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-rw-r--r--engines/simon/simon.cpp3
-rw-r--r--engines/simon/vga.cpp4
2 files changed, 2 insertions, 5 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index b8c69a41d0..50f9463d84 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -1780,8 +1780,7 @@ void SimonEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uin
_lockWord |= 0x40;
- if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
- isSpriteLoaded(vgaSpriteId, zoneNum)) {
+ if (isSpriteLoaded(vgaSpriteId, zoneNum)) {
_lockWord &= ~0x40;
return;
}
diff --git a/engines/simon/vga.cpp b/engines/simon/vga.cpp
index 8d215a84ad..dd381b1887 100644
--- a/engines/simon/vga.cpp
+++ b/engines/simon/vga.cpp
@@ -388,10 +388,8 @@ void SimonEngine::vc3_loadSprite() {
y = vcReadNextWord(); /* 6 */
palette = vcReadNextWord(); /* 8 */
- if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
- isSpriteLoaded(vgaSpriteId, zoneNum)) {
+ if (isSpriteLoaded(vgaSpriteId, zoneNum))
return;
- }
vsp = _vgaSprites;
while (vsp->id)