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-rw-r--r--engines/sci/graphics/text32.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index e0fb56b74b..eabc329ee0 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -268,11 +268,6 @@ reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxH
}
reg_t GfxText32::createTextBitmapInternal(Common::String &text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
- // HACK: The character offsets of the up and down arrow buttons are off by one
- // in GK1, for some unknown reason. Fix them here.
- if (text.size() == 1 && (text[0] == 29 || text[0] == 30)) {
- text.setChar(text[0] + 1, 0);
- }
GuiResourceId fontId = readSelectorValue(_segMan, textObject, SELECTOR(font));
GfxFont *font = _cache->getFont(fontId);
bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));