diff options
| -rw-r--r-- | engines/kyra/saveload.cpp | 2 | ||||
| -rw-r--r-- | engines/sci/engine/savegame.cpp | 2 | ||||
| -rw-r--r-- | engines/scumm/saveload.cpp | 4 | ||||
| -rw-r--r-- | engines/sword1/control.cpp | 3 | ||||
| -rw-r--r-- | graphics/thumbnail.cpp | 2 | ||||
| -rw-r--r-- | graphics/thumbnail.h | 4 |
6 files changed, 8 insertions, 9 deletions
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp index 959d89f0ad..56e1c73d0a 100644 --- a/engines/kyra/saveload.cpp +++ b/engines/kyra/saveload.cpp @@ -122,7 +122,7 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab header.thumbnail = 0; } } else { - Graphics::skipThumbnailHeader(*in); + Graphics::skipThumbnail(*in); } } diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 10a2cbd569..0b0072432f 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -748,7 +748,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { } // We don't need the thumbnail here, so just read it and discard it - Graphics::skipThumbnailHeader(*fh); + Graphics::skipThumbnail(*fh); s->reset(true); s->saveLoadWithSerializer(ser); // FIXME: Error handling? diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 762b38fba2..3cc619f630 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -364,7 +364,7 @@ bool ScummEngine::loadState(int slot, bool compat) { } } - Graphics::skipThumbnailHeader(*in); + Graphics::skipThumbnail(*in); } // Since version 56 we save additional information about the creation of @@ -721,7 +721,7 @@ bool ScummEngine::loadInfosFromSlot(const char *target, int slot, InfoStuff *stu return false; } - if (!Graphics::skipThumbnailHeader(*in)) { + if (!Graphics::skipThumbnail(*in)) { delete in; return false; } diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp index d6a04513a8..8d9ca85829 100644 --- a/engines/sword1/control.cpp +++ b/engines/sword1/control.cpp @@ -1175,8 +1175,7 @@ bool Control::restoreGameFromFile(uint8 slot) { if (saveVersion < 2) // These older version of the savegames used a flag to signal presence of thumbnail inf->skip(1); - if (Graphics::checkThumbnailHeader(*inf)) - Graphics::skipThumbnailHeader(*inf); + Graphics::skipThumbnail(*inf); inf->readUint32BE(); // save date inf->readUint16BE(); // save time diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp index 4c8ce289cf..ccde78806d 100644 --- a/graphics/thumbnail.cpp +++ b/graphics/thumbnail.cpp @@ -82,7 +82,7 @@ bool checkThumbnailHeader(Common::SeekableReadStream &in) { return hasHeader; } -bool skipThumbnailHeader(Common::SeekableReadStream &in) { +bool skipThumbnail(Common::SeekableReadStream &in) { uint32 position = in.pos(); ThumbnailHeader header; diff --git a/graphics/thumbnail.h b/graphics/thumbnail.h index b3fdb70b95..0465173364 100644 --- a/graphics/thumbnail.h +++ b/graphics/thumbnail.h @@ -39,11 +39,11 @@ namespace Graphics { bool checkThumbnailHeader(Common::SeekableReadStream &in); /** - * Skips a thumbnail header, if present. + * Skips a thumbnail, if present. * * @param in stream to process */ -bool skipThumbnailHeader(Common::SeekableReadStream &in); +bool skipThumbnail(Common::SeekableReadStream &in); /** * Lodas a thumbnail from the given input stream. |
