diff options
-rw-r--r-- | backends/platform/psp/cursor.cpp | 16 | ||||
-rw-r--r-- | backends/platform/psp/display_manager.cpp | 2 | ||||
-rw-r--r-- | backends/platform/psp/input.cpp | 91 | ||||
-rw-r--r-- | backends/platform/psp/osys_psp.cpp | 5 |
4 files changed, 73 insertions, 41 deletions
diff --git a/backends/platform/psp/cursor.cpp b/backends/platform/psp/cursor.cpp index 0760bd1354..376e7eb3e5 100644 --- a/backends/platform/psp/cursor.cpp +++ b/backends/platform/psp/cursor.cpp @@ -162,7 +162,7 @@ bool Cursor::increaseXY(int32 incX, int32 incY) { int32 oldX = _x, oldY = _y; - // adjust for differences in X and Y + // adjust for screen resolution adjustXYForScreenSize(incX, incY); _x += incX; @@ -207,10 +207,6 @@ inline void Cursor::adjustXYForScreenSize(int32 &x, int32 &y) { // resolutions and for x, which is wider. int32 newX = x, newY = y; - // adjust width movement to match height (usually around 1.5) - if (_mouseLimitWidth >= _mouseLimitHeight + (_mouseLimitHeight >> 1)) - newX = newX + (newX >> 1); - if (_mouseLimitWidth >= 600) { // multiply by 2 newX <<= 1; newY <<= 1; @@ -218,16 +214,6 @@ inline void Cursor::adjustXYForScreenSize(int32 &x, int32 &y) { newX = newX + (newX >> 1); newY = newY + (newY >> 1); } - - // Divide all movements by 8 - newX >>= 3; - newY >>= 3; - - // Make sure we didn't destroy minimum movement - if (!((x && !newX) || (y && !newY))) { - x = newX; - y = newY; - } } // This is only called when we have a new screen diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp index 3476e9f848..33bf190d70 100644 --- a/backends/platform/psp/display_manager.cpp +++ b/backends/platform/psp/display_manager.cpp @@ -466,7 +466,7 @@ bool DisplayManager::renderAll() { inline bool DisplayManager::isTimeToUpdate() { -#define MAX_FPS 30 +#define MAX_FPS 60 // was 30 uint32 now = g_system->getMillis(); if (now - _lastUpdateTime < (1000 / MAX_FPS)) diff --git a/backends/platform/psp/input.cpp b/backends/platform/psp/input.cpp index 4d7577eb94..b5d90803d6 100644 --- a/backends/platform/psp/input.cpp +++ b/backends/platform/psp/input.cpp @@ -23,6 +23,7 @@ #include <pspctrl.h> #include "gui/message.h" #include "backends/platform/psp/input.h" +#include "common/config-manager.h" //#define __PSP_DEBUG_FUNCS__ /* Uncomment for debugging the stack */ //#define __PSP_DEBUG_PRINT__ /* Uncomment for debug prints */ @@ -36,7 +37,7 @@ #define PSP_TRIGGERS (PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER) #define PSP_ALL_BUTTONS (PSP_DPAD | PSP_4BUTTONS | PSP_TRIGGERS | PSP_CTRL_START | PSP_CTRL_SELECT) -#define PAD_CHECK_TIME 53 +#define PAD_CHECK_TIME 14 // was 53 Button::Button() { clear(); @@ -273,39 +274,77 @@ bool Nub::getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad) { return _buttonPad.getEventFromButtonState(event, pspEvent, buttonState); } - int32 analogStepX = pad.Lx; // Goes up to 255. + int32 analogStepX = pad.Lx; // Goes up to 255. int32 analogStepY = pad.Ly; analogStepX = modifyNubAxisMotion(analogStepX); analogStepY = modifyNubAxisMotion(analogStepY); + static int32 hiresX = 0; + static int32 hiresY = 0; + + hiresX += analogStepX; + hiresY += analogStepY; + + int32 speedFactor = 25; + switch (ConfMan.getInt("kbdmouse_speed")) { + // 0.25 keyboard pointer speed + case 0: + speedFactor = 100; + break; + // 0.5 speed + case 1: + speedFactor = 50; + break; + // 0.75 speed + case 2: + speedFactor = 33; + break; + // 1.0 speed + case 3: + speedFactor = 25; + break; + // 1.25 speed + case 4: + speedFactor = 20; + break; + // 1.5 speed + case 5: + speedFactor = 17; + break; + // 1.75 speed + case 6: + speedFactor = 14; + break; + // 2.0 speed + case 7: + speedFactor = 12; + break; + default: + speedFactor = 25; + } + + int32 additionalFactor = 32; + if (_shifted) { + additionalFactor = 256; + } + + int32 factor = speedFactor * additionalFactor / 25; + + analogStepX = hiresX / factor; + analogStepY = hiresY / factor; + + hiresX %= factor; + hiresY %= factor; + int32 oldX = _cursor->getX(); int32 oldY = _cursor->getY(); if (analogStepX != 0 || analogStepY != 0) { PSP_DEBUG_PRINT("raw x[%d], y[%d]\n", analogStepX, analogStepY); - - // If no movement then this has no effect - if (_shifted) { - // Fine control mode for analog - if (analogStepX != 0) { - if (analogStepX > 0) - _cursor->increaseXY(2, 0); - else - _cursor->increaseXY(-2, 0); - } - - if (analogStepY != 0) { - if (analogStepY > 0) - _cursor->increaseXY(0, 2); - else - _cursor->increaseXY(0, -2); - } - } else { // Regular speed movement - _cursor->increaseXY(analogStepX, 0); - _cursor->increaseXY(0, analogStepY); - } + _cursor->increaseXY(analogStepX, 0); + _cursor->increaseXY(0, analogStepY); int32 newX = _cursor->getX(); int32 newY = _cursor->getY(); @@ -338,7 +377,8 @@ void Nub::translateToDpadState(int dpadX, int dpadY, uint32 &buttonState) { inline int32 Nub::modifyNubAxisMotion(int32 input) { DEBUG_ENTER_FUNC(); - const int MIN_NUB_MOTION = 30; + + int MIN_NUB_MOTION = 10 * ConfMan.getInt("joystick_deadzone"); input -= 128; // Center on 0. @@ -349,6 +389,9 @@ inline int32 Nub::modifyNubAxisMotion(int32 input) { else // between these points, dampen the response to 0 input = 0; + if (input != 0) { // scaled deadzone + input = (input * 128)/(128 - MIN_NUB_MOTION); + } return input; } diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index 7812f7df28..314580fd37 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -66,6 +66,8 @@ void OSystem_PSP::initBackend() { ConfMan.registerDefault("aspect_ratio", false); ConfMan.registerDefault("gfx_mode", "Fit to Screen"); + ConfMan.registerDefault("kbdmouse_speed", 3); + ConfMan.registerDefault("joystick_deadzone", 3); // Instantiate real time clock PspRtc::instance(); @@ -112,7 +114,8 @@ void OSystem_PSP::engineDone() { } bool OSystem_PSP::hasFeature(Feature f) { - return (f == kFeatureOverlaySupportsAlpha || f == kFeatureCursorPalette); + return (f == kFeatureOverlaySupportsAlpha || f == kFeatureCursorPalette || + f == kFeatureKbdMouseSpeed || f == kFeatureJoystickDeadzone); } void OSystem_PSP::setFeatureState(Feature f, bool enable) { |