diff options
-rw-r--r-- | engines/fullpipe/constants.h | 6 | ||||
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 |
2 files changed, 8 insertions, 0 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 9e0b0c135d..5edeeb1ec8 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -1010,7 +1010,13 @@ namespace Fullpipe { #define PIC_SC28_DARK4 4269 #define PIC_SC28_DARK5 4270 #define PIC_SC28_DARK6 4271 +#define QU_SC28_LIFT0_START 4676 +#define QU_SC28_LIFT1_START 4254 +#define QU_SC28_LIFT2_START 4246 +#define QU_SC28_LIFT3_START 4245 +#define QU_SC28_LIFT5_START 4674 #define QU_SC28_LIFT6_END 3563 +#define QU_SC28_LIFT6_START 4243 // Scene 30 #define ANI_LEG 2322 diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 04e2714053..4482225c2a 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -792,6 +792,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { addMessageHandler(sceneHandler27, 2); _updateCursorCallback = scene27_updateCursor; break; +#endif case SC_28: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_28"); @@ -804,6 +805,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene28_updateCursor; break; +#if 0 case SC_29: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_29"); scene->preloadMovements(sceneVar); |