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-rw-r--r--engines/scumm/costume.cpp6
-rw-r--r--engines/scumm/costume.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index 3c6c8620b0..57b793d579 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -1214,7 +1214,7 @@ void C64CostumeLoader::frameUpdate(ActorC64 *a, int cmd ) {
// based on 0x2BCA, doesn't match disassembly because 'oldDir' variable
// is not the same value as stored in the original interpreter
-int C64CostumeLoader::dirToDirStop( int oldDir ) {
+int C64CostumeLoader::dirToDirStop(int oldDir) {
switch (oldDir) {
case 0:
return 4; // Left
@@ -1237,7 +1237,7 @@ void C64CostumeLoader::actorSpeak(ActorC64 *a, int &cmd) {
}
void C64CostumeLoader::costumeDecodeData(Actor *a, int frame, uint usemask) {
- ActorC64 *A = (ActorC64*) a;
+ ActorC64 *A = (ActorC64 *)a;
int dir = newDirToOldDir(a->getFacing());
int command = dir;
@@ -1275,7 +1275,7 @@ void C64CostumeLoader::costumeDecodeData(Actor *a, int frame, uint usemask) {
}
byte C64CostumeLoader::increaseAnims(Actor *a) {
- ActorC64 *A = (ActorC64*) a;
+ ActorC64 *A = (ActorC64 *)a;
// check if the actor speak flag has changed since last frame increase
if (A->_speaking != A->_speakingPrev) {
diff --git a/engines/scumm/costume.h b/engines/scumm/costume.h
index 03de9c0510..8e1910abcf 100644
--- a/engines/scumm/costume.h
+++ b/engines/scumm/costume.h
@@ -82,7 +82,7 @@ public:
protected:
void actorSpeak(ActorC64 *a, int &cmd);
- int dirToDirStop( int oldDir );
+ int dirToDirStop(int oldDir);
void frameUpdate(ActorC64 *A, int cmd);
};