diff options
| -rw-r--r-- | engines/sci/graphics/transitions.cpp | 10 | 
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/sci/graphics/transitions.cpp b/engines/sci/graphics/transitions.cpp index abb5e74cbd..ee8e9f70e9 100644 --- a/engines/sci/graphics/transitions.cpp +++ b/engines/sci/graphics/transitions.cpp @@ -285,11 +285,14 @@ void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag  void GfxTransitions::fadeOut() {  	byte oldPalette[4 * 256], workPalette[4 * 256];  	int16 stepNr, colorNr; +	// Sierra did not fade in/out color 255 for sci1.1, but they used it in +	//  several pictures (e.g. qfg3 demo/intro), so the fading looked weird +	int16 tillColorNr = getSciVersion() >= SCI_VERSION_1_1 ? 256 : 255;  	g_system->grabPalette(oldPalette, 0, 256);  	for (stepNr = 100; stepNr >= 0; stepNr -= 10) { -		for (colorNr = 1; colorNr < 255; colorNr++){ +		for (colorNr = 1; colorNr < tillColorNr; colorNr++){  			workPalette[colorNr * 4 + 0] = oldPalette[colorNr * 4] * stepNr / 100;  			workPalette[colorNr * 4 + 1] = oldPalette[colorNr * 4 + 1] * stepNr / 100;  			workPalette[colorNr * 4 + 2] = oldPalette[colorNr * 4 + 2] * stepNr / 100; @@ -303,9 +306,12 @@ void GfxTransitions::fadeOut() {  // the load  void GfxTransitions::fadeIn() {  	int16 stepNr; +	// Sierra did not fade in/out color 255 for sci1.1, but they used it in +	//  several pictures (e.g. qfg3 demo/intro), so the fading looked weird +	int16 tillColorNr = getSciVersion() >= SCI_VERSION_1_1 ? 256 : 255;  	for (stepNr = 0; stepNr <= 100; stepNr += 10) { -		_palette->kernelSetIntensity(1, 255, stepNr, true); +		_palette->kernelSetIntensity(1, tillColorNr, stepNr, true);  		g_sci->getEngineState()->wait(2);  	}  }  | 
