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-rw-r--r--simon/simon.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 7ada2acfa3..a341706b84 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -50,7 +50,7 @@ static const GameSpecificSettings simon1_settings = {
"SIMON.GME", /* gme_filename */
"SIMON.WAV", /* wav_filename */
"SIMON.VOC", /* wav_filename2 */
- "EFFECTS.VOC", /* effects_filename */
+ "EFFECTS.VOC", /* effects_filename */
"GAMEPC", /* gamepc_filename */
};
@@ -86,7 +86,7 @@ static const GameSpecificSettings simon2dos_settings = {
1128 / 4, /* MUSIC_INDEX_BASE */
1660 / 4, /* SOUND_INDEX_BASE */
"SIMON2.GME", /* gme_filename */
- "SIMON2.WAV", /* wav_filename */
+ NULL, /* wav_filename */
NULL,
"",
"GAME32", /* gamepc_filename */
@@ -1713,8 +1713,6 @@ void SimonState::o_print_str()
case GAME_SIMON2DOS:
if (string_id != 0xFFFF)
string_ptr = getStringPtrByID(string_id);
-
- speech_id = (uint16)getNextWord();
break;
case GAME_SIMON1DOS:
@@ -1767,19 +1765,9 @@ void SimonState::o_print_str()
break;
case GAME_SIMON2DOS:
- if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle)
- talk_with_speech(speech_id, num_1);
-
- if (speech_id != 0 && !_vk_t_toggle)
- return;
-
- if (speech_id == 0)
- o_unk_99_simon2(2, num_1 + 2);
-
talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c);
break;
-
case GAME_SIMON2WIN:
if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle)
talk_with_speech(speech_id, num_1);