diff options
| -rw-r--r-- | gui/onscreendialog.cpp | 11 | 
1 files changed, 5 insertions, 6 deletions
| diff --git a/gui/onscreendialog.cpp b/gui/onscreendialog.cpp index efe8038e68..84b84f0192 100644 --- a/gui/onscreendialog.cpp +++ b/gui/onscreendialog.cpp @@ -97,18 +97,17 @@ OnScreenDialog::OnScreenDialog(bool isRecord) : Dialog("OnScreenDialog") {  	} else  #endif  	{ -		GUI::ButtonWidget *btn;  		if (g_system->getOverlayWidth() > 320) -			btn = new ButtonWidget(this, "OnScreenDialog.StopButton", "[ ]", _("Stop"), kStopCmd); +			new ButtonWidget(this, "OnScreenDialog.StopButton", "[ ]", _("Stop"), kStopCmd);  		else -			btn = new ButtonWidget(this, "OnScreenDialog.StopButton", "[]", _("Stop"), kStopCmd); +			new ButtonWidget(this, "OnScreenDialog.StopButton", "[]", _("Stop"), kStopCmd);  		if (isRecord) { -			btn = new ButtonWidget(this, "OnScreenDialog.EditButton", "E", _("Edit record description"), kEditCmd); +			new ButtonWidget(this, "OnScreenDialog.EditButton", "E", _("Edit record description"), kEditCmd);  		} else { -			btn = new ButtonWidget(this, "OnScreenDialog.SwitchModeButton", "G", _("Switch to Game"), kSwitchModeCmd); +			new ButtonWidget(this, "OnScreenDialog.SwitchModeButton", "G", _("Switch to Game"), kSwitchModeCmd); -			btn = new ButtonWidget(this, "OnScreenDialog.FastReplayButton", ">>", _("Fast replay"), kFastModeCmd); +			new ButtonWidget(this, "OnScreenDialog.FastReplayButton", ">>", _("Fast replay"), kFastModeCmd);  		}  	} | 
