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-rw-r--r--engines/sword25/util/lua/loadlib.cpp177
-rw-r--r--engines/sword25/util/lua/loslib.cpp8
-rw-r--r--engines/sword25/util/lua/luaconf.h14
3 files changed, 1 insertions, 198 deletions
diff --git a/engines/sword25/util/lua/loadlib.cpp b/engines/sword25/util/lua/loadlib.cpp
index e060611450..2549e2bdb1 100644
--- a/engines/sword25/util/lua/loadlib.cpp
+++ b/engines/sword25/util/lua/loadlib.cpp
@@ -47,182 +47,6 @@ static void *ll_load (lua_State *L, const char *path);
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
-
-#if defined(LUA_DL_DLOPEN)
-/*
-** {========================================================================
-** This is an implementation of loadlib based on the dlfcn interface.
-** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
-** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
-** as an emulation layer on top of native functions.
-** =========================================================================
-*/
-
-#include <dlfcn.h>
-
-static void ll_unloadlib (void *lib) {
- dlclose(lib);
-}
-
-
-static void *ll_load (lua_State *L, const char *path) {
- void *lib = dlopen(path, RTLD_NOW);
- if (lib == NULL) lua_pushstring(L, dlerror());
- return lib;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
- if (f == NULL) lua_pushstring(L, dlerror());
- return f;
-}
-
-/* }====================================================== */
-
-
-
-#elif defined(LUA_DL_DLL)
-/*
-** {======================================================================
-** This is an implementation of loadlib for Windows using native functions.
-** =======================================================================
-*/
-
-#include <windows.h>
-
-
-#undef setprogdir
-
-static void setprogdir (lua_State *L) {
- char buff[MAX_PATH + 1];
- char *lb;
- DWORD nsize = sizeof(buff)/sizeof(char);
- DWORD n = GetModuleFileNameA(NULL, buff, nsize);
- if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
- luaL_error(L, "unable to get ModuleFileName");
- else {
- *lb = '\0';
- luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff);
- lua_remove(L, -2); /* remove original string */
- }
-}
-
-
-static void pusherror (lua_State *L) {
- int error = GetLastError();
- char buffer[128];
- if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, error, 0, buffer, sizeof(buffer), NULL))
- lua_pushstring(L, buffer);
- else
- lua_pushfstring(L, "system error %d\n", error);
-}
-
-static void ll_unloadlib (void *lib) {
- FreeLibrary((HINSTANCE)lib);
-}
-
-
-static void *ll_load (lua_State *L, const char *path) {
- HINSTANCE lib = LoadLibraryA(path);
- if (lib == NULL) pusherror(L);
- return lib;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym);
- if (f == NULL) pusherror(L);
- return f;
-}
-
-/* }====================================================== */
-
-
-
-#elif defined(LUA_DL_DYLD)
-/*
-** {======================================================================
-** Native Mac OS X / Darwin Implementation
-** =======================================================================
-*/
-
-#include <mach-o/dyld.h>
-
-
-/* Mac appends a `_' before C function names */
-#undef POF
-#define POF "_" LUA_POF
-
-
-static void pusherror (lua_State *L) {
- const char *err_str;
- const char *err_file;
- NSLinkEditErrors err;
- int err_num;
- NSLinkEditError(&err, &err_num, &err_file, &err_str);
- lua_pushstring(L, err_str);
-}
-
-
-static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
- switch (ret) {
- case NSObjectFileImageInappropriateFile:
- return "file is not a bundle";
- case NSObjectFileImageArch:
- return "library is for wrong CPU type";
- case NSObjectFileImageFormat:
- return "bad format";
- case NSObjectFileImageAccess:
- return "cannot access file";
- case NSObjectFileImageFailure:
- default:
- return "unable to load library";
- }
-}
-
-
-static void ll_unloadlib (void *lib) {
- NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
-}
-
-
-static void *ll_load (lua_State *L, const char *path) {
- NSObjectFileImage img;
- NSObjectFileImageReturnCode ret;
- /* this would be a rare case, but prevents crashing if it happens */
- if(!_dyld_present()) {
- lua_pushliteral(L, "dyld not present");
- return NULL;
- }
- ret = NSCreateObjectFileImageFromFile(path, &img);
- if (ret == NSObjectFileImageSuccess) {
- NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE |
- NSLINKMODULE_OPTION_RETURN_ON_ERROR);
- NSDestroyObjectFileImage(img);
- if (mod == NULL) pusherror(L);
- return mod;
- }
- lua_pushstring(L, errorfromcode(ret));
- return NULL;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
- if (nss == NULL) {
- lua_pushfstring(L, "symbol " LUA_QS " not found", sym);
- return NULL;
- }
- return (lua_CFunction)NSAddressOfSymbol(nss);
-}
-
-/* }====================================================== */
-
-
-
-#else
/*
** {======================================================
** Fallback for other systems
@@ -255,7 +79,6 @@ static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
}
/* }====================================================== */
-#endif
diff --git a/engines/sword25/util/lua/loslib.cpp b/engines/sword25/util/lua/loslib.cpp
index 70a67bccf7..035925ceb5 100644
--- a/engines/sword25/util/lua/loslib.cpp
+++ b/engines/sword25/util/lua/loslib.cpp
@@ -55,13 +55,7 @@ static int os_rename (lua_State *L) {
static int os_tmpname (lua_State *L) {
- char buff[LUA_TMPNAMBUFSIZE];
- int err;
- lua_tmpnam(buff, err);
- if (err)
- return luaL_error(L, "unable to generate a unique filename");
- lua_pushstring(L, buff);
- return 1;
+ return luaL_error(L, "unable to generate a unique filename");
}
diff --git a/engines/sword25/util/lua/luaconf.h b/engines/sword25/util/lua/luaconf.h
index fa565c7697..669b0e7a49 100644
--- a/engines/sword25/util/lua/luaconf.h
+++ b/engines/sword25/util/lua/luaconf.h
@@ -665,24 +665,10 @@ union luai_Cast { double l_d; long l_l; };
@* the file streams.
** CHANGE it if you have a way to implement it in your system.
*/
-#if defined(LUA_USE_POPEN)
-
-#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
-#define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
-
-#elif defined(LUA_WIN)
-
-#define lua_popen(L,c,m) ((void)L, _popen(c,m))
-#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
-
-#else
-
#define lua_popen(L,c,m) ((void)((void)c, m), \
luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
#define lua_pclose(L,file) ((void)((void)L, file), 0)
-#endif
-
/*
@@ LUA_DL_* define which dynamic-library system Lua should use.
** CHANGE here if Lua has problems choosing the appropriate