diff options
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index ea4dc2fe71..c5730b5345 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -91,7 +91,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {  	{ GID_HOYLE4,        700,    -1,  1,      "BridgeDefense", "think",          -1,   -1, { WORKAROUND_FAKE,   0 } }, // sometimes while playing bridge, temp var 3, 17 and others, objects LeadReturn_Trump, ThirdSeat_Trump and others  	{ GID_HOYLE4,        700,   730,  1,      "BridgeDefense", "beatTheirBest",  -1,    3, { WORKAROUND_FAKE,   0 } }, // rarely while playing bridge  	{ GID_HOYLE4,        700,    -1,  1,               "Code", "doit",           -1,   -1, { WORKAROUND_FAKE,   0 } }, // when placing a bid in bridge (always), temp var 11, 24, 27, 46, 75, objects compete_tree, compwe_tree, other1_tree, b1 - bugs #5663 and #5794 -	{ GID_HOYLE4,        700,   921,  0,              "Print", "addEdit",        -1,   -1, { WORKAROUND_FAKE,   0 } }, // when saving the game (may also occur in other situations) - bug #6601 +	{ GID_HOYLE4,        700,   921,  0,              "Print", "addEdit",        -1,    0, { WORKAROUND_FAKE, 118 } }, // when saving the game (may also occur in other situations) - bug #6601, bug #6614 +	{ GID_HOYLE4,        700,   921,  0,              "Print", "addEdit",        -1,    1, { WORKAROUND_FAKE,   1 } }, // see above, Text-control saves its coordinates to temp[0] and temp[1], Edit-control adjusts to those uninitialized temps, who by accident were left over from the Text-control  	{ GID_HOYLE4,        300,   300,  0,                   "", "export 2",   0x1d4d,    0, { WORKAROUND_FAKE,   0 } }, // after passing around cards in hearts  	{ GID_HOYLE4,        400,   400,  1,            "GinHand", "calcRuns",       -1,    4, { WORKAROUND_FAKE,   0 } }, // sometimes while playing Gin Rummy (e.g. when knocking and placing a card) - bug #5665  	{ GID_HOYLE4,        500,    17,  1,          "Character", "say",            -1,  504, { WORKAROUND_FAKE,   0 } }, // sometimes while playing Cribbage (e.g. when the opponent says "Last Card") - bug #5662  | 
