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-rw-r--r--engines/agi/inv.cpp2
-rw-r--r--engines/agi/keyboard.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/agi/inv.cpp b/engines/agi/inv.cpp
index 46dfcb2b43..f1d9523887 100644
--- a/engines/agi/inv.cpp
+++ b/engines/agi/inv.cpp
@@ -66,7 +66,7 @@ namespace Agi {
#define SELECT_MSG_RU "ENTER - \xa2\xeb\xa1\xe0\xa0\xe2\xec, ESC - \xae\xe2\xac\xa5\xad\xa8\xe2\xec."
void AgiEngine::printItem(int n, int fg, int bg) {
- printText(objectName(_intobj[n]), 0, n % 2 ? 39 - strlen(objectName(_intobj[n])) : 1,
+ printText(objectName(_intobj[n]), 0, ((n % 2) ? 39 - strlen(objectName(_intobj[n])) : 1),
(n / 2) + 2, 40, fg, bg);
}
diff --git a/engines/agi/keyboard.cpp b/engines/agi/keyboard.cpp
index 344654128d..95211f8e3c 100644
--- a/engines/agi/keyboard.cpp
+++ b/engines/agi/keyboard.cpp
@@ -279,7 +279,7 @@ void AgiEngine::handleGetstring(int key) {
void AgiEngine::handleKeys(int key) {
uint8 *p = NULL;
int c = 0;
- static uint8 formattedEntry[256];
+ static uint8 formattedEntry[40];
int l = _game.lineUserInput;
int fg = _game.colorFg, bg = _game.colorBg;
int promptLength = strlen(agiSprintf(_game.strings[0]));
@@ -298,7 +298,7 @@ void AgiEngine::handleKeys(int key) {
;
// Copy to internal buffer
- for (; *p; p++) {
+ for (; *p && c < 40-1; p++) {
// Squash spaces
if (*p == 0x20 && *(p + 1) == 0x20) {
p++;