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-rw-r--r--gameDetector.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp
index fba321bd70..e8fa89bbef 100644
--- a/gameDetector.cpp
+++ b/gameDetector.cpp
@@ -350,7 +350,7 @@ int GameDetector::detectMain(int argc, char **argv)
_gfx_driver = GD_X;
#elif defined(__MORPHOS__)
_gfx_driver = GD_MORPHOS;
-#elif defined(WIN32_WCE)
+#elif defined(_WIN32_WCE)
_gfx_driver = GD_WINCE;
#else
/* SDL is the default driver for now */
@@ -413,7 +413,7 @@ OSystem *GameDetector::createSystem() {
#elif defined(__DC__)
case GD_DC:
return OSystem_Dreamcast_create();
-#elif defined(WIN32_WCE)
+#elif defined(_WIN32_WCE)
case GD_WINCE:
return OSystem_WINCE3_create();
#elif defined(__MORPHOS__)