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-rw-r--r--scumm.dsp480
-rw-r--r--scummvm.dsp482
-rw-r--r--scummvm.dsw74
-rw-r--r--simon.dsp197
-rw-r--r--sky.dsp171
-rw-r--r--sky/disk.cpp3
-rw-r--r--sky/intro.cpp1
-rw-r--r--sky/rnc_deco.cpp5
-rw-r--r--sky/sky.cpp1
9 files changed, 1411 insertions, 3 deletions
diff --git a/scumm.dsp b/scumm.dsp
new file mode 100644
index 0000000000..5efcde8aaa
--- /dev/null
+++ b/scumm.dsp
@@ -0,0 +1,480 @@
+# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "scumm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "scumm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
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+# SUBTRACT CPP /Z<none>
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diff --git a/scummvm.dsp b/scummvm.dsp
new file mode 100644
index 0000000000..79c40fd470
--- /dev/null
+++ b/scummvm.dsp
@@ -0,0 +1,482 @@
+# Microsoft Developer Studio Project File - Name="scummvm" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=scummvm - Win32 MP3 Enabled Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "scummvm.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 MP3 Enabled Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "scummvm - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "scummvm - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "scummvm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "scummvm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "scummvm - Win32 Release"
+
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+# SUBTRACT CPP /Z<none> /YX /Yc /Yu
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib simon___Release\simon.lib scumm___Release\scumm.lib sky___Release\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc"
+# SUBTRACT LINK32 /pdb:none
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+!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
+
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+# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c
+# SUBTRACT CPP /Fr
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib simon___Debug\simon.lib scumm___Debug\scumm.lib sky___Debug\sky.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /fixed:no
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+# SUBTRACT BASE CPP /Fr
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib scumm___MP3_Enabled_Debug\scumm.lib simon___MP3_Enabled_Debug\simon.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no
+# SUBTRACT LINK32 /pdb:none
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+!ELSEIF "$(CFG)" == "scummvm - Win32 MP3 Enabled Release"
+
+# PROP BASE Use_MFC 0
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+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /G6 /MT /W3 /WX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
+# SUBTRACT CPP /Z<none> /YX /Yc /Yu
+# ADD BASE RSC /l 0x41d /d "NDEBUG"
+# ADD RSC /l 0x41d /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
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+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib scumm___MP3_Enabled_Release\scumm.lib simon___MP3_Enabled_Release\simon.lib /nologo /subsystem:console /incremental:yes /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd"
+# SUBTRACT LINK32 /pdb:none
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+!ENDIF
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+# Begin Target
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+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Group "common"
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# PROP Default_Filter ""
+# Begin Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+SOURCE=.\gui\chooser.h
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+# Begin Source File
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+SOURCE=.\gui\console.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\gui\console.h
+# End Source File
+# Begin Source File
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+# Begin Source File
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+# Begin Source File
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+# Begin Source File
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# Begin Group "sdl"
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+# PROP Default_Filter ""
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# PROP Default_Filter ""
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+# End Source File
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+SOURCE=".\backends\fs\windows\windows-fs.cpp"
+# End Source File
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+# PROP Default_Filter ""
+# Begin Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+SOURCE=.\backends\midi\coreaudio.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\backends\midi\null.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\backends\midi\quicktime.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\backends\midi\windows.cpp
+# End Source File
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+SOURCE=.\NEWS
+# End Source File
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+SOURCE=.\README
+# End Source File
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+SOURCE=.\scummvm.ico
+# End Source File
+# Begin Source File
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+# End Source File
+# End Target
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index 0000000000..b36134aa37
--- /dev/null
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+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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+ End Project Dependency
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+###############################################################################
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new file mode 100644
index 0000000000..43a0089ade
--- /dev/null
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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+!MESSAGE NMAKE /f "simon.mak".
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+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 MP3 Enabled Debug"
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+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "simon - Win32 Release" (based on "Win32 (x86) Static Library")
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+!IF "$(CFG)" == "simon - Win32 Release"
+
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+# PROP BASE Output_Dir "Release"
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+# SUBTRACT CPP /Z<none>
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+# ADD BASE BSC32 /nologo
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+# ADD BASE LIB32 /nologo
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+# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
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new file mode 100644
index 0000000000..a5dcecdf7a
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+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "sky___Win32_MP3_Enabled_Release"
+# PROP BASE Intermediate_Dir "sky___Win32_MP3_Enabled_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "sky___MP3_Enabled_Release"
+# PROP Intermediate_Dir "sky___MP3_Enabled_Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x415 /d "NDEBUG"
+# ADD RSC /l 0x415 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "sky - Win32 Release"
+# Name "sky - Win32 Debug"
+# Name "sky - Win32 MP3 Enabled Debug"
+# Name "sky - Win32 MP3 Enabled Release"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\sky\disk.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\intro.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\rnc_deco.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\screen.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\sky.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\sky.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\skydefs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\sky\struc.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/sky/disk.cpp b/sky/disk.cpp
index 8649b699b3..74ac73fd21 100644
--- a/sky/disk.cpp
+++ b/sky/disk.cpp
@@ -19,6 +19,7 @@
*
*/
+#include "stdafx.h"
#include "common/scummsys.h"
#include "common/engine.h"
#include "common/file.h"
@@ -29,7 +30,7 @@
#define no_of_files_cd 5200
#define max_files_in_list 60
-extern uint16 UnpackM1(void *, void *, uint16);
+uint32 UnpackM1(void *, void *, uint16);
const char *data_file_name = "sky.dsk";
const char *dinner_file_name = "sky.dnr";
diff --git a/sky/intro.cpp b/sky/intro.cpp
index b13d8ebece..17e88edb5c 100644
--- a/sky/intro.cpp
+++ b/sky/intro.cpp
@@ -19,6 +19,7 @@
*
*/
+#include "stdafx.h"
#include <string.h>
#include "common/scummsys.h"
#include "sky/skydefs.h"
diff --git a/sky/rnc_deco.cpp b/sky/rnc_deco.cpp
index fbfd1d3caa..0cac411089 100644
--- a/sky/rnc_deco.cpp
+++ b/sky/rnc_deco.cpp
@@ -19,6 +19,7 @@
*
*/
+#include "stdafx.h"
#include <string.h>
#include "common/scummsys.h"
@@ -110,7 +111,7 @@ uint16 input_bits(uint8 amount)
{
uint16 newBitBuffh = bit_buffh;
uint16 newBitBuffl = bit_buffl;
- int16 newBitCount = bit_count;
+ int8 newBitCount = bit_count;
uint16 remBits, returnVal;
returnVal = ((1 << amount) - 1) & newBitBuffl;
@@ -195,7 +196,7 @@ uint16 input_value(uint16 *table)
return value;
}
-int UnpackM1(void *input, void *output, uint16 key)
+uint32 UnpackM1(void *input, void *output, uint16 key)
{
uint8 cl;
uint8 *inputHigh, *outputLow;
diff --git a/sky/sky.cpp b/sky/sky.cpp
index 2006c9aead..414c222e6a 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -19,6 +19,7 @@
*
*/
+#include "stdafx.h"
#include "sky/sky.h"
#include "sky/skydefs.h" //game specific defines
#include "common/file.h"