, 11,
+ 21, 13, 25, 13,
+ 21, 13, 24, 16,
+ 25, 13, 25, 3,
+ 5, 14, 17, 6,
+ 5, 14, 23, 16,
+ 12, 14, 36, 15,
+ 12, 14, 17, 16,
+ 13, 14, 40, 13,
+ 13, 14, 38, 14,
+ 19, 14, 18, 10,
+ 2, 15, 4, 14,
+ 8, 15, 1, 13,
+ 12, 15, 21, 4,
+ 12, 15, 27, 7,
+ 12, 15, 28, 8,
+ 13, 15, 34, 1,
+ 13, 15, 31, 5,
+ 14, 15, 21, 16,
+ 15, 15, 29, 1,
+ 15, 15, 23, 13,
+ 25, 15, 24, 6,
+ 25, 15, 23, 11,
+ 28, 15, 8, 6,
+ 28, 15, 9, 10,
+ 1, 16, 1, 1,
+ 1, 16, 22, 5,
+ 7, 16, 3, 4,
+ 8, 16, 7, 1,
+ 11, 17, 4, 12,
+ 18, 17, 1, 13,
+ 22, 17, 21, 6,
+ 22, 17, 28, 15,
+ 27, 17, 12, 7,
+ 27, 17, 8, 8,
+ 27, 17, 14, 11,
+ 27, 17, 18, 15,
+ 27, 17, 2, 16,
+ 6, 18, 24, 7,
+ 14, 18, 21, 13,
+ 27, 18, 38, 4,
+ 28, 18, 20, 1,
+ 1, 18, 11, 15,
+ 9, 18, 7, 1,
+ 9, 18, 13, 12,
+ 16, 18, 32, 10,
+ 16, 18, 25, 13,
+ 16, 18, 31, 14,
+ 25, 18, 20, 7,
+ 28, 18, 21, 1
+};
+
+const byte k5A4D6[] = {
2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3,
16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18,
17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19,
@@ -260,6 +390,37 @@ const byte _v5A4D6[] = {
13, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 14
};
+const byte k5A72E[] = {0, 98, 135, 183, 229, 81, 133, 185, 235, 75, 131, 187, 241, 70, 129, 190, 247};
+const byte k5A73F[] = {0, 42, 42, 42, 42, 67, 67, 67, 67, 92, 92, 92, 92, 116, 116, 116, 116};
+const byte k5A750[] = {
+ 9, 10, 7, 13, 7, 8, 9, 7, 9, 10,
+ 2, 3, 3, 2, 2, 2, 4, 3, 3, 4,
+ 3, 2, 3, 4, 3, 8, 10, 4, 0
+};
+const byte k5A76D[] = {
+ 3, 3, 3, 4, 3, 3, 3, 3, 1, 3,
+ 3, 3, 3, 7, 3, 7, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3
+};
+const byte k5A78A[] = {0, 8, 15, 16, 12, 7, 18, 17, 13, 6, 19, 20, 14, 5, 11, 10, 9};
+const byte k5A79B[] = {
+ 23, 3, 1,
+ 23, 4, 1,
+ 26, 3, 1,
+ 26, 4, 1,
+ 15, 16, 2,
+ 2, 16, 3,
+ 3, 16, 4,
+ 10, 7, 5,
+ 11, 7, 6,
+ 3, 0, 7,
+ 4, 0, 8,
+ 24, 11, 9,
+ 25, 11, 10,
+ 12, 8, 11,
+ 9, 11, 12
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h
index ae2aa28aeb..b2489b7e3d 100644
--- a/engines/tsage/staticres.h
+++ b/engines/tsage/staticres.h
@@ -190,8 +190,15 @@ extern char const *const F7;
extern char const *const F8;
extern char const *const F10;
-// Scene 1550 map
-extern const byte _v5A4D6[];
+// Scene 1550 arrays of constants
+extern const byte k562CC[];
+extern const byte k5A4D6[];
+extern const byte k5A72E[];
+extern const byte k5A73F[];
+extern const byte k5A750[];
+extern const byte k5A76D[];
+extern const byte k5A78A[];
+extern const byte k5A79B[];
} // End of namespace Ringworld2