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-rw-r--r--engines/scumm/players/player_towns.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/scumm/players/player_towns.cpp b/engines/scumm/players/player_towns.cpp
index 41bcf9e999..c5f6b21841 100644
--- a/engines/scumm/players/player_towns.cpp
+++ b/engines/scumm/players/player_towns.cpp
@@ -262,9 +262,6 @@ void Player_Towns_v1::startSound(int sound) {
// type (255 instead of 1).
// It doesn't sound great but we'll enable it to have music at all in this scene.
// See Trac#1873 and Trac#10561.
- //
- // TODO: Check if playback of this can be improved somehow (maybe there's something else
- // off with the data for which we can add a workaround?).
playEuphonyTrack(sound, ptr + 6);
} else if (type == 2) {