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-rw-r--r--engines/gnap/gamesys.cpp42
-rw-r--r--engines/gnap/gnap.cpp24
-rw-r--r--engines/gnap/gnap.h4
-rw-r--r--engines/gnap/scenes/arcade.cpp6
4 files changed, 43 insertions, 33 deletions
diff --git a/engines/gnap/gamesys.cpp b/engines/gnap/gamesys.cpp
index 6a9cc0f10d..ecfa3c54ba 100644
--- a/engines/gnap/gamesys.cpp
+++ b/engines/gnap/gamesys.cpp
@@ -261,8 +261,6 @@ void GameSys::drawSpriteToSurface(Graphics::Surface *surface, int x, int y, int
}
void GameSys::drawTextToSurface(Graphics::Surface *surface, int x, int y, byte r, byte g, byte b, const char *text) {
- // NOTE Not that nice but will have to do for now
-
bool doDirty = false;
if (!surface) {
@@ -271,29 +269,33 @@ void GameSys::drawTextToSurface(Graphics::Surface *surface, int x, int y, byte r
}
uint32 color = surface->format.RGBToColor(r, g, b);
+ if (_vm->_font) {
+ _vm->_font->drawString(surface, text, x, y, _vm->_font->getStringWidth(text), color);
- for (const char *cp = text; *cp != 0; ++cp) {
- byte c = *cp;
- if (c < 32 || c > 127)
- c = (byte)'_';
- c -= 32;
- int w = _dejaVuSans9ptCharDescriptors[c]._width;
- const byte *data = _dejaVuSans9ptCharBitmaps + _dejaVuSans9ptCharDescriptors[c]._offset;
- for (int xc = 0; xc < w; ++xc) {
- for (int yc = 15; yc >= 0; --yc) {
- byte *dst = (byte*)surface->getBasePtr(x + xc, y + yc);
- if (data[1 - (yc >> 3)] & (1 << (yc & 7)))
- WRITE_LE_UINT32(dst, color);
+ if (doDirty)
+ insertDirtyRect(Common::Rect(x, y, x + _vm->_font->getStringWidth(text), y + _vm->_font->getFontHeight()));
+ } else {
+ for (const char *cp = text; *cp != 0; ++cp) {
+ byte c = *cp;
+ if (c < 32 || c > 127)
+ c = (byte)'_';
+ c -= 32;
+ int w = _dejaVuSans9ptCharDescriptors[c]._width;
+ const byte *data = _dejaVuSans9ptCharBitmaps + _dejaVuSans9ptCharDescriptors[c]._offset;
+ for (int xc = 0; xc < w; ++xc) {
+ for (int yc = 15; yc >= 0; --yc) {
+ byte *dst = (byte*)surface->getBasePtr(x + xc, y + yc);
+ if (data[1 - (yc >> 3)] & (1 << (yc & 7)))
+ WRITE_LE_UINT32(dst, color);
+ }
+ data += 2;
}
- data += 2;
+ x += w + 1;
}
- x += w + 1;
- }
- if (doDirty) {
- insertDirtyRect(Common::Rect(x, y, x + getTextWidth(text), y + 16));
+ if (doDirty)
+ insertDirtyRect(Common::Rect(x, y, x + getTextWidth(text), y + 16));
}
-
}
int GameSys::getTextHeight(const char *text) {
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index dacf360eda..21329fefee 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "graphics/cursorman.h"
#include "gnap/gnap.h"
#include "gnap/datarchive.h"
#include "gnap/gamesys.h"
@@ -28,14 +29,10 @@
#include "common/config-manager.h"
#include "common/debug-channels.h"
-#include "common/error.h"
-#include "common/fs.h"
#include "common/timer.h"
#include "engines/util.h"
-#include "graphics/cursorman.h"
-
namespace Gnap {
static const int kCursors[] = {
@@ -143,6 +140,15 @@ Common::Error GnapEngine::run() {
if (!_exe->loadFromEXE("ufos.exe"))
error("Could not load ufos.exe");
+#ifdef USE_FREETYPE2
+ Common::SeekableReadStream *stream = _exe->getResource(Common::kPEFont, 2000);
+ _font = Graphics::loadTTFFont(*stream, 24);
+ if (!_font)
+ warning("Unable to load font");
+#else
+ _font = nullptr;
+#endif
+
_dat = new DatManager();
_spriteCache = new SpriteCache(_dat);
_soundCache = new SoundCache(_dat);
@@ -167,6 +173,7 @@ Common::Error GnapEngine::run() {
delete _spriteCache;
delete _dat;
delete _debugger;
+ delete _font;
delete _exe;
return Common::kNoError;
@@ -342,10 +349,13 @@ void GnapEngine::updateCursorByHotspot() {
int hotspotIndex = getHotspotIndexAtPos(Common::Point(_mouseX, _mouseY));
if (_debugger->_showHotspotNumber) {
- // NOTE This causes some display glitches so don't worry
+ // NOTE This causes some display glitches
char t[256];
- sprintf(t, "hotspot = %d", hotspotIndex);
- _gameSys->fillSurface(0, 10, 10, 80, 16, 0, 0, 0);
+ sprintf(t, "hotspot = %2d", hotspotIndex);
+ if (!_font)
+ _gameSys->fillSurface(0, 10, 10, 80, 16, 0, 0, 0);
+ else
+ _gameSys->fillSurface(0, 8, 9, _font->getStringWidth(t) + 10, _font->getFontHeight() + 2, 0, 0, 0);
_gameSys->drawTextToSurface(0, 10, 10, 255, 255, 255, t);
}
diff --git a/engines/gnap/gnap.h b/engines/gnap/gnap.h
index d379a263b9..45f675c848 100644
--- a/engines/gnap/gnap.h
+++ b/engines/gnap/gnap.h
@@ -38,6 +38,9 @@
#include "engines/engine.h"
#include "graphics/pixelformat.h"
#include "graphics/wincursor.h"
+#include "graphics/fontman.h"
+#include "graphics/font.h"
+#include "graphics/fonts/ttf.h"
#include "gnap/debugger.h"
#include "gnap/resource.h"
@@ -243,6 +246,7 @@ public:
PlayerGnap *_gnap;
PlayerPlat *_plat;
MusicPlayer *_music;
+ Graphics::Font *_font;
int _lastUpdateClock;
diff --git a/engines/gnap/scenes/arcade.cpp b/engines/gnap/scenes/arcade.cpp
index 1547a50716..d26e0fb931 100644
--- a/engines/gnap/scenes/arcade.cpp
+++ b/engines/gnap/scenes/arcade.cpp
@@ -2623,9 +2623,6 @@ void Scene52::run() {
_vm->hideCursor();
- // TODO loadFont("maturasc", "Matura MT Script Capitals", 2000);
- // TODO setFontSize(24);
-
_gameScore = 0;
_vm->_gameSys->drawTextToSurface(0, 300, 80, 255, 255, 255, "SCORE");
_vm->_gameSys->drawTextToSurface(0, 468, 80, 255, 255, 255, "0");
@@ -2720,9 +2717,6 @@ void Scene52::run() {
_vm->_sceneDone = true;
}
}
-
- // TODO freeFont();
-
_vm->_gameSys->waitForUpdate();
}