diff options
| -rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 41 | 
1 files changed, 21 insertions, 20 deletions
| diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 70f950ca08..ce6ca7034f 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -64,12 +64,13 @@ void Scene7000::Action1::signal() {  		_globals->_sceneItems.push_front(&scene->_object1);  		break;  	case 3: -		scene->_object1.setStrip(4); -		scene->_object1.animate(ANIM_MODE_8, 0, 0); +		scene->_object1._numFrames = 4; +		scene->_object1.setStrip(2); +		scene->_object1.animate(ANIM_MODE_8, 0, NULL);  		scene->_stripManager.start(7005, this);  		break;  	case 4: -		scene->_object1.animate(ANIM_MODE_2, 0); +		scene->_object1.animate(ANIM_MODE_2, NULL);  		setDelay(3);  		break;  	case 5: @@ -113,7 +114,7 @@ void Scene7000::Action3::dispatch() {  	Action::dispatch();  	if (_actionIndex == 4) -		scene->_object4.setPosition(Common::Point(scene->_object3._position.x, scene->_object3._position.y)); +		scene->_object4.setPosition(scene->_object3._position, 0);  }  /*--------------------------------------------------------------------------*/ @@ -128,7 +129,7 @@ void Scene7000::Action3::signal() {  		scene->_object4.postInit();  		scene->_object4.setVisage(5001);  		scene->_object4.setStrip2(2); -		scene->_object4.animate(ANIM_MODE_8, 0, 0); +		scene->_object4.animate(ANIM_MODE_8, 0, NULL);  		scene->_object4.setPosition(Common::Point(10, 18), 0);  		scene->_object4.fixPriority(10);  		scene->_object4.changeZoom(100); @@ -141,6 +142,7 @@ void Scene7000::Action3::signal() {  		break;  	}  	case 2: +		scene->_object3._moveDiff.y = 1;  		scene->_object3.fixPriority(10);  		scene->_object4.setPosition(Common::Point(scene->_object3._position.x, scene->_object3._position.y + 15), 0);  		scene->_object4.show(); @@ -456,8 +458,8 @@ void Scene7000::dispatch() {  		if (_globals->_sceneRegions.indexOf(_globals->_player._position) == 8) {  			if (!_globals->getFlag(13)) {  				_globals->_player.disableControl(); -				_globals->_player.addMover(0); -				SceneItem::display(7000, 3, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); +				_globals->_player.addMover(NULL); +				SceneItem::display2(7000, 3);  				_sceneMode = 7001;  				setAction(&scene->_sequenceManager, this, 7001, &_globals->_player, NULL);  			} else if (!_globals->getFlag(52)) { @@ -465,7 +467,7 @@ void Scene7000::dispatch() {  			} else {  				_globals->_player.disableControl();  				_sceneMode = 7003; -				setAction(&scene->_sequenceManager, this, 7003, &_globals->_player, 0); +				setAction(&scene->_sequenceManager, this, 7003, &_globals->_player, NULL);  			}  		}  		if (_globals->_sceneRegions.indexOf(_globals->_player._position) == 9) @@ -492,28 +494,28 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  	_object5.postInit();  	_object5.setVisage(7001);  	_object5.setStrip2(1); -	_object5.animate(ANIM_MODE_2, 0); +	_object5.animate(ANIM_MODE_2, NULL);  	_object5.setPosition(Common::Point(49, 147), 0);  	_object5.fixPriority(1);  	_object6.postInit();  	_object6.setVisage(7001);  	_object6.setStrip2(2); -	_object6.animate(ANIM_MODE_2, 0); +	_object6.animate(ANIM_MODE_2, NULL);  	_object6.setPosition(Common::Point(160, 139), 0);  	_object6.fixPriority(1);  	_object7.postInit();  	_object7.setVisage(7001);  	_object7.setStrip2(3); -	_object7.animate(ANIM_MODE_2, 0); +	_object7.animate(ANIM_MODE_2, NULL);  	_object7.setPosition(Common::Point(272, 129), 0);  	_object7.fixPriority(1);  	_object8.postInit();  	_object8.setVisage(7001);  	_object8.setStrip2(4); -	_object8.animate(ANIM_MODE_2, 0); +	_object8.animate(ANIM_MODE_2, NULL);  	_object8.setPosition(Common::Point(176, 175), 0);  	_object8.fixPriority(1); @@ -521,7 +523,6 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  		_object3.postInit();  		_object3.setVisage(5001);  		_object3.setStrip2(1); -		_object3.animate(ANIM_MODE_2, 0);  		_object3.setPosition(Common::Point(107, 92), 0);  		_object3.changeZoom(100);  		_object3.fixPriority(10); @@ -535,15 +536,15 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  		_object1.setPosition(Common::Point(87, 129), 0);  		_object1._numFrames = 4;  		_object1.changeZoom(45); -		_object1.animate(ANIM_MODE_8, 0, 0); -		_globals->_sceneItems.addItems(&_object1, 0); +		_object1.animate(ANIM_MODE_8, 0, NULL); +		_globals->_sceneItems.push_back(&_object1);  	}  	_soundHandler.startSound(251);  	if (_globals->_sceneManager._previousScene == 2100) {  		if (_globals->getFlag(72)) {  			_globals->_player.postInit();  			_globals->_player.setVisage(0); -			_globals->_player.animate(ANIM_MODE_1, 0); +			_globals->_player.animate(ANIM_MODE_1, NULL);  			SceneObjectWrapper *wrapper = new SceneObjectWrapper();  			_globals->_player.setObjectWrapper(wrapper);  			_globals->_player.setPosition(Common::Point(57, 94), 0); @@ -553,6 +554,7 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  				setAction(&_action4);  			} else {  				_object1.setPosition(Common::Point(151, 182), 0); +				_object1.changeZoom(100);  				setAction(&_action1);  			}  		} else { @@ -562,7 +564,7 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  			_object3.postInit();  			_object3.setVisage(5001);  			_object3.setStrip2(1); -			_object3.animate(ANIM_MODE_1, 0); +			_object3.animate(ANIM_MODE_1, NULL);  			_object3.setPosition(Common::Point(307, 0), 0);  			_object3.changeZoom(-1);  			setAction(&_action3); @@ -570,9 +572,8 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {  	} else if (_globals->_sceneManager._previousScene == 2280) {  		_globals->_player.postInit();  		_globals->_player.setVisage(2170); -		_globals->_player.animate(ANIM_MODE_1, 0); -		SceneObjectWrapper *wrapper = new SceneObjectWrapper(); -		_globals->_player.setObjectWrapper(wrapper); +		_globals->_player.animate(ANIM_MODE_1, NULL); +		_globals->_player.setObjectWrapper(new SceneObjectWrapper());  		_globals->_player.setPosition(Common::Point(57, 94), 0);  		_globals->_player.changeZoom(-1);  		_globals->_player.fixPriority(10); | 
