diff options
-rw-r--r-- | engines/hdb/module.mk | 3 | ||||
-rw-r--r-- | engines/hdb/window.cpp | 88 | ||||
-rw-r--r-- | engines/hdb/window.h | 65 |
3 files changed, 155 insertions, 1 deletions
diff --git a/engines/hdb/module.mk b/engines/hdb/module.mk index 137ff04649..c037495cb2 100644 --- a/engines/hdb/module.mk +++ b/engines/hdb/module.mk @@ -13,7 +13,8 @@ MODULE_OBJS := \ file-manager.o \ hdb.o \ lua-script.o \ - map-loader.o + map-loader.o \ + window.o MODULE_DIRS += \ engines/hdb diff --git a/engines/hdb/window.cpp b/engines/hdb/window.cpp new file mode 100644 index 0000000000..048ea06037 --- /dev/null +++ b/engines/hdb/window.cpp @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "hdb/hdb.h" + +namespace HDB { + +bool Window::init() { + + warning("STUB: Window::init: Incomplete"); + + _gfxTL = g_hdb->_drawMan->loadPic("menu_back_topleft"); + _gfxTM = g_hdb->_drawMan->loadPic("menu_back_top"); + _gfxTR = g_hdb->_drawMan->loadPic("menu_back_topright"); + + _gfxL = g_hdb->_drawMan->loadPic("menu_back_left"); + _gfxM = g_hdb->_drawMan->loadPic("menu_back_middle"); + _gfxR = g_hdb->_drawMan->loadPic("menu_back_right"); + + _gfxBL = g_hdb->_drawMan->loadPic("menu_back_btmleft"); + _gfxBM = g_hdb->_drawMan->loadPic("menu_back_bottom"); + _gfxBR = g_hdb->_drawMan->loadPic("menu_back_btmright"); + + _gfxTitleL = g_hdb->_drawMan->loadPic("menu_title_left"); + _gfxTitleM = g_hdb->_drawMan->loadPic("menu_title_mid"); + _gfxTitleR = g_hdb->_drawMan->loadPic("menu_title_right"); + + _gGfxTL = g_hdb->_drawMan->loadPic("g_menu_back_topleft"); + _gGfxTM = g_hdb->_drawMan->loadPic("g_menu_back_top"); + _gGfxTR = g_hdb->_drawMan->loadPic("g_menu_back_topright"); + + _gGfxL = g_hdb->_drawMan->loadPic("g_menu_back_left"); + _gGfxM = g_hdb->_drawMan->loadPic("g_menu_back_middle"); + _gGfxR = g_hdb->_drawMan->loadPic("g_menu_back_right"); + + _gGfxBL = g_hdb->_drawMan->loadPic("g_menu_back_btmleft"); + _gGfxBM = g_hdb->_drawMan->loadPic("g_menu_back_bottom"); + _gGfxBR = g_hdb->_drawMan->loadPic("g_menu_back_btmright"); + + _gGfxTitleL = g_hdb->_drawMan->loadPic("g_menu_title_left"); + _gGfxTitleM = g_hdb->_drawMan->loadPic("g_menu_title_mid"); + _gGfxTitleR = g_hdb->_drawMan->loadPic("g_menu_title_right"); + + _gfxIndent = g_hdb->_drawMan->loadPic("menu_delivery_indentation"); + _gfxArrowTo = g_hdb->_drawMan->loadPic("menu_arrow_deliverto"); + + _gfxTry = _gfxAgain = NULL; // They will be loaded when needed + + _gfxInvSelect = g_hdb->_drawMan->loadPic("inventory_normal"); + _gfxHandright = g_hdb->_drawMan->loadPic("menu_hand_pointright"); + + restartSystem(); + + return true; +} + +void Window::restartSystem() { + _dialogDelay = 0; +} + +void Window::openDialog(const char *title, int tileIndex, const char *string, int more, const char *luaMore) { + warning("STUB: Window::openDialog() required"); +} + +void Window::setDialogDelay(int seconds) { + warning("STUB: Window::setDialogDelay() required"); +} + +} // End of Namespace diff --git a/engines/hdb/window.h b/engines/hdb/window.h new file mode 100644 index 0000000000..32df5be377 --- /dev/null +++ b/engines/hdb/window.h @@ -0,0 +1,65 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef HDB_WINDOW_H +#define HDB_WINDOW_H + +namespace HDB { + +class Window { +public: + + bool init(); + void restartSystem(); + + // Dialog Functions + + void openDialog(const char *title, int tileIndex, const char *string, int more, const char *luaMore); + void setDialogDelay(int delay); + uint32 getDialogDelay() { + return _dialogDelay; + } + +private: + + uint32 _dialogDelay; // Used for Cinematics + + // Windows GFX + Picture *_gfxTL, *_gfxTM, *_gfxTR; + Picture *_gfxL, *_gfxM, *_gfxR; + Picture *_gfxBL, *_gfxBM, *_gfxBR; + Picture *_gfxTitleL, *_gfxTitleM, *_gfxTitleR; + Picture *_gGfxTL, *_gGfxTM, *_gGfxTR; + Picture *_gGfxL, *_gGfxM, *_gGfxR; + Picture *_gGfxBL, *_gGfxBM, *_gGfxBR; + Picture *_gGfxTitleL, *_gGfxTitleM, *_gGfxTitleR; + Picture *_gfxResources, *_gfxDeliveries; + Picture *_gfxIndent, *_gfxArrowTo, *_gfxHandright; + Picture *_gfxTry, *_gfxAgain, *_gfxInvSelect; + Tile *_gfxMonkeystone; + Picture *_gfxLevelRestart, *_gfxPuasePlaque; + +}; + +} // End of Namespace + +#endif // !HDB_WINDOW_H |