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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp32
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h12
2 files changed, 21 insertions, 23 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 51b47d7f49..36836ffa63 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -10331,7 +10331,7 @@ bool Scene1700::Actor12::startAction(CursorType action, Event &event) {
return true;
}
-void Scene1700::Exit1::changeScene() {
+void Scene1700::NorthExit::changeScene() {
Scene1700 *scene = (Scene1700 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
@@ -10343,7 +10343,7 @@ void Scene1700::Exit1::changeScene() {
R2_GLOBALS._player.addMover(mover, &pt, scene);
}
-void Scene1700::Exit2::changeScene() {
+void Scene1700::SouthExit::changeScene() {
Scene1700 *scene = (Scene1700 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
@@ -10355,7 +10355,7 @@ void Scene1700::Exit2::changeScene() {
R2_GLOBALS._player.addMover(mover, &pt, scene);
}
-void Scene1700::Exit3::changeScene() {
+void Scene1700::WestExit::changeScene() {
Scene1700 *scene = (Scene1700 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
@@ -10396,7 +10396,7 @@ void Scene1700::enterArea() {
warning("set_pane_p(_paneNumber);");
- if ((_sceneMode != 40) && (R2_GLOBALS._v565F6 != 0)){
+ if (_sceneMode != 40 && R2_GLOBALS._v565F6 == 0 && R2_GLOBALS._v565F8 == 0) {
_ledgeHopper.postInit();
_ledgeHopper.setup(1701, 1, 1);
_ledgeHopper.setPosition(Common::Point(220, 137));
@@ -10435,10 +10435,10 @@ void Scene1700::enterArea() {
_actor7.fixPriority(0);
_actor7.setDetails(100, -1, -1, -1, 2, (SceneItem *) NULL);
- _exit3._enabled = true;
+ _westExit._enabled = true;
} else {
R2_GLOBALS._walkRegions.enableRegion(1);
- _exit3._enabled = false;
+ _westExit._enabled = false;
}
if ( ((!R2_GLOBALS.getFlag(15)) && ((R2_GLOBALS._v565F6 == 25) || (R2_GLOBALS._v565F6 == -3)))
@@ -10471,9 +10471,9 @@ void Scene1700::postInit(SceneObjectList *OwnerList) {
_stripManager.addSpeaker(&_quinnSpeaker);
_stripManager.addSpeaker(&_seekerSpeaker);
- _exit1.setDetails(Rect(94, 0, 319, 12), EXITCURSOR_N, 1700);
- _exit2.setDetails(Rect(0, 161, 319, 168), EXITCURSOR_S, 1700);
- _exit3.setDetails(Rect(0, 0, 12, 138), EXITCURSOR_W, 1800);
+ _northExit.setDetails(Rect(94, 0, 319, 12), EXITCURSOR_N, 1700);
+ _southExit.setDetails(Rect(0, 161, 319, 168), EXITCURSOR_S, 1700);
+ _westExit.setDetails(Rect(0, 0, 12, 138), EXITCURSOR_W, 1800);
R2_GLOBALS._player.postInit();
R2_GLOBALS._player.setPosition(Common::Point(0, 0));
@@ -10545,7 +10545,7 @@ void Scene1700::postInit(SceneObjectList *OwnerList) {
_actor1.hide();
_actor2.hide();
- R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._events.setCursor(CURSOR_WALK);
_stripManager.start(539, this);
_sceneMode = 40;
break;
@@ -10662,12 +10662,12 @@ void Scene1700::signal() {
break;
case 3:
if (_field77C == 0) {
- R2_GLOBALS._player.enableControl(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._player.enableControl(CURSOR_WALK);
} else {
R2_GLOBALS.setFlag(15);
_field77C = 0;
_sceneMode = 31;
- R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._events.setCursor(CURSOR_WALK);
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_stripManager.start(542, this);
else
@@ -10696,13 +10696,13 @@ void Scene1700::signal() {
R2_GLOBALS._player._strip = 1;
_actor12.setObjectWrapper(new SceneObjectWrapper());
_actor12._strip = 1;
- R2_GLOBALS._player.enableControl(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._player.enableControl(CURSOR_WALK);
R2_GLOBALS._walkRegions.enableRegion(14);
break;
case 8:
R2_GLOBALS._player._strip = 2;
_actor12._strip = 1;
- R2_GLOBALS._player.enableControl(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._player.enableControl(CURSOR_WALK);
R2_GLOBALS._walkRegions.enableRegion(12);
break;
case 30:
@@ -10737,7 +10737,7 @@ void Scene1700::signal() {
R2_GLOBALS._walkRegions.enableRegion(2);
R2_GLOBALS._walkRegions.enableRegion(12);
R2_GLOBALS._player.fixPriority(-1);
- R2_GLOBALS._player.enableControl(CURSOR_CROSSHAIRS);
+ R2_GLOBALS._player.enableControl(CURSOR_WALK);
break;
default:
R2_GLOBALS._player.enableControl();
@@ -11018,8 +11018,6 @@ void Scene1750::postInit(SceneObjectList *OwnerList) {
}
void Scene1750::remove() {
- _rotation->remove();
-
if (R2_GLOBALS._v565F6 == 2400)
R2_GLOBALS._v565F6 = 2399;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 1f1a7ab4c8..eb0ae4d71d 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -730,15 +730,15 @@ class Scene1700 : public SceneExt {
virtual bool startAction(CursorType action, Event &event);
};
- class Exit1 : public SceneExit {
+ class NorthExit : public SceneExit {
public:
virtual void changeScene();
};
- class Exit2 : public SceneExit {
+ class SouthExit : public SceneExit {
public:
virtual void changeScene();
};
- class Exit3 : public SceneExit {
+ class WestExit : public SceneExit {
public:
virtual void changeScene();
};
@@ -759,9 +759,9 @@ public:
SceneActor _actor10;
Actor11 _actor11;
Actor12 _actor12;
- Exit1 _exit1;
- Exit2 _exit2;
- Exit3 _exit3;
+ NorthExit _northExit;
+ SouthExit _southExit;
+ WestExit _westExit;
SequenceManager _sequenceManager;
int _field77A;