diff options
-rw-r--r-- | engines/sword25/detection.cpp | 34 |
1 files changed, 6 insertions, 28 deletions
diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp index 6e639965e9..c704b3e833 100644 --- a/engines/sword25/detection.cpp +++ b/engines/sword25/detection.cpp @@ -31,7 +31,7 @@ namespace Sword25 { uint32 Sword25Engine::getGameFlags() const { return _gameDescription->flags; } } -static const PlainGameDescriptor Sword25Game[] = { +static const PlainGameDescriptor sword25Game[] = { {"sword25", "Broken Sword 2.5"}, {0, 0} }; @@ -41,35 +41,13 @@ static const char *directoryGlobs[] = { 0 }; -static const ADParams detectionParams = { - // Pointer to ADGameDescription or its superset structure - (const byte *)Sword25::gameDescriptions, - // Size of that superset structure - sizeof(ADGameDescription), - // Number of bytes to compute MD5 sum for - 5000, - // List of all engine gameid - Sword25Game, - // Structure for autoupgrading obsolete gameids - 0, - // Name of single gameid (optional) - NULL, - // List of files for file-based fallback detection (optional) - 0, - // Flags - 0, - // Additional GUI options (for every game} - Common::GUIO_NOMIDI, - // Maximum directory depth - 2, - // List of directory globs - directoryGlobs -}; - class Sword25MetaEngine : public AdvancedMetaEngine { public: - Sword25MetaEngine() : AdvancedMetaEngine(detectionParams) {} - + Sword25MetaEngine() : AdvancedMetaEngine(Sword25::gameDescriptions, sizeof(ADGameDescription), sword25Game) { + params.guioptions = Common::GUIO_NOMIDI; + params.depth = 2; + params.directoryGlobs = directoryGlobs; + } virtual const char *getName() const { return "Sword25"; } |