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-rw-r--r-- | README | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -668,11 +668,11 @@ Credits: Max Horn - Lead Developer Jeremy Newman - Webmaster - Jonathan Gray - Engine: SCUMM, Simon + Jonathan Gray - Engine: SCUMM Robert Goeffringmann - Engine: Beneath a Steel Sky Oliver Kiehl - Engine: Beneath a Steel Sky, Simon - Joost Peters - Engine: Beneath a Steel Sky Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.) + Joost Peters - Engine: Beneath a Steel Sky Chris Apers - Port: PalmOS Nicolas Bacca - Port: PocketPC/WinCE port Marcus Comstedt - Port: DreamCast @@ -685,11 +685,11 @@ Credits: Jamieson Christian - iMuse, MIDI, all things musical. Retired Team Members: - Ludvig Strigeus - Original ScummVM and SimonVM Author + Ralph Brorsen - Help with GUI Implementation Vincent Hamm - Co-Founder - Mutwin Kraus - Original MacOS Porter Felix Jakschitsch - Zak256 reverse engineering - Ralph Brorsen - GUI Implementation + Mutwin Kraus - Original MacOS Porter + Ludvig Strigeus - Original ScummVM and SimonVM Author Contributors: Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio @@ -709,8 +709,8 @@ Credits: Special thanks to: Sander Buskens - For his work on the initial reversing of Monkey2 - Jimmi Thogersen - For ScummRev, and much obscure code/documentation Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codecs + Jimmi Thogersen - For ScummRev, and much obscure code/documentation Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement |