diff options
-rw-r--r-- | scumm.dsp | 480 | ||||
-rw-r--r-- | scummvm.dsp | 482 | ||||
-rw-r--r-- | scummvm.dsw | 74 | ||||
-rw-r--r-- | simon.dsp | 197 | ||||
-rw-r--r-- | sky.dsp | 171 | ||||
-rw-r--r-- | sky/disk.cpp | 3 | ||||
-rw-r--r-- | sky/intro.cpp | 1 | ||||
-rw-r--r-- | sky/rnc_deco.cpp | 5 | ||||
-rw-r--r-- | sky/sky.cpp | 1 |
9 files changed, 1411 insertions, 3 deletions
diff --git a/scumm.dsp b/scumm.dsp new file mode 100644 index 0000000000..5efcde8aaa --- /dev/null +++ b/scumm.dsp @@ -0,0 +1,480 @@ +# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=scumm - Win32 MP3 Enabled Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 MP3 Enabled Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "scumm - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scumm___Release" +# PROP Intermediate_Dir "scumm___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 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DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=scummvm - Win32 MP3 Enabled Debug +!MESSAGE This is not a valid makefile. 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For example: +!MESSAGE +!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 MP3 Enabled Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scummvm - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "scummvm - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scummvm___Release" +# PROP Intermediate_Dir "scummvm___Release" +# PROP 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To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "simon.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 MP3 Enabled Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "simon - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "simon - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "simon___Release" +# PROP Intermediate_Dir "simon___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c +# SUBTRACT CPP /Z<none> +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "simon - 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Name="sky" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=sky - Win32 MP3 Enabled Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "sky.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 MP3 Enabled Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "sky - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "sky___Release" +# PROP Intermediate_Dir "sky___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# SUBTRACT CPP /Z<none> +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "sky - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "sky___Debug" +# PROP Intermediate_Dir "sky___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "sky___Win32_MP3_Enabled_Debug" +# PROP BASE Intermediate_Dir "sky___Win32_MP3_Enabled_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "sky___MP3_Enabled_Debug" +# PROP Intermediate_Dir "sky___MP3_Enabled_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "sky___Win32_MP3_Enabled_Release" +# PROP BASE Intermediate_Dir "sky___Win32_MP3_Enabled_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "sky___MP3_Enabled_Release" +# PROP Intermediate_Dir "sky___MP3_Enabled_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "sky - Win32 Release" +# Name "sky - Win32 Debug" +# Name "sky - Win32 MP3 Enabled Debug" +# Name "sky - Win32 MP3 Enabled Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\sky\disk.cpp +# End Source File +# Begin Source File + +SOURCE=.\sky\intro.cpp +# End Source File +# Begin Source File + +SOURCE=.\sky\rnc_deco.cpp +# End Source File +# Begin Source File + +SOURCE=.\sky\screen.cpp +# End Source File +# Begin Source File + +SOURCE=.\sky\sky.cpp +# End Source File +# Begin Source File + +SOURCE=.\sky\sky.h +# End Source File +# Begin Source File + +SOURCE=.\sky\skydefs.h +# End Source File +# Begin Source File + +SOURCE=.\sky\struc.h +# End Source File +# End Group +# End Target +# End Project diff --git a/sky/disk.cpp b/sky/disk.cpp index 8649b699b3..74ac73fd21 100644 --- a/sky/disk.cpp +++ b/sky/disk.cpp @@ -19,6 +19,7 @@ * */ +#include "stdafx.h" #include "common/scummsys.h" #include "common/engine.h" #include "common/file.h" @@ -29,7 +30,7 @@ #define no_of_files_cd 5200 #define max_files_in_list 60 -extern uint16 UnpackM1(void *, void *, uint16); +uint32 UnpackM1(void *, void *, uint16); const char *data_file_name = "sky.dsk"; const char *dinner_file_name = "sky.dnr"; diff --git a/sky/intro.cpp b/sky/intro.cpp index b13d8ebece..17e88edb5c 100644 --- a/sky/intro.cpp +++ b/sky/intro.cpp @@ -19,6 +19,7 @@ * */ +#include "stdafx.h" #include <string.h> #include "common/scummsys.h" #include "sky/skydefs.h" diff --git a/sky/rnc_deco.cpp b/sky/rnc_deco.cpp index fbfd1d3caa..0cac411089 100644 --- a/sky/rnc_deco.cpp +++ b/sky/rnc_deco.cpp @@ -19,6 +19,7 @@ * */ +#include "stdafx.h" #include <string.h> #include "common/scummsys.h" @@ -110,7 +111,7 @@ uint16 input_bits(uint8 amount) { uint16 newBitBuffh = bit_buffh; uint16 newBitBuffl = bit_buffl; - int16 newBitCount = bit_count; + int8 newBitCount = bit_count; uint16 remBits, returnVal; returnVal = ((1 << amount) - 1) & newBitBuffl; @@ -195,7 +196,7 @@ uint16 input_value(uint16 *table) return value; } -int UnpackM1(void *input, void *output, uint16 key) +uint32 UnpackM1(void *input, void *output, uint16 key) { uint8 cl; uint8 *inputHigh, *outputLow; diff --git a/sky/sky.cpp b/sky/sky.cpp index 2006c9aead..414c222e6a 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -19,6 +19,7 @@ * */ +#include "stdafx.h" #include "sky/sky.h" #include "sky/skydefs.h" //game specific defines #include "common/file.h" |