diff options
-rw-r--r-- | AUTHORS | 3 | ||||
-rw-r--r-- | COPYRIGHT | 1 | ||||
-rw-r--r-- | NEWS | 5 | ||||
-rw-r--r-- | README | 21 | ||||
-rw-r--r-- | gui/credits.h | 3 | ||||
-rwxr-xr-x | tools/credits.pl | 4 |
6 files changed, 29 insertions, 8 deletions
@@ -166,6 +166,9 @@ ScummVM Team Backend Teams ------------- + Android: + Angus Lees + Dreamcast: Marcus Comstedt @@ -48,6 +48,7 @@ Martin Kiewitz Pawel Kolodziejski Mutwin Kraus Andrew Kurushin +Angus Lees Claudio Matsuoka Thomas Mayer Neil Millstone @@ -2,6 +2,9 @@ For a more comprehensive changelog for the latest experimental SVN code, see: http://scummvm.svn.sourceforge.net/viewvc/scummvm/?view=log 1.2.0 (????-??-??) + New Ports: + - Added Android port. + PSP port: - Switched to new backend design which fixes minor graphical issues, speeds things up, and provides 16-bit support. @@ -20,7 +23,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see: 1.1.1 (2010-05-02) New Ports: - - Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops) + - Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops) General: - Fixed several minor bugs here and there. @@ -81,9 +81,10 @@ You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often. -Among the systems on which you can play those games are Windows, Linux, -Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, -SymbianOS/EPOC, iPhone and many more. +Among the systems on which you can play those games are regular desktop +computers (running Windows, Linux, Mac OS X, ...), game consoles +(Dreamcast, Nintendo DS & Wii, PS2, PSP, ...), smartphones (Android, +iPhone, PocketPC, Symbian ...) and more. At this time ScummVM should be considered beta software, and is still under heavy development. Be aware that whilst we attempt to make sure @@ -843,21 +844,25 @@ contact us! Supported platforms include (but are not limited to): - UNIX (Linux, Solaris, IRIX, *BSD) + UNIX (Linux, Solaris, IRIX, *BSD, ...) Windows Windows CE and Windows Mobile (including Smartphones and PocketPCs) Mac OS X AmigaOS + Android BeOS Dreamcast - iPhone (also includes the iPod Touch) + GP2x + iPhone (also includes iPod Touch and iPad) + Maemo (Nokia Internet tablets 770, N800, N810, N900) + Nintendo 64 Nintendo DS + Nintendo Wii + OS/2 PalmOS PlayStation 2 PlayStation Portable - RISC OS Symbian - Maemo (Nokia Internet tablets 770, N800, N810, N900) The Dreamcast port does not support The Curse of Monkey Island, nor The Dig. The PalmOS port does not support The Curse of Monkey Island, @@ -865,6 +870,8 @@ Beneath a Steel Sky, nor either Simon the Sorcerer 1 or 2. The Dig will only work on some Palm devices (those with a large dynamic heap). The Nintendo DS port does not support Full Throttle, The Dig, or The Curse of Monkey Island. +For more platform specific limitations, please refer to our Wiki: + http://wiki.scummvm.org/index.php/Platforms In the Macintosh port, the right mouse button is emulated via Cmd-Click (that is, you click the mouse button while holding the diff --git a/gui/credits.h b/gui/credits.h index 4bf3e429b0..0df894a642 100644 --- a/gui/credits.h +++ b/gui/credits.h @@ -189,6 +189,9 @@ static const char *credits[] = { "", "", "C1""Backend Teams", +"C1""Android", +"C0""Angus Lees", +"", "C1""Dreamcast", "C0""Marcus Comstedt", "", diff --git a/tools/credits.pl b/tools/credits.pl index 165834b9b9..bff1251f7a 100755 --- a/tools/credits.pl +++ b/tools/credits.pl @@ -666,6 +666,10 @@ begin_credits("Credits"); begin_section("Backend Teams"); + begin_section("Android"); + add_person("Angus Lees", "Gus", ""); + end_section(); + begin_section("Dreamcast"); add_person("Marcus Comstedt", "", ""); end_section(); |