diff options
-rw-r--r-- | engines/sword2/animation.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index aaffbb1dc8..e4739d0923 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -39,12 +39,6 @@ namespace Sword2 { -// TODO: The interaction between the basic cutscene player class and the -// specific plyers is sometimes a bit awkward, since our classes for -// DXA and MPEG decoding are so fundamentally different. The DXA decoder -// is just a decoder, while the MPEG decoder has delusions of being a -// player. This could probably be simplified quite a bit. - /////////////////////////////////////////////////////////////////////////////// // Basic movie player /////////////////////////////////////////////////////////////////////////////// |