diff options
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 933a98aded..ac3a932316 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -253,13 +253,24 @@ void AmazonEngine::doEstablish(int screenId, int estabIndex) { _screen->setIconPalette(); _screen->forceFadeIn(); - _fonts._charSet._lo = 1; - _fonts._charSet._hi = 10; - _fonts._charFor._lo = 29; - _fonts._charFor._hi = 32; + if (getGameID() == GType_MartianMemorandum) { + _fonts._charSet._lo = 1; + _fonts._charSet._hi = 10; + _fonts._charFor._lo = 0xF7; + _fonts._charFor._hi = 0xFF; + + _screen->_maxChars = 50; + _screen->_printOrg = _screen->_printStart = Common::Point(24, 18); + } else { + _fonts._charSet._lo = 1; + _fonts._charSet._hi = 10; + _fonts._charFor._lo = 29; + _fonts._charFor._hi = 32; + + _screen->_maxChars = 37; + _screen->_printOrg = _screen->_printStart = Common::Point(48, 35); + } - _screen->_maxChars = 37; - _screen->_printOrg = _screen->_printStart = Common::Point(48, 35); loadEstablish(estabIndex); _et = estabIndex; uint16 msgOffset; |