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-rw-r--r--scumm/resource.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 4a2d47629a..9f8fd53d94 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -1081,10 +1081,7 @@ int Scumm::convertADResource(int type, int idx, byte * src_ptr, int size) {
// Unfortunate LOOM and INDY3 have different interpretation
// of the ticks value.
if (_gameId == GID_INDY3) {
- // From my disassembly this would be correct:
- // dw = 1000000 * 256 / 473 * ppqn / 2 / ticks;
- // But this seems closer to original???
- dw = 73000000 * 2 / ticks;
+ dw = 1000000 * 256 / 473 * ppqn / 2 / ticks;
} else if (_gameId == GID_LOOM) {
dw = 1000000 * ppqn / 4 / 2 / ticks;
} else {