diff options
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 16 | ||||
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.h | 4 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 4 |
3 files changed, 16 insertions, 8 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index c6318e73d0..f869779573 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -408,25 +408,33 @@ void Gs2dScreen::unlockScreen() { SignalSema(g_DmacSema); } -void Gs2dScreen::setPalette(const uint32 *pal, uint8 start, uint16 num) { +void Gs2dScreen::setPalette(const uint8 *pal, uint8 start, uint16 num) { assert(start + num <= 256); WaitSema(g_DmacSema); for (uint16 cnt = 0; cnt < num; cnt++) { uint16 dest = start + cnt; dest = (dest & 0xE7) | ((dest & 0x8) << 1) | ((dest & 0x10) >> 1); // rearrange like the GS expects it - _clut[dest] = pal[cnt] & 0xFFFFFF; + + uint32 color = pal[0] | (pal[1] << 8) | (pal[2] << 16); + _clut[dest] = color; + pal += 3; } _clutChanged = true; SignalSema(g_DmacSema); } -void Gs2dScreen::grabPalette(uint32 *pal, uint8 start, uint16 num) { +void Gs2dScreen::grabPalette(uint8 *pal, uint8 start, uint16 num) { assert(start + num <= 256); for (uint16 cnt = 0; cnt < num; cnt++) { uint16 src = start + cnt; src = (src & 0xE7) | ((src & 0x8) << 1) | ((src & 0x10) >> 1); - pal[cnt] = _clut[src]; + + uint32 color = _clut[src]; + pal[0] = (color >> 0) & 0xFF; + pal[1] = (color >> 8) & 0xFF; + pal[2] = (color >> 16) & 0xFF; + pal += 3; } } diff --git a/backends/platform/ps2/Gs2dScreen.h b/backends/platform/ps2/Gs2dScreen.h index 81f47d5f4a..358e717cbe 100644 --- a/backends/platform/ps2/Gs2dScreen.h +++ b/backends/platform/ps2/Gs2dScreen.h @@ -65,9 +65,9 @@ public: void unlockScreen(); void copyScreenRect(const uint8 *buf, int pitch, int x, int y, int w, int h); - void setPalette(const uint32 *pal, uint8 start, uint16 num); + void setPalette(const uint8 *pal, uint8 start, uint16 num); void updateScreen(void); - void grabPalette(uint32 *pal, uint8 start, uint16 num); + void grabPalette(uint8 *pal, uint8 start, uint16 num); void grabScreen(Graphics::Surface *surf); //- overlay routines void copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h); diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index ab7839e18f..77de74eb5b 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -544,11 +544,11 @@ void OSystem_PS2::initSize(uint width, uint height, const Graphics::PixelFormat } void OSystem_PS2::setPalette(const byte *colors, uint start, uint num) { - _screen->setPalette((const uint32*)colors, (uint8)start, (uint16)num); + _screen->setPalette(colors, (uint8)start, (uint16)num); } void OSystem_PS2::grabPalette(byte *colors, uint start, uint num) { - _screen->grabPalette((uint32*)colors, (uint8)start, (uint16)num); + _screen->grabPalette(colors, (uint8)start, (uint16)num); } void OSystem_PS2::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { |