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-rw-r--r--README5
-rw-r--r--doc/03_05a.tex4
2 files changed, 8 insertions, 1 deletions
diff --git a/README b/README
index d0a5018e83..c9c8459dd1 100644
--- a/README
+++ b/README
@@ -264,6 +264,9 @@ same directory as the game data which is stored in:
Inherit the Earth.app/Contents/Resources
+For old Mac OS9 release you will need to compile files in MacBinary format,
+i.e. they should have both resource and data forks. Just copy all 'ITE *' files.
+
3.7) Gobliiins notes
---- ---------------
The CD version of Gobliiins contains one big audio track which you need to rip
@@ -300,7 +303,7 @@ the section on Reporting Bugs.
- Amiga version isn't supported
Inherit the Earth
- - Old Mac CD and Amiga CD versions aren't supported
+ - Amiga CD version isn't supported
Simon the Sorcerer 2:
- Combined speech and subtitles will often cause speech to be
diff --git a/doc/03_05a.tex b/doc/03_05a.tex
index a385b4027a..2d15232ab5 100644
--- a/doc/03_05a.tex
+++ b/doc/03_05a.tex
@@ -12,6 +12,10 @@ directory as game data which is stored in
Inherit the Earth.app/Contents/Resources
\end{verbatim}
+For old Mac OS9 release you will need to compile files in MacBinary format,
+i.e. they should have both resource and data forks. Just copy all 'ITE *' files.
+
+
\subsection{Gobliiins notes}
CD version of Gobliiins contains one big audio track which needs to be ripped
and copied into game directory. See section \ref{sect-compressing-audiofiles}.