diff options
-rw-r--r-- | sky/text.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sky/text.cpp b/sky/text.cpp index 8b1e24cac2..fc3d5fbd4d 100644 --- a/sky/text.cpp +++ b/sky/text.cpp @@ -198,7 +198,7 @@ void SkyText::displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelW } lineWidth += *(_characterSet+textChar); //add character width - lineWidth += (int)_dtCharSpacing; //include character spacing + lineWidth += (uint16)_dtCharSpacing; //include character spacing if (pixelWidth <= lineWidth) { @@ -238,8 +238,8 @@ void SkyText::displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelW //make the header ((struct dataFileHeader *)curDest)->s_width = TO_LE_16(_dtLineWidth); - ((struct dataFileHeader *)curDest)->s_height = TO_LE_16((int)(_charHeight * _dtLines)); - ((struct dataFileHeader *)curDest)->s_sp_size = TO_LE_16((int)(_dtLineWidth * _charHeight * _dtLines)); + ((struct dataFileHeader *)curDest)->s_height = TO_LE_16((uint16)(_charHeight * _dtLines)); + ((struct dataFileHeader *)curDest)->s_sp_size = TO_LE_16((uint16)(_dtLineWidth * _charHeight * _dtLines)); ((struct dataFileHeader *)curDest)->s_offset_x = TO_LE_16(0); ((struct dataFileHeader *)curDest)->s_offset_y = TO_LE_16(0); @@ -278,7 +278,7 @@ void SkyText::displayText(char *textPtr, uint8 *dest, bool centre, uint16 pixelW void SkyText::makeGameCharacter(char textChar, uint8 *charSet, uint8 *&dest, uint8 color) { bool maskBit, dataBit; - uint8 charWidth = (int)((*(charSet + textChar)) + 1 - _dtCharSpacing); + uint8 charWidth = (uint8)((*(charSet + textChar)) + 1 - _dtCharSpacing); uint16 data, mask; byte *charSpritePtr = (charSet + CHAR_SET_HEADER + ((_charHeight << 2) * textChar)); byte *startPos = dest; |