diff options
-rw-r--r-- | engines/sci/engine/savegame.cpp | 4 | ||||
-rw-r--r-- | engines/sci/sound/soundcmd.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 4d55febbf9..0b6caa515b 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -530,7 +530,7 @@ void SoundCommandParser::syncPlayList(Common::Serializer &s) { _music->saveLoadWithSerializer(s); } -void SoundCommandParser::reconstructPlayList(int version) { +void SoundCommandParser::reconstructPlayList() { Common::StackLock lock(_music->_mutex); const MusicList::iterator end = _music->getPlayListEnd(); @@ -777,7 +777,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { if (g_sci->_gfxPorts) g_sci->_gfxPorts->reset(); - g_sci->_soundCmd->reconstructPlayList(meta.version); + g_sci->_soundCmd->reconstructPlayList(); // Message state: delete s->_msgState; diff --git a/engines/sci/sound/soundcmd.h b/engines/sci/sound/soundcmd.h index 61371d903f..b457ad4618 100644 --- a/engines/sci/sound/soundcmd.h +++ b/engines/sci/sound/soundcmd.h @@ -53,7 +53,7 @@ public: // Functions used for game state loading void clearPlayList(); void syncPlayList(Common::Serializer &s); - void reconstructPlayList(int savegame_version); + void reconstructPlayList(); // Functions used for the ScummVM menus void setMasterVolume(int vol); |