diff options
-rw-r--r-- | scumm/string.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index db1f258a22..73932fa897 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -615,8 +615,11 @@ void Scumm::drawString(int a) charset._ignoreCharsetMask = 1; - // Verb text should never time out. - if (a == 4) + // In Full Throttle (and other games?), verb text should always mask + // and never time out. We can't do it blindly for all games, because + // it causes problem with the FOA intro. + + if (_gameId == GID_FT && a == 4) _talkDelay = -1; if (!buf[0]) { |