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-rw-r--r--engines/sci/graphics/frameout.cpp20
1 files changed, 12 insertions, 8 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index b8d50e77ce..21e3c59628 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -109,10 +109,12 @@ void GfxFrameout::kernelDeletePlane(reg_t object) {
planeRect.bottom = readSelectorValue(_segMan, object, SELECTOR(bottom)) + 1;
planeRect.right = readSelectorValue(_segMan, object, SELECTOR(right)) + 1;
- planeRect.top = (planeRect.top * _screen->getHeight()) / scriptsRunningHeight;
- planeRect.left = (planeRect.left * _screen->getWidth()) / scriptsRunningWidth;
- planeRect.bottom = (planeRect.bottom * _screen->getHeight()) / scriptsRunningHeight;
- planeRect.right = (planeRect.right * _screen->getWidth()) / scriptsRunningWidth;
+ Common::Rect screenRect(_screen->getWidth(), _screen->getHeight());
+ planeRect.top = (planeRect.top * screenRect.height()) / scriptsRunningHeight;
+ planeRect.left = (planeRect.left * screenRect.width()) / scriptsRunningWidth;
+ planeRect.bottom = (planeRect.bottom * screenRect.height()) / scriptsRunningHeight;
+ planeRect.right = (planeRect.right * screenRect.width()) / scriptsRunningWidth;
+ planeRect.clip(screenRect); // we need to do this, at least in gk1 on cemetary we get bottom right -> 201, 321
// Blackout removed plane rect
_paint32->fillRect(planeRect, 0);
return;
@@ -220,10 +222,12 @@ void GfxFrameout::kernelFrameout() {
// Update priority here, sq6 sets it w/o UpdatePlane
uint16 planePriority = it->priority = readSelectorValue(_segMan, planeObject, SELECTOR(priority));
- planeRect.top = (planeRect.top * _screen->getHeight()) / scriptsRunningHeight;
- planeRect.left = (planeRect.left * _screen->getWidth()) / scriptsRunningWidth;
- planeRect.bottom = (planeRect.bottom * _screen->getHeight()) / scriptsRunningHeight;
- planeRect.right = (planeRect.right * _screen->getWidth()) / scriptsRunningWidth;
+ Common::Rect screenRect(_screen->getWidth(), _screen->getHeight());
+ planeRect.top = (planeRect.top * screenRect.height()) / scriptsRunningHeight;
+ planeRect.left = (planeRect.left * screenRect.width()) / scriptsRunningWidth;
+ planeRect.bottom = (planeRect.bottom * screenRect.height()) / scriptsRunningHeight;
+ planeRect.right = (planeRect.right * screenRect.width()) / scriptsRunningWidth;
+ planeRect.clip(screenRect); // we need to do this, at least in gk1 on cemetary we get bottom right -> 201, 321
int16 planeOffsetX = 0;